SamSuka
Larry Huang
Larry Huang

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scifi destruction shader

https://mega.nz/file/uJ50TbiI#WjaUjD-Jqx3A3QJsr4wRjZUaQVwHC7ikTTJpk_9ml4Q

Comments

i havent taken a look at the shader but i assume you can just duplicate the material and retarget the empty no? this is pretty standard

Leo Liao-Briere

im not a teacher, and i never had a teacher , i always learned myself, so should you

Larry Huang

Really disappointed you never answered this question, your files are useless when they don't actually work the way they're shown

brubi

can you please help me with a question- if I was going to use this material on more than one object in a scene, how do I get more than the two empties that are linked to the material to interact with it. I want to have more than two control points for where it is decaying, but adding a separate empty does not link the properties of the two which are from the file

brubi

can you please do a video - doesn't have to be long- on how the geometry nodes are set up to make the destruction

brubi

Fascinating work.....

JOSEPH HODGES

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Larry Huang

brubi

How can'I use this empty in my work...?

拓海 金子

that's sick man! also, any way you can share the spaceship shader with us too?

Allan

Amazing work!

Tom Dowd

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Larry Huang

S.C.S


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