I had a bit of fun with this one last night. As usual, the renders are Daz, the composition is in Adobe AfterEffects. It contains visual spoilers for the end of Act III.
Molly's prophecy isn't particularly deep, but it plays on the Knights of the Lake scene, and Akane/Kitsune's integration...
2020-03-09 00:57:37 +0000 UTC
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A big thanks to the testers that have hammered on this new release. It's mostly focused on the poker-game, and cleanup, with no new story added.
Builds: PC- 2020-03-08 05:44:07 +0000 UTC
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I've been spending the bulk of my time since the last release (0.3.9b) doing improvements on the poker game.
The most obvious one for a player is the addition of Visual and Sound Effects to the poker mechanic. Visual Effects is obviously a very deep hole; there's always more work that I c...
2020-03-05 09:20:09 +0000 UTC
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Since the Crowley upgrade project is all about bringing resources from Elsewhere, I'm spending some time hunting for bugs and fixing them in Elsewhere. I'm also spending some time documenting things, both for more hardcore players and for testers.
This is the master page fo...
2020-03-04 04:44:22 +0000 UTC
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In the sprint for Act III's release I forgot that I'm supposed to do a poll each 1st of the month. Sorry :)
I'm in the start of the Crowley Upgrade project, a sequence of non-timeline b...
2020-03-03 01:40:48 +0000 UTC
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Had a bit of fun with the launch trailer. The music is Thorman's Theme, a track called Legend of the King, by Whitesands, There's another 4 songs by him on the track, he's a fantastic musician that insists on lice...
2020-02-29 09:42:05 +0000 UTC
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And it's out. Act III's complete build is now live, you can get it directly from here:
PC: https://mega.nz/#!nmZiHYQb!EwWt_t2WfAzloOcOEgsRZAXmwVz4qM65Z1pBF1i8mHY
...
2020-02-29 05:02:45 +0000 UTC
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And finally, Act III's ready for public (I think). A huge thanks to the discord team that's been playing, balancing, spell-checking and poking holes in the story over the last month.
Act III's a big chunk of story; Act I & II mostly focused on setting up the world. With Act III the ch...
2020-02-28 03:42:00 +0000 UTC
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The final feature of Act III was a long requested 'memory' mode, where you can go back and look at events from the past. It unfortunately hasn't recorded anything you've seen so far (I wasn't tracking it), but anything you see from now on, across any game on this PC, will get correctly unlocked.<...
2020-02-28 02:06:10 +0000 UTC
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As often, once I start playing with something I tend to get shiny-objected. The first render of this sequence ended up being over-bright, but the second pass turned out okay.
Now to chill with a cold sake to celebrate the first release candidate for Act III
2020-02-26 11:30:33 +0000 UTC
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And with 0.3.6, we're officially content complete. Now testing and bug-squashing can begin. I hope to have the final version out by Friday night, so you guys can start playing. As always, the latest version is available on discord: 2020-02-26 09:50:48 +0000 UTC
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We're down to two scenes before Act III is officially content complete; I'm halfway through the swimsuit scene, and finished rendering some photos Emily sends you with her new swimsuit. I enjoyed them (perhaps especially the one where she's kneeling), so I thought you guys might like it as well. ...
2020-02-24 00:09:46 +0000 UTC
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And with today's beta build the counter ticked over from 0.2.xx to 0.3.1, with the final event in the main story of Act III completed. This doesn't mean the whole ACT is done (I've still got Lakeside Tales to do, and lots of bugs to clean up). But it means the central story arc is complete. To ce...
2020-02-16 08:28:30 +0000 UTC
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Since Love of Magic has a strong romance theme, I figured I'd make some 4K wallpapers to celebrate Valentine. Apart from that, remember to vote for your dreams on the Black Rose 2 event, poll closes on the 14th!
If you have problems downloading, here are the alter...
2020-02-13 06:28:38 +0000 UTC
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If you're in discord you might have seen that we're almost at the end of the core story for Act III. With the end of Date 6, there's just on more event left on the main timeline before the end of the Act begins. I'm about to upload...
2020-02-12 09:17:30 +0000 UTC
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I was a little hesitant about this poster; it's obviously got some Act II spoilers. But then I think everyone here has played the game that far, so I'd put up her current role, rather than her initial one. Your relationship with Molly starts out a little rough, but she's got a heart of gold under...
