SamSuka
Witchy Witch Adventures
Witchy Witch Adventures

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The Scrivener's Tale (Patron)

An accident has befallen an unlucky party member. They were given a cursed book by mistake. Now the clock is ticking. Can the party cure their companion before it's too late?

This is another well done adventure. Unless your party has access to wish, they have no choice but to try to complete the adventure.

I would have the Princess by very kind in their minds. Have her apologizing that her curse would be affecting them. Really make her seem like a poor princess who has been trapped away by the curse of an evil goddess. 

The other thing is have the princess know the ritual to free her if the players can just get pass the ghost guardian. That way there is still a way to free her if your players simply attack and kill Zyrian the ghost.

Lastly, you may wish to shorten the time between con saves for the curse. Every 3 days might work, but that might be slow enough for your party that they'll never see beyond the first or second one. If you'd like them to really feel worried, especially if they're going to be teleporting around everywhere, then you might wish to have them make a con save every 3 hours instead of every 3 days.

Other than that, have fun with this one. Your party is being hunted by the Queen of Air and Darkness. Pick any encounters that seem fun to make it harder on the party.

I hope you enjoy!

The Scrivener's Tale (Patron) The Scrivener's Tale (Patron) The Scrivener's Tale (Patron) The Scrivener's Tale (Patron)

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