SamSuka
ゔぇのむとかげ
ゔぇのむとかげ

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[Progress] New enemy design decided

Sorry for the late post.


I have decided on some new enemy designs, so I will share a survey about the design and production order.


I will proceed with production in the order of the most popular results of this survey.


*The new enemies are still tentative names.


1-1 Wing Dash

I designed a dinosaur-like enemy because there were many requests for dinosaurs and lizards.


It is a protozoan like the Wingrap, and forms a flock in the new stage "Cable Cave" and claims it as its territory.


It looks like a fluffy and cute dinosaur, but it is very violent towards outsiders and will mercilessly show its fangs to not only the residents but also the employees of Croc.


It will slash at Schrott with its claws like a kamaitachi, or try to bite him to pieces while leaning over him.


It will also remove its jaws and perform a swallowing attack, but if the gore effect switch is turned on, it will chomp on him on the spot.


1-2. Meat Pie


I designed a cow-like monster because there were many requests for an even-toed character.

I had a hard time making this because it was a race I hadn't written before.


This is the first female enemy.


She works to collect wild animals to use in the production of employees, and seems to overpower and capture her targets with her proud power.


In addition to smashing stones into the ground with a hammer, she can also carry food to her mouth with her long, meaty tongue and ruminate the food she swallows to promote digestion. We also plan to implement Unverse.


1-3. Hatter


I designed a weasel-based enemy in response to a request for a mustelid.


A professional wild animal capturer, she fights with a gun blade attached to her hunting rifle.

Of course, she has a restraining technique, and when she swallows her prey, her thin body expands greatly.

We also plan to implement CV techniques.

She is said to often act together with Meat Pie because she doesn't have much muscle strength.


1-4. Kiryu


I designed this in response to many requests for a mechanical race.


A mechanical dragon designed to store captured wild animals.

This enemy attacks by spitting out various things from its mouth, such as iron balls and bombs.


Also, when it gets hungry, it will suck up small prey and slowly dissolve it in its digestive tank.


2. Survey

docs.google.com
https://docs.google.com/forms/d/e/1FAIpQLSeRJAkL6GEzeqZki6QLS-HPehapWtbiSAI6-8IQXOERFTEDZw/viewform?usp=sf_link




3. Next update schedule

- Creation of a new stage

- Fixing existing bugs

- Creating a boss for the detour stage (if there is time)

- Creating a boss rematch area (allowing you to fight an enhanced boss)


That's it.

I'm very happy to have received so many comments and suggestions after posting the public version.

I'll keep making more and more until the next update, so please look forward to it.

[Progress] New enemy design decided [Progress] New enemy design decided [Progress] New enemy design decided [Progress] New enemy design decided [Progress] New enemy design decided

Comments

your consideration is appreciated. love!

Whatbigteeth

Wing Dash is a species that cares for its companions, so it would be cute if they shared their food with it :) (I've never done this before, so I can't guarantee it will work, but I'll give it a shot!

ゔぇのむとかげ

Excited for Wing Dash and the gore/hard vore. One of the main things about hard vore I like, is the potential to end up in multiple bellies. :3 Is it possible, if you are defeated by a Wing Dash and another one is nearby, they might *share* Schrott's pieces and both eat him?

Whatbigteeth

I LOVED THE DESIGNS, THEY ARE SO CUTE!!!

Furro

Interesting ideas!

Shiny Umbreon


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