Hey everyone! We're working on enhancing world interactivity, especially when it comes to adding a bit of controlled chaos. We're reworking windows to be more dynamic—not only can you break the glass, but you can also open them quietly using the latch from the inside. This feature allows you to navigate the environment more strategically, avoiding unnecessary attention from the Militsioner and reducing frustration.
We've seen how much fun breakable objects were in the demo, and we're expanding on that by introducing more creative ways to interact with the environment and challenge the Law.
This week, we’ll also be sharing more little insights into the development process, so stay tuned for more updates!
Astra_Fangs
2024-08-19 22:57:40 +0000 UTCAstra_Fangs
2024-08-19 22:57:09 +0000 UTC