Whenever I work on an animation I work from big to small which would be the major general movements then move on to small details. So I had a very big setback with this one, more than halfway into the animation I found out about 80% of her facebones are broken which were everything except her hair, jaw and top+ bottom lips, (which I unfortunately I only tested for quality of model) or not even included. I sorta rage quit this animation and spread around the work for other animations for a few days.
Had to painfully scrap about 40 seconds of the animation because I couldn't manipulate her corner lips into a transition at angles animated, and had to rework the animation to avoid major clipping. A damn shame too because I really liked the opening sequence. Hard to believe a commissioned model was released in such a state.
Good news is the next ones are coming along much more smoothly and thanks to your generous support I managed to have my former toaster render while I continue to work on the next animation. Also Big thanks to candy for providing me with voice, she now has a patreon so if you feel generous consider giving her a pledge! Also to Ryan for providing excellent audio editing.
disqord
2016-09-18 03:41:23 +0000 UTCSecazz
2016-09-17 06:36:34 +0000 UTCBently454
2016-09-17 04:36:56 +0000 UTCSecazz
2016-09-16 21:59:51 +0000 UTC