Recently, I (Colin) was looking for a bit of a digital time-waster. Final Fantasy XVI was on the horizon, there wasn't really much else I wanted to play that wouldn't require a grander commitment, and so my mind settled on what I figured would be a good 'podcast game' as I whittled the days away: Grand Theft Auto III. I was there when GTA3 launched on PlayStation 2 in the post-9/11 fall of 2001, cash-in-hand. And we all know how seminal and influential it was, and continues to be. But the more I played, the more riveted I became. I loved Rockstar North's romp through Liberty City then, yes, but now, 22 years later, I started to ask myself... is Grand Theft Auto III actually the perfect video game? In a lot of ways, it feels like it. Not too big or small, very little bloat, lots to do, but nothing repetitive or out-of-sorts. How could something so vast come off as something so quaint only two decades later? To dissect it, I welcomed Ian from 616Entertianment back to Sacred+. I hope you enjoy our chat.
Michael Cook
2023-07-09 04:42:56 +0000 UTCMichael Thew
2023-07-07 13:06:38 +0000 UTCContext Should Matter
2023-07-06 14:50:39 +0000 UTCSurge!
2023-07-06 07:40:34 +0000 UTCNeO JD
2023-07-06 02:42:25 +0000 UTCKameron Clem
2023-07-06 01:06:06 +0000 UTClarry Seitz
2023-07-06 00:59:26 +0000 UTCSeanG123
2023-07-05 22:09:32 +0000 UTCBrandon Lahood
2023-07-05 20:28:43 +0000 UTCJesse Sanchez
2023-07-05 19:21:06 +0000 UTCRobbie Cooper
2023-07-05 18:44:35 +0000 UTCOliver Johnson
2023-07-05 18:29:42 +0000 UTCAndrew Cuschieri
2023-07-05 18:28:51 +0000 UTCCody Raburn
2023-07-05 18:09:50 +0000 UTCJoeKerr
2023-07-05 16:59:13 +0000 UTCJordan Fugate
2023-07-05 16:30:25 +0000 UTC