Tomorrows release of the Animated Steelpecker will be a bit later then normally and only on YouTube in the beginning. It will be released at 6pm CET.
All other promotional posts on Twitter, Tumblr, S4S and the official TS4 forum will be posted later that evening. This also counts for the Mo...
2021-07-01 10:39:39 +0000 UTC
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As my poll about adding 'Bakie' in front of the object's name has a clear winner (from the 103 people voting, 97% said yes to adding Bakie), I've already added it to the Steelpecker object too. As the video has already been made though, you won't see it in tomorrows video. When placed in game, yo...
2021-07-01 10:07:40 +0000 UTC
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For the thumbnail of the Steelpecker I decided to use the same scene as I did for the cowplant as they're great to combine with each other and also shows the ability to place the steelpecker into the skulls deco slot.
In the video I also use both this scene as well as another one on the sam...
2021-06-29 13:56:39 +0000 UTC
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Just to confirm that I will release the Steelpecker mod this week. As for making the video, I've already recorded both the voice-over as the video and screenshot footage, so I will soon start with editing the video itself after I made the thumbnail. Probably will be sharing that one later today t...
2021-06-29 07:32:22 +0000 UTC
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Hello all,
I've been asked by someone on YouTube to add 'Bakie' to all my future content so if you want to search for my mods only, you can simply type Bakie into the search bar too.
Right now most of my mods can be found by typing 'Animated' into the search bar, but as I made some ot...
2021-06-29 07:21:24 +0000 UTC
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I've updated the steelpicker to be able to be placed into deco slots, so you can place it on top of the cowplant skull for example. Just like in the screenshot, the deco slots on the nose fits quite good as well as the one on it's forehead. Don't place them at the same time though, as they will g...
2021-06-24 14:13:45 +0000 UTC
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Hello all,
In this post info about my next project for which you may already guess what it will be looking at the screenshot above. :)
When I was thinking about what to include in the cowplant skull video last week, I came with the idea of the example scene with birds on top of the sk...
2021-06-22 14:16:42 +0000 UTC
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Animated - Cowplantskull + Eagle
For everyone who wants a cow in game! Though a dead one and only it's head...
There's also an eagle though and the possibility to view both the eagle as the skull and make photos of it for in your Sim's home.
For more info and tips an...
2021-06-18 14:00:08 +0000 UTC
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Hello all,
You're used to the fact that I'm sharing updates about my mods like every other day and I really enjoy doing this. But as I'm quite busy with other things at the moment, I'm going to share these updates less often, more like 2x a week.
Making mods and seeing how much everyb...
2021-06-16 13:25:41 +0000 UTC
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I'v decided to add some deco slots to the cowplant skull too, so birds can sit on top of it.
The iguana on the ground could be placed as this object doesn't mind other objects straight through it. I've also done this so it can be placed in between grass for example.
2021-06-15 08:45:09 +0000 UTC
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I've decided that all my patrons should be able to download this Complete Farming-Pond Mod Pack as I'm happy with all of you and I don't do these kinds of things that often.
So if you haven't downloaded the mods shared in
2021-06-13 12:37:06 +0000 UTC
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Hello all,
Only since a couple of hours ago, I've thought about making this Former mod - Friday post. So I didn't got enough time yet to make a complete pack for if you want to download everything in just one click.
So I will try to make such a download some where this weekend.
May...
2021-06-11 15:02:49 +0000 UTC
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Because of the Cottage Living reveal from yesterday, I will re-promote some of my former Farming / Pond related mods.
Down below I've made a short description about each object and added their video link. Download links can be found in their video description.
>>>...
2021-06-11 14:50:20 +0000 UTC
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Although I had problems getting the disabling packs option to function properly earlier this day, I now got it to work by deleting a mod that made custom umbrellas possible (I didn't used it anyway).
So now I could finally test which interactions do work with the base game and which don't w...
2021-06-10 13:56:01 +0000 UTC
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An extra interaction I thought would fit this object too, is the option to sell the skull to an oddity collector as a cowplant skull isn't something you find every day. If you have the Get Famous Expansion too, this will also give you a bit of fame just as with the specters in jars.
