SamSuka
Ademar440
Ademar440

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Old motions getting updated versions

Ok guys by request of VR AnimeTed, there will be updated to my old motions, I can see that some of you have already noticed, in this case the update involved the Couch Cowgirl loop that has been changed a bit and adapted to work with the latest Sin Sack and Maran, it seems adapting to the new blender is not gonna be as annoying as I thought, just a bit thought since I have to ignore the muscle memory of some of the shortcuts I used, at least this version can unwrap multiple objects at the same time and I can retire the old plugin I was using, once again shout outs to VR AnimeTed for his patronage and for putting this idea in motion, no pun intended, now go and grab that motion motion, it's on the Unreleased content folder 

Old motions getting updated versions

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nah I'll just get used to the new stuff right away, never a good thing to reject new stuff just because it's new, as long as it works, it's ok, thanks for the tip though, what I think I'm gonna miss is some sort of x-ray mode, not the wireframe mode that was activated with the Z key, it was something different but I can't find it so I assume it's gone, at least they kept the masking options for weight painting mode that I use, what I don't like is that now I have to enable 2D fall off or something for the brush to work as it used to, I wish there was an option to enable it by default.

Ademar440

Quick Tip: You can change new Blender to work with all the old Blender shortcuts Edit > Preferences | Keymap > Change Blender at the top to Blender 27x Personally I think it's easier in the long run to switch (and that's after changing 2.79 right click, changing it back when I got into weight painting and then swapping back again for 2.8) but to each his own.

VR AnimeTed


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