This week, I wanted to put together some better looking assets and maps for a city session. My Pathfinder game is set primarily in the Taldane city of Cassomir and the surrounding towns and forests, so I really wanted to make some maps that could be applicable to that setting, especially since resou...
2018-11-30 01:17:59 +0000 UTC
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This week, I wanted to put together some better looking assets and maps for a city session. My Pathfinder game is set primarily in the Taldane city of Cassomir and the surrounding towns and forests, so I really wanted to make some maps that could be applicable to that setting, especially since...
2018-11-30 01:12:54 +0000 UTC
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This week, I wanted to put together some better looking assets and maps for a city session. My Pathfinder game is set primarily in the Taldane city of Cassomir and the surrounding towns and forests, so I really wanted to make some maps that could be applicable to that setting, especially since resou...
2018-11-30 01:07:42 +0000 UTC
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As you pass through the passage, an atrium of cracked, rocky floors covered in strange, glowing purple mushrooms greets you, the edges dotted with spiked stalagmites that render flickering, dancing shadows on the cavern walls. The deeper you delve into this abyss, the stranger and stranger ...
2018-11-26 07:23:23 +0000 UTC
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As you pass through the passage, an atrium of cracked, rocky floors covered in strange, glowing purple mushrooms greets you, the edges dotted with spiked stalagmites that render flickering, dancing shadows on the cavern walls. The deeper you delve into this abyss, the stranger and stranger ...
2018-11-26 07:04:19 +0000 UTC
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As you pass through the passage, an atrium of cracked, rocky floors covered in strange, glowing purple mushrooms greets you, the edges dotted with spiked stalagmites that render flickering, dancing shadows on the cavern walls. The deeper you delve into this abyss, the stranger and stranger things be...
2018-11-26 04:55:22 +0000 UTC
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A winding river flows through this city, making it a hub for traders, and providing the surrounding countryside an easy route to bring their goods to town. They also provide a convenient outlet for the city's underground labyrinth of sewers and drains, so often the home of the criminal underbe...
2018-11-17 09:05:31 +0000 UTC
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A winding river flows through this city, making it a hub for traders, and providing the surrounding countryside an easy route to bring their goods to town. They also provide a convenient outlet for the city's underground labyrinth of sewers and drains, so often the home of the criminal underbe...
2018-11-17 09:04:15 +0000 UTC
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A winding river flows through this city, making it a hub for traders, and providing the surrounding countryside an easy route to bring their goods to town. They also provide a convenient outlet for the city's underground labyrinth of sewers and drains, so often the home of the criminal underbelly ma...
2018-11-17 09:02:20 +0000 UTC
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Hi all!
For this road, I also included a few PNG files clipped from it, that I think will make expanding/customizing/creating your own easy and fast. You'll also find in this rar bunches of l...
2018-11-17 08:52:55 +0000 UTC
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Hi all!
For this road, I also included a few PNG files clipped from it, that I think will make expanding/customizing/creating your own easy and fast. You'll also find in this rar bunches of leaves, groups...
2018-11-17 08:50:33 +0000 UTC
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I put together a Halloween-themed session for my players a couple weeks ago, and found myself needing an old spooky forest road on which to meet the headless horseman, so I put this together. I hope it makes for a map as useful and enjoyable for others as it was for us!
2018-11-17 08:44:13 +0000 UTC
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Some say this sleepy village earned its strange name as a consequence of its proximity to that similar but legally distinct wizarding college nearby, but these days it's primarily known for its excellent alcoholic beverages, margarineale, items of magical quality, and especially the interesting and ...
2018-11-01 02:06:23 +0000 UTC
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Some say this sleepy village earned its strange name as a consequence of its proximity to that similar but legally distinct wizarding college nearby, but these days it's primarily known for its excellent alcoholic beverages, margarineale, items of magical quality, and especially the interestin...
2018-11-01 01:56:29 +0000 UTC
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Some say this sleepy village earned its strange name as a consequence of its proximity to that similar but legally distinct wizarding college nearby, but these days it's primarily known for its excellent alcoholic beverages, margarineale, items of magical quality, and especially the interesting a...
