SamSuka
eromur_abel
eromur_abel

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Level-Up System

The main idea of this system is to allow players not to spend their skill points at all and lead their character to another outcome when the characteristics are checked. So the goal is not to limit the players with the "Not enough skill points" tooltip but to increase the amount of possible outcomes and to give more ways for role-playing.
For example: if putting skill points into Noble then during a conversation the character will get what she wants by overbearingly pushing the other person but if there's not enough points then the character who tries to act high-handedly will be ridiculed and put herself in trouble. 

Level-Up System

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