SamSuka
Parodos
Parodos

patreon


Anniversary!

It's now been 1 year (more or less) since Goblin Layer first got released!

Both me and game are one year older, and one year closer to our inevitable deaths.

On a less depressing note, I've bought a new computer. Graciously funded by patreon internet money! I am really genuinely eternally grateful for your support, it's been absolutely amazing so far. Never expected things to take off like this when I first uploaded 0.1...

In any case, the new computer's got me excited, and hopefully got you excited Because:

 1. I'm gonna deduct that shit from my tax (ok, this is mostly exciting for me)

2. Let's just say the performance is a lil' bit better.


Up until now I've had to use a "ai(?) frame interpolation"-program to make the animations smoother, because my craptop just couldn't handle creating something nice and decent without turning into a fire hazard. I maxxed out the graphics and injected every light effect and general enhancement that I could find. And the whole animation process was therefore hell, both for me and my old laptop, who are pretty much on the edge of death at this point (the laptop, not me.).

Now - Haven't had time to test the new machine too much, but from what I see so far, everything runs smooth as butter. Brings a tear to my eye. I think you guys are gonna get some better, smoother animations from now on. Might create some bonus HD stuff as well. Actually, I'm gonna have to go back and remake literally every animation in the game at some point in the future, but let's focus on creating even more content first, right?

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Something else that is a lil' bit better (and will keep getting improved) is the game :D We've come a long way since 0.1...

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My only regret is that I think I deleted version 0.1 to make more room in my mega folder... 

It would be fun to compare the versions. I'm guessing none of you still got 0.1 lying around somewhere? 

I also bought WinRar btw.

Comments

i think the oldest version i have is .2

Breezy Trice


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