•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
Kyle
2023-08-07 21:16:34 +0000 UTCCorran Horn
2023-08-01 19:34:56 +0000 UTCCorran Horn
2023-08-01 19:34:47 +0000 UTC