I just realized I haven't updated you guys in a LONG time!
So let me give you updates on the current progress.
RTYI is currently in course 14 out of 15 and both of these are already halfway done. I believe I can finish all the main courses by the end of the year!
I plan to release another demo, of just the first level, some time soon. It'll feature all the new engine improvements and the reworked course 1 so you can REALLY see how far the game has come since the first demo release. I'm very excited for people to try it.
Course 14 features many cool lighting effects, such as normal/reflection maps (or whatever you want to call them). I attached an early video of course 14! This effect takes less than 3 microseconds to render.
The SM64 x Banjo project has 120 stars done and I'm currently in the process of porting all the enemies to SM64. It's taking a bit. There's also 20 more overworld stars planned and I want to port it back to the RTYI engine.
Kaze Emanuar
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