2020-02-08 23:41:02 +0000 UTC
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Katie's your new best friend, advisor, and person voted most likely to get you into trouble by all the other characters.
She's a Leo, so let's see what that implies for her.
Leos are likely to express themselves in dramatic, creative and assertive ways....
2020-02-08 08:50:26 +0000 UTC
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I've always loved little biography posts, so I figured I'd do one for each of the main characters. Emily is, of course, the first.
She's a Capricorn, so let's see what the Capricorn horoscope says:
Capricorn people are ambitious and practical, and are likely to have...
2020-02-08 03:28:20 +0000 UTC
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One of the key lessons from teaching has always been that you should do it once to learn, then again to teach. So of course I started recording myself doing the After Effects composition of timelapse video while having no idea how to do timelapse in After Effects. Thankfully the PC took pity on m...
2020-02-05 06:41:42 +0000 UTC
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I get a lot of questions about how my asset creation works; since I'm doing animating characters, and develop in Unity, it looks quite unlike most Visual Novel type games, which are typically created in RenPy.
I decided to do a timelapse video showing how I go from a DAZ scene with Emily g...
2020-02-05 06:31:41 +0000 UTC
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I did a quick tutorial on how to do a logo reveal trailer (I should really have done a video of making off video... next time). It was a quick 10 minute job, but I liked the final outcome.. hopefully it's interesting for you guys as well. It's not patreon exclusive content or anything, so feel fr...
2020-02-04 03:38:35 +0000 UTC
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I'll be doing this polls on the first of each month, running it for 2 weeks (that's the plan, at least.. let's see how it goes). The first poll deals with the Black Rose optional quest line. When we present the second rose, there's a choice to be made; how do we want to shape her future?
I...
2020-02-01 04:00:59 +0000 UTC
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One of the things I added to the Patreon list was access to an issue and bug tracker. Since it's just me working on this project task-tracking has largely been notepad, but it's time to be a little more organized about it. I'll be filing non-trivial bugs (typos I usually fix as I encounter them),...
2020-01-30 02:15:30 +0000 UTC
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And I'm finally done with the big 'mid way' build. In the same way as the Act I midway build focused on Slice of Life events, Act II focuses on Elsewhere. I'm finally getting enough 'meat' on it that you can see the direction I wanted to go; characters have discussions with each other, optional e...
2020-01-29 15:51:22 +0000 UTC
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Now that I have patreons, I should really get them into build. Finished setting up the credits page (from settings -> Credits). I'm still playing with the visuals, but the basic functionality is there. The animating mugshots represents the character (so Enchanter, Evoker, etc). The Sorcerer an...
2020-01-29 04:54:04 +0000 UTC
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I'm deep in work on Act III, but I'll likely do a mid-term build halfway between Act II and Act III. Apart from various bug-fixes, it's all about tuning Elsewhere (more monsters, more loot, more events, and improving smaller stuff like drop rates and probabilities.
Since I want to provide...
2020-01-27 03:00:44 +0000 UTC
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Finally, after 2 months, Act II is complete. It adds another ~1+ hour of core storyline, several new side-quests, and a replayable RPG dungeon where you can train your poker skills, unlock conversations and background stories, and level up. Hope you enjoy it!
2020-01-22 08:12:50 +0000 UTC
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Some fun wallpapers. And remember to drink responsibly!
With some luck, and the blessing of the beta testers, Act II should be done by the weekend.
2020-01-17 10:00:02 +0000 UTC
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While the bulk of the work right now goes into Elsewhere, I figured I'd take a break to introduce a new character. Moibeal 'Bella' Hume is a Hunter, basically supernatural SpecOps. While not a mage, she IS supernatural, and quite capable of bench-pressing a truck. And of course she knows Katie, b...
2020-01-12 22:39:41 +0000 UTC
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The main menu will change in subtle ways, each time an act is completed it'll morph gradually, trying to stay alive.
Completing Act I will give you a new character on the team. Other changes will affect other parts of the menu, but each one will do something. I enjoy giving l...
2020-01-11 07:30:55 +0000 UTC
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