2018-11-01 01:52:56 +0000 UTC
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Sorry that I neglected to upload this with the rest. I got distracted by patreon woes and forgot to upload it!
2018-11-01 01:38:00 +0000 UTC
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Apparently another change that patreon has made in their recent campaign to sabotage their own platform was to change the way that creators have to make their posts paid posts, so I inadvertantly didn't flag either the Bandit Camp or Dappled Cavern posts this month as being paid posts.
Surel...
2018-10-29 19:54:36 +0000 UTC
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Apparently another change that patreon has made was to change the way that creators have to make their posts paid posts, so I inadvertantly didn't flag either the Bandit Camp or Dappled Cavern posts this month as being paid posts.
Surely a creator could edit this checkbox in the settings af...
2018-10-29 19:53:49 +0000 UTC
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Well here it is, the second Class Quarters set, for the Sorceress, Druid, Monk, Swashbuckler, Warlock, and Paladin. Patrons also receive PNG tokens for the new items created for the sets for your own mapmaking/customizing adventures. The new PNGs round out the selection rather well for NPC or ...
2018-10-29 19:23:32 +0000 UTC
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Here is the second pack of Class Quarters rooms, choosing from the top 6 most voted on the patron poll. Some of these were a little more difficult than others (What items does a sorcerer use? All of their magic comes from their friggin blood!) but I like it overall.
I'm not sure when or if I'll do...
2018-10-29 17:50:31 +0000 UTC
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Mere spots of light peek through into this yawning cavern, a dim reminder of safety and warmth in this cold, forgotten place, home to creatures of the dark, yet they are nothing to what dwells below, deeper into the abyss, waiting on either side to swallow any unfortunate enough to fall.
Hey...
2018-10-20 19:28:25 +0000 UTC
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Mere spots of light peek through into this yawning cavern, a dim reminder of safety and warmth in this cold, f...
2018-10-20 19:26:30 +0000 UTC
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Mere spots of light peek through into this yawning cavern, a dim reminder of safety and warmth in this cold, forgotten place, home to creatures of the dark, yet they are nothing to what dwells below, deeper into the abyss, waiting on either side to swallow any unfortunate enough to fall.
Hey all, ...
2018-10-20 19:23:17 +0000 UTC
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This is less of a variant than I often do for maps, but it's the result of quite a lot of feedback on reddit about the stupidity of having a bandit camp at the bottom of a ditch, which were quite valid criticisms. So, this is an adjusted version, for smarter bandits that want a more defensible posit...
2018-10-20 19:05:52 +0000 UTC
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Lineart, PSD, and hi res images of the Bandit Camp map. I've also included some bonus PNGs that I clipped out for the map, for your other mapmaking endeavors!
2018-10-16 17:05:16 +0000 UTC
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Here are the hi res files for the Bandit Camp gully, both one decorated with PNGs and a few custom pieces, or a blank one to use for your own purposes!
2018-10-16 16:56:47 +0000 UTC
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Looking out across the expansive plains, or from the watchtowers to the South, reveals nothing of this cleverly hidden bandit's camp, tucked into a gully and laden with the loot of travelers making their way down the King's Road.
Strange how many bandits one encounters in the countryside, isn't it...
2018-10-16 16:54:27 +0000 UTC
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Which classes would you like to see in the next Class Quarters release?
2018-09-30 05:49:31 +0000 UTC
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Okay all, this pack includes PNG files for the completed rooms as well as PNGs of the components for mixing, matching, or just adding to your own mapping arsenal. In addition, Knight backers also get the photoshop documents.
I chose six of the most common classes for this pack, but I'd like ...
2018-09-30 05:07:01 +0000 UTC
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Okay all, this pack includes PNG files for the completed rooms as well as PNGs of the components for mixing, matching, or just adding to your own mapping arsenal.
I chose six of the most common classes for this pack, but I'd like to round it out with other classes. Please vote in the poll to choos...
2018-09-30 05:02:45 +0000 UTC
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