Fill Her Up: 0.06 Preview
Well, the first release of a preview, Guess I need to get my changelog together for you!
This presents a content push with some scenes you may have seen in the dev logs.
PC...
Well, the first release of a preview, Guess I need to get my changelog together for you!
This presents a content push with some scenes you may have seen in the dev logs.
PC...
This week I'm just skipping the patreon upload and doing full Mega. As the game grows it's just eventually going to be too large for patreon's size limit anyway regardless of any file size savings I make. Might as well get my process down now!
So this week... How many of you are familiar with the term rabbit hole as it pertains to coding? It is when you get so caught up in a problem that you get stuck in a hole and just can't get yourself out, instead you just keep going deeper and deeper.
This week that is one of the many things...
2022-03-03 15:40:52 +0000 UTC View PostChangelog:
New:
- Completed the guides for previous week
Changes:
- Haily's phone number is now kept permenantly after you get it from Carla
-...
Here we go, public release time. It's a little ahead of schedule but this marks the end of a transitional period and I'm smoothing things out by being a little lose with the times. Also I'm just really eager to get version 0.05 out there, it marked the completion of the guide and the new end scre...
2022-02-24 22:19:37 +0000 UTC View PostWooo changelog time!
Wait... an electrician stole my changelog!
Bare with me I'm going off memory here...
Also I got excited and forgot to fix the problem with the file size being just slightly above what patreon allows so here is another Mega link for PC:
Sometimes something really nice just happens. This week has been pretty hard and the time for dev just wasn't really existing... nevertheless I consider myself a professional and I was going to deliver something, even though I'd given the warning that it wouldn't be much. But when the morning to ...
2022-02-18 15:56:36 +0000 UTC View PostWell then, the PC build has finally crossed the 200 meg limit. Which means that Patreon wont let me upload it, so I put it on Mega instead. The filesize thing is a solvable problem... just not a solvable right now this second problem. I'll fix it up later. Link here:
Today has been a pretty good day thus far, and as a birthday present from me to all of you, Here is a dump of bonus renders. Some of these you've seen before and some are just from development but didn't get used. The title one was made just for this. I figured I might as well also attach the raw...
2022-02-14 03:50:54 +0000 UTC View PostIt has been far too long since I had the development slack to really have some variable content. Theoretically Haily should not be in this poll because she won the last one, but at the same time it has been a while so I'm nixing that. So while as usual Alex will get some love up until her C5 is f...
2022-02-12 04:14:27 +0000 UTC View Post
So the first week now that the guide is done... I sat down hot off the heels of all that, fixed some bugs, version locked 0.05c for release and immediately got called away to work back to back 20 hour sh...
2022-02-11 06:02:33 +0000 UTC View PostSo with the rejigger of the Patreon, there comes some new words but as promised, the same service. All old patrons will continue to get the benefits of when they signed up and I get to split my posts into separate parts. This bit will contain the weekly build and changelog, and my normal text wal...
2022-02-11 05:48:29 +0000 UTC View PostWell today is a proud week for me, the guide is done. Oh what a young and naive little Nunu I was, over two months ago I thought I could just bang it out in a couple of weeks, on top of regular content! But now it is at last complete and I can come out of code land and re-enter the world of soft ...
2022-02-04 03:01:28 +0000 UTC View PostSo this week I made a big push and finished the guide! What do you mean there is still two marked under construction and one of them is basically the largest, most common roadblock in the game? I don't know what you're talking about. It's totally done, finished!
Seriously, this week the wor...
2022-01-27 14:31:06 +0000 UTC View PostWell it looks like there is a minor single word error in this one that accidentally disabled Lisa's sunday morning scene. This is a fix for that, which you can either download a complete new package if you want to not bother with anything complicated, or you can shove the "screenDayhandler.rpyc" ...
2022-01-21 08:55:44 +0000 UTC View PostI would have thrown out excuses or some such about all the disruptions this week has had, but while that has indeed happened I'm not really unhappy with this weeks work, even if it was a little delayed. Nothing ground breaking to be sure but I got a very important guide scene done and I added som...
