scifi destruction shader
Added 2023-12-27 23:41:17 +0000 UTChttps://mega.nz/file/uJ50TbiI#WjaUjD-Jqx3A3QJsr4wRjZUaQVwHC7ikTTJpk_9ml4Q
Comments
i havent taken a look at the shader but i assume you can just duplicate the material and retarget the empty no? this is pretty standard
Leo Liao-Briere
2025-06-17 10:52:07 +0000 UTCim not a teacher, and i never had a teacher , i always learned myself, so should you
Larry Huang
2024-07-10 20:59:04 +0000 UTCReally disappointed you never answered this question, your files are useless when they don't actually work the way they're shown
brubi
2024-07-10 20:49:34 +0000 UTCcan you please help me with a question- if I was going to use this material on more than one object in a scene, how do I get more than the two empties that are linked to the material to interact with it. I want to have more than two control points for where it is decaying, but adding a separate empty does not link the properties of the two which are from the file
brubi
2024-05-04 19:40:43 +0000 UTCcan you please do a video - doesn't have to be long- on how the geometry nodes are set up to make the destruction
brubi
2024-05-01 20:07:00 +0000 UTCFascinating work.....
JOSEPH HODGES
2024-02-25 11:57:06 +0000 UTCcopy full link
Larry Huang
2024-02-11 19:57:17 +0000 UTCbrubi
2024-02-11 19:56:55 +0000 UTCHow can'I use this empty in my work...?
拓海 金子
2024-02-02 02:56:25 +0000 UTCthat's sick man! also, any way you can share the spaceship shader with us too?
Allan
2023-12-28 16:37:28 +0000 UTCAmazing work!
Tom Dowd
2023-12-28 16:04:48 +0000 UTCcopy full link
Larry Huang
2023-12-28 08:36:58 +0000 UTCS.C.S
2023-12-28 06:55:58 +0000 UTC