[Blender] Kiriko - Alpha 4
Added 2022-12-03 17:02:43 +0000 UTC
Hi!
I just uploaded the first Alpha version of Kiriko, and it's now available on the archive.
Remember to download the latest MHX version (if you just used Tifa, is highly probable you're using an old unsupported version!):
https://bitbucket.org/Diffeomorphic/mhx_rts/downloads/
There might still be some bugs and missing features (like the custom properties for outfits), but it should be usable.
I also tweaked the skin a bit, the red effect you see in the picture should be gone, but let me know if the skin color is still odd. Plus, freakles and eyeliner are gone (I forgot to remove them from other works, my bad!).
Let me know if you have any feedback or you find any bug on Discord!
Moreover, this is my first Overwatch model, so let me know if I missed some canon stuffs, eg. proportions, etc..
Changelog
Alpha 4 (18/12/2022)
- feature: added particles for the Christmas outfit
- fix: mask not correctly switching on/off when changing the Christmas outfit, creating an unwanted nipple clipping effect
- fix: normal map on hair
- fix: artifacts near the eyes and mouth with Cycles
Note: the minimum version is now Blender 3.4.
Alpha 3 (13/12/2022) - Redownload the textures!
- feature: added missing genitals "open" bones
- fix: Athleisture textures for style 1 were not correct (redownload the textures!)
Note: the minimum version is now Blender 3.4. In Blender 3.3, the shaders might not compile correctly due to some changes they made in the shaders nodes in the new version.
Alpha 2 (06/12/2022)
- fix: fixed several shader issues with Cycles
- fix: eyelashes should be more like in game (they were too thin)
- fix: the bones and morphs to close eyes were broken
Comments
Sorry I forgot to push the update for the "eye close" morphs/bones, now you should be able to close the eyes properly.
Mustard
2022-12-05 19:25:52 +0000 UTC