MMF Painting Contest
First off , DBLewis entered his print of our first stronghold design into an MMF Painting competition. Unfortunately Gamescape3d is a terrible brand for winning internet popularity contests (my fault), which is what this looks like it is, so hop over there quick and help a fella out by clicking the heart (like).

If anyone else is doing this, let me know and I'll add it here and give a shoutout on discord as well:) Good Luck Buddy!
Early April Preview!
We had a request for smaller ruins so I've been cranking them out as you can see above. It includes a couple half profiles that will be set up for resin printing as well. There will be more to come, it is still fairly early in the month. I have a ruined halfling house in the works and a few more things coming. Speaking of resin!
On Going Experiments in Resin!
Yes it looks like we are finally ready to start offering full on resin prints for larger beds, I've been working out issues on the larger ruins from the last months, though I have not taken on the foundation levels yet. I think discussing my over all approach will be very helpful. I will offer pre-supports for new building, but understanding what works best will help folks zero in things for themselves. I think that will be a critical option for the larger resin parts.


I've been able to zero in on printing large parts without geometry distortion and warped parts on chitubox. I've use Lychee as well but the support connections are really tough with Lychee so I've stuck with chitubox.
Hollowing: I've hallowed all the models with 1.25mm walls. Also did some with 1.5mm walls but didn't see much difference. I've been setting infill to 15% when I do the hollowing, I found this really helps keep things straight. Make sure to put in plenty of drain holes, I usually add this in flat areas along the top or bottom. I never use drain holes smaller than 3mm and prefer larger if it can be managed.
Setting up Model: I find with the large models I don't always have a choice. Obviously we would like to see auto supports generate onto bottom flat surfaces but it is okay if that is not possible. The previous and next step are much more important than this one.
Auto Supports in Chitubox. Select medium supports and set support density to 60%. This is a 10% increase from the default 50% on chitubox. I found the heavy supports cause print failure too often with the large model. The raft often covers most of the plate and makes it easier for the raft to get pulled off from the pressure of all the times it gets yanked off the tank film. I found increasing the support density eliminates the warping I was finding at sharp corners. Large flat bottom surfaces should have supports manually added if the model could not be orientated to allow for it. I find on chitubox it is easiest to add supports if you rotate the model so you can see it from underneath. This seems to make the program drop the visual support preview and you are left with just seeing little pins where a support is added. Here is some screen shots of the results. It is a lot of supports but chitubox supports pop off fairly easily, and it is less painful than losing a ton of resin on a print that looks good but then turns out not to be.


A final thing I've been working on is totally shelling out the bottom, this seems to reduce resin use a good amount, you can see an example of this on one of the fountains we released this month. Unfortunately it requires a really aggressive bottom to create the room needed. So far this month, the fully leveled building is the only one giving me the space needed for this procedure.

Feel free to add comments on your own experiences. I have resources to experiment with better approaches, this just happens to be the one I came up with that has been providing reliable results.
WOR Kickstarter
Our Friends over at Worlds Over Run have a kickstarter up if you want to check it out. It features a wizards tower design that is potentially several feet high and a good selection of highly detailed undead creatures!

Hunter Mayer
2022-03-14 20:15:28 +0000 UTCJohn Madeja
2022-03-13 21:05:08 +0000 UTCJohn Madeja
2022-03-13 20:16:24 +0000 UTCJohn Madeja
2022-03-13 05:50:12 +0000 UTCRob Mace
2022-03-13 00:05:48 +0000 UTCDavid Dickson
2022-03-12 23:41:16 +0000 UTC