SamSuka
HOUSEOFSKINS
HOUSEOFSKINS

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Showcasing some more commissions (THESE ARE PRIVATE AND ONLY AVAILABLE FOR THE INDIVIDUALS WHO ASKED FOR THEM)

I will make anyone you want, even cartoon characters, AI characters, Yourself as a sim and so much more!!!

ALL images were provided in these commissions above. 

Showcasing some more commissions (THESE ARE PRIVATE AND ONLY AVAILABLE FOR THE INDIVIDUALS WHO ASKED FOR THEM) Showcasing some more commissions (THESE ARE PRIVATE AND ONLY AVAILABLE FOR THE INDIVIDUALS WHO ASKED FOR THEM) Showcasing some more commissions (THESE ARE PRIVATE AND ONLY AVAILABLE FOR THE INDIVIDUALS WHO ASKED FOR THEM) Showcasing some more commissions (THESE ARE PRIVATE AND ONLY AVAILABLE FOR THE INDIVIDUALS WHO ASKED FOR THEM)

Comments

no its not a free one.. no rush. but im very curious to see what it looks like in game. thanks for all ur hard work.

Adam Freeman

If she is free now I will redo her eventually some skins especially older ones may not work. As far as her name I’m human I made error.

HOUSEOFSKINS

ok sorry. also plz fix brie larson post. u have her name set as "brie lawson" and the skin doesnt work either...

Adam Freeman

What is not fair is someone paid for this and that is not right to do. I can make another version of her, but this one is private only for the individual who paid for her and supplied the images. I am a creator of my word and I'm sorry.

HOUSEOFSKINS

thats not fair give us they daisy ridley

Adam Freeman

Unfortunately, I think ever creator has this problem. The sims I create I tend to lose some quality in the image as well. Really, it's all about playing around in the Raw Camera option in photoshop. Also, a lot of creators erase shadows and this in my opinion makes it less realistic. If you rather have a more alpha sim then yes that will work for making those kinds of sims. The only thing I have issues with is making hair bases. Also, another tip is making your own sim base for your sims. Sometimes creators use other bases off the gallery, and this works some of the time but if you are not making a sim based on image it will not look somewhat or completely identical to the person.

HOUSEOFSKINS

Link to before it's merged, Notice the detail and skin texture looks photo realistic https://ibb.co/KWzctWK Link to after it's merged, Notice now it's all pixelated and all the quality has basically been lost https://ibb.co/dJ4M8Lw And this happens literally every single time it's merged onto the 3d LAYER This is how I am merging, https://ibb.co/McLc2B7 I play around with the source image, delete the shadows and whatever, then I right click the source layer and press MERGE DOWN, then it merges onto the 3d model and this is when all the detail is lost as it passes over the 2d layer. Is this the same process you are doing?

The Sim Reaper

Could you make a video on how you do it? Not all the fine details just the basic, I will do the same. Maybe you could get tips from me also, I'm pretty good at blending the masks with the skin and making them the same colour without losing detail, and it's easy.

The Sim Reaper

Thank You!!! The person who asked for this understood the high-quality image required I was very pleased in how she turned out!!

HOUSEOFSKINS

holy hell! Daisy Ridleys facemask is the best ive seen!

TGhillie

Hello, it depends on the image quality plus I mess around in photoshop to keep the quality. Sometimes it distorts sometimes it does not. I just use sims ripper and photoshop/gimp. Thank you for such nice words!! I also make full body skins these are full body skins not just facemasks.

HOUSEOFSKINS

How are you getting the photo realistic look on the facemask? Usually when you edit around on the 3d model, when you merge down, it usually loses all the quality the picture has, how are you doing this? What is the process of the mask you are doing? Are you directly editing on the 2d layer or are you merging the picture onto the 3d model first? - I'm a fellow creator and just interested how you are doing this. Great work btw.

The Sim Reaper


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