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Star Knightess Aura Internal Release 0.23.1

ITCH | MEGA | ITCH-DELUXE

Note that the public release will be in 1 week. You can also skip the waiting time by buying Star Knightess Aura on itch.

https://aura-dev.itch.io/star-knightess-aura

And once again we have a bunch of bugfixes. Even after the hotfix there was still quite a bit to correct. In addition to the bugfixes we also have some minor balancing improvements, most notably Addicted III lasting a bit longer and Addicted I a bit shorter. This makes it just a little bit quicker to progress the Drug Dealer scenes at low addiction levels and makes the repeated Drug Dealer scene triggers at high addiction levels more spaced out. This should reduce the corruption production quite a bit and also make it a bit less annoying.

The second major balancing and quality of life is in regards to the Patentia Rune. You know immediately at the start of the game get a "Recall" spell that returns Aura to the Abandoned Shrine (Your saves will be migrated to also have the skill). The Patentia Rune in return has been changed to have a 21-day cooldown ability like the Caritas Rune. I decided to go with a MATK buff to give more magic builds an additional tool for the early game.

Outside of these two changes it's just bug fixes ---- for the internal release. For the prerelease tonight we finally have the first deployment of the overhauled UI. The complete changelog is as usual below.

Changelog 0.23.1 (07.10.2022)

Balancing

Bugfixes


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