•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
•Weapon in a separate folder
•Optional Jacket & Tanktop in properties.
Aiden Pearce
2024-08-28 05:55:57 +0000 UTCg@ymer93
2024-06-15 05:18:09 +0000 UTC