2022-01-21 06:40:30 +0000 UTC View PostWell it's that time of week again! And it's a public one too boot.
So whats new in this version? A solid chunk of guide content, a solitary fix, I finished android and there was one tiny scene that is actually plot related. I know right? Plot, I almost forgot to put that in there. You wont ...
2022-01-13 13:03:06 +0000 UTC View PostAnother action packed week of dev. It all started when my stability fixes had a rather large flaw in them. But that's all solved now. Then I tripped and made a decent first pass at android compatibility, which was something I wanted but turned out to be very achievable. I'm not quite sure how bug...
2022-01-07 10:12:09 +0000 UTC View PostWell... Happy New year everyone!

Anyway now that there is a big distracting picture in the way there is a general large announcement about the conclusion of the previous build.
That is, while...
2021-12-31 12:38:32 +0000 UTC View PostMost people who are here and can read this are here because they like the game, shocking I know, but at the same time there are some people who really want to like the game but find the format repetitive, grindy and frustrating. It is now clear that no matter how many guides I put in the game it ...
2021-12-20 03:31:55 +0000 UTC View PostA while ago I declared that I wouldn't release a public build until the new guide system was finished. Well that was five weeks ago, and that turned out to be a significantly larger task than I anticipated. While not that impressive a number it's about seven and a half thousand lines of code, but...
2021-12-16 10:38:22 +0000 UTC View PostSo this week has been an interesting one, in a good way... ish. Normally I'm pretty verbose with these drops but I've got about 3 minutes to write this so I'm skipping that today.
!!! On old saves the guide will be very crash ridden unless you push the fix save button at the end of a run !!...
2021-12-10 00:33:18 +0000 UTC View Post
Well it's been a little while since I published these, some of the scenes seem quite a bit bigger than expected when I put them in here. Some are smaller as well though. I hope you enjoy.
2021-12-03 09:21:47 +0000 UTC View PostWell weeks like that last one come in pairs it seems. Or more likely just the last one spilled over into this one.
Regardless I am proud of what I did this week, unleashing Jenny's garden tree grid is quite the thing to see fill out. It isn't the largest but it is very wide which makes it a...
2021-12-03 00:41:29 +0000 UTC View PostThis week shows the flaw in weekly releases. Sometimes you just don't have the time to commit to the development you want, similarly it can be difficult to get some features in efficiently in a week... So I did a bunch of work you can't see yet, because efficient work gets better results. No new ...
2021-11-26 00:51:54 +0000 UTC View PostWell, following feedback from the previous release I've been concentrating on increasing the usability of the guides in the game... although that being said the existing system in this build is more of a fully functional test. It only covers a few scenes near the start of the game and will be exp...
2021-11-18 15:48:30 +0000 UTC View PostWhew, thus far these weeks have been a flurry of stuff. Someone told the breast expansion crowd that Alex is a character... That being said I already had my current development promises and I aint gonna go breaking those. It definitely does look like I will be fast tracking some content in that a...
2021-11-11 12:43:16 +0000 UTC View Post
It's probably for the best to start wrapping these all into one post so that people aren't uselessly pinged all the time. You might turn my bell off and miss updates!
While I've been putting together a better hint system (Which is looking very promising) I also finished my documentation of ...
2021-11-10 02:00:00 +0000 UTC View Post
While chunks of this aren't release yet (Please wait until thursday), content is done for version 0.02. Several time slots that previously didn't have options have been expanded out to contain at least some choice. I would have liked to give Haily some more love given her come from behind victory...
2021-11-08 23:47:23 +0000 UTC View PostWhat a week... thanks to Melbourne Cup Day I have been quite productive. It doesn't feel like much but when you go back and look at the change log I'm quite impressed by this week.
Also I decided to name my versions, it felt fun. For those of you who care the Titty Monster does indeed make ...
2021-11-04 12:18:47 +0000 UTC View Post