2021-06-10 13:32:30 +0000 UTC
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Something already mentioned in yesterday's post, a new take photo interaction for the cowplant skull. Instead of having a take-photo animation, like with my Onibi mod, this time you can make the photo yourself!
After clicking the skull, click the entertainment option followed by the 'Take p...
2021-06-09 13:13:08 +0000 UTC
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View cowlant skull
Although I mentioned in my former post that I probably wouldn't add a buff to the "view cowplant skull" interaction, I've decided that I would!
I've went for an "inspired" buff lasting for 3 hours. The reason I did, is because just viewing a skull without...
2021-06-08 17:48:57 +0000 UTC
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I normally don't do any Sims related stuff in the weekends, but as there was a electricity outage yesterday for a couple of hours I couldn't share the sneak peek I was planning to share.
First of all, I've added the skull to a Stranger Ville lot as I think it fits a lot better in there then...
2021-06-05 18:00:47 +0000 UTC
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Eagle VFX
So the first thing has already been added, which is the visual effect of an eagle flying around. Just as with the Bone fish mod, this eagle effect will disappear after 6pm and won't appear again unless you replace the current object with a new one. There might be a c...
2021-06-02 13:31:10 +0000 UTC
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For this new project idea, I didn't even looked at my to-do-list or ideas screenshots and lists. As before I was going to do that, I've took a look at all new comments on MTS, YouTube, Twitter Tumblr etc. to see if there were any problems with any of my mods and to just read and answer everything...
2021-06-01 11:45:10 +0000 UTC
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As for my next project, I'm going to do something different then the Onibi in Jars as I've seen enough Onibi/Specters/Jars lately. So I'm going to take another look at my ideas/to-do-lists to hopefully come up with something new.
These can be things as unlocked and/or recolored and/or slott...
2021-05-31 08:25:58 +0000 UTC
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Animated - Specters in jars
Searching for an easier way to get all specters in jars and a bonus one too?
You're search is over, unless you don't want mine..
For more info and tips and tricks, take a look at the video.
2021-05-28 14:45:31 +0000 UTC
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As this week was mainly about making the video, there were not much things to show this week. So I hope that for this week, the sneak peek of the thumbnail is enough as I don't have any other interesting screenshots or videos.
The house in which this screenshot as well as the videos for the...
2021-05-27 10:06:52 +0000 UTC
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Back from my holiday, so I can go work on making and releasing mods again.
For this week I hope to be able to release the Specter in jar mods. Good thing about it, is that the mods theirselfs were already finished before I started working on the placeable specters mod. So only making a video s...
2021-05-24 11:00:32 +0000 UTC
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Hello all,
As I will be gone for a few days the upcoming week, there will be no new posts.
I gues the first new one will be next weekend or the monday after.
So that will also be the week the Specters in Jars will be released.
It's also then when I will think about what my...
2021-05-15 14:08:51 +0000 UTC
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Animated - Placeable Creatures - Specters
Want to have specters, but don't want to use the haunted house lot type?
These can be placed everywhere you want to!
For more info and tips and tricks, take a look at the video.
2021-05-14 15:17:10 +0000 UTC
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Hello!
I'm not sure if I shared this before, but beside repeat placement, I've also added the ability for the specters to be placed onto the water surface of fountains, pools and oceans.
When the fly close to the border of fountains and pools you can still interact with them. You can'...
2021-05-12 14:25:25 +0000 UTC
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I have the feeling not uploading a mod for so long doesn't do any good to my creativity. This is the best I could do after a few hours :(
I started with a few daylight screenshots, but I think it looks better at night. Or at least for the thumbnail it does. I was also having trouble using the ...
2021-05-11 09:54:43 +0000 UTC
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Besides just hanging in the air like on the former image with all 4 next to each other, they also become active at some point. This idle form can be seen on the first image. You will only see them this way after you just placed them.
To make them active, you can do two things. The first thi...
2021-05-07 12:16:43 +0000 UTC
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THIS is what I think people will find even more interesting! So instead of the specters in jars, you will first get a Placeable Specters mod and only after it's been release, I will release the specters in jars. Which also sounds more logical I think...
So, in the above image you can see al...
2021-05-07 12:06:45 +0000 UTC
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