Hey everyone! Today we bring the second part of Cave Ravine Ruins. The big chasm in the cave keeps growing south, and it turns out that there is a village right there. Defended with two fortified walls, the denizens of this underground town keep the monsters of the depth away from their homes.
There are also a few extra secret entrances, just in case you want to plan an incursion to the city.
This map can be seamlessly combined with Modular Caves and Cave Ravine Ruins to expand the caves even further.
For your GM pleasure, most variations can be freely combined between them, for example the Empty Ruins with the Mushroom Village, or the Monster Ruins with the Natural Village.

As always, the Foundry VTT module is ready-to-play and preconfigured with walls, lights and the Token Attacher prefabs for modularity.
We created a new module that includes both maps and changed some names, so the OLD file will remain available, but we recommend downloading and using the NEW one.
Don't let these underdark monsters enter the city and have fun!
