Training Mode v1.1 Beta 2 Release
Added 2018-09-08 21:16:26 +0000 UTC1.1 Beta 2 Changelog:
Feature Additions
- Frame Advantage OSD - Added an OSD to indicate how many frames you were able to move while your opponent was in shield stun. It also tells you how many frames your opponent was able to move after you landed an attack.
- Combo Counter OSD - Added a Combo Count OSD that will pop up whenever you land more than 1 sequential hit. The combo will continue so long as the opponent isn't in an actionable state (grabs, tech animations, jab resets, etc all continue the combo). Multi-hit moves count as one entry in the combo. https://streamable.com/39055
- Spacing on Shield - Added Spotdodge , Roll Away, and None to OoS Option Menu https://gfycat.com/UnequaledValuableBlackfootedferret
- Memcard Exploit - The memcard exploit now loads into the Event Select Screen instead of the Title Screen. You can also hold the R button while selecting name entry to skip right to the Character Select Screen as soon as the exploit finishes. https://streamable.com/3ww8w
- Memcard Exploit - Adjusted memcard so it doesn't crash 1.00 and 1.01 setups. If 1.00 or 1.01 is detected, it will return to the title screen
- Tutorial Video - Added a Ledgetech tutorial (thanks Minute Melee!)
Tweaks
- Act OoWait - now restricted to showing after techs, getups, aerial attack landings, and throws. It will not show if the first action is a walk, shield, or crouch (all of these are bufferable and would have shown frame 1)
- Act OoWait - performing moves OoCrouch after techs, getup, aerial attack landing, and throws will correctly display wasted frames. This mostly affects shines and D-Tilts. Use this to practice frame perfect drill shines. https://gfycat.com/PettyCooperativeBighornedsheep
- Ledgedash Training - Pikachu UpB no longer triggers an auto-reset.
- Combo Training - Event 14 is now called Combo Training (formerly Techchase/Chaingrab)
- Attack on Shield - Event 11 is now called Attack on Shield (formerly Spacing on Shield). This event now has the Frame Advantage OSD enabled by default and is useful for seeing how safe your moves are on shield.
Bug Fixes
- Combo Training - Fixed bug where the CPU would not airdodge instantly out of hitstun (was a few frames late)
- UCF - Fixed Sopo-related crash
- Re-added "Frames in CliffWait" OSD
Downloads:
NTSC: https://mega.nz/#!kVlEiKTD!qFBL0egX6CLXtpJBdQ_beeMRHIb_B5Z1ijRnemNiYLU
PAL: https://mega.nz/#!UJ9mGKQD!w0wqH-R7O7RfXBtr4W8SLefBOcs4VTyjP5htjXt6N-g