SamSuka
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Breaking The Silence

Hopefully, the 8th for the interactive update will be a thing! Looking like it and working hard to do so!

But it's time to discuss some things, and those things are QOL!!!! Well, at least one of them. It's been suggested by a number of people to add in a little notice for when the quest tracker gets updated. Planning on doing so. 

The other is an update on the item system since Aero's shop being added. I'm wondering though and like some inputs from you guys. Right now, other than the transforming items, the rest of the usable items don't do much (in the interactive version). I was thinking that the cum ones could raise your lust which could guaranteed you'll get the loss scene, while the items that would heal you in the rpg version, would lower which would help you win. Especially against Ruvin, the first boss in the game so far. And I don't plan on having the rest be any easier.

Now! With the way I'm changing the inventory system, you won't be able to press back during the choices like you can now. Once you click one, you're stuck with it. Not because I'm pressing back, but just to prevent any glitches from happening from abusing this. It'll be just like winning or losing a fight, you're stuck with winning or losing.

I don't want to take away the back button. Mostly because I'll just forget to reenable it. xD

I do not trust me to not forget. What do people think? That way I can have the bar sell what is hp and mp restoring items in the rpg version. I'm still not putting clothes in aero's shop in the interactive version. You're forever naked and ready for action!


Comments

I'll miss the back button but mostly just for convenience sake. Not a big deal imo. As for being naked all the time, it's not a huge deal either. I mean half of the characters are anyway. I guess it would be nice to have an in game reason you're naked all the time. Otherwise you're naked "just because". But whatever. I'll play the game either way.

Nickthulhu

Personally always being naked is bah. Not knowing everything immediately is so much better then just walking around exposed imo. Some mystery is a good thing.

Velfarre

I think it's okay to take away the back button for that reason. Just means that we need to save scum harder! Which I do anyways, so that's not an issue. The only thing I was relying on the back button for was cycling through events in an area to get the one I want, rather than a generic repeat event or generic item event. Well, and for checking multiple dialogue option paths. But, again, saving can deal with that too.

SilverS


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