SamSuka
madlen
madlen

patreon


Poly-count update

EA’s models are low poly, there is no need to add unnecessary faces as they are greatly affecting rendering time of your game.

Recently I saw some nail accessory which had more than 40 000 polygons!

As a comparison, the whole sim model has around 12 000. Be aware of what you’re placing in your game.  

The perfect balance between polygons and texture is crucial for a good sims content.

Poly-count update

More Creators