
This week I've been doing bits of everything, letting my motivation decide what to do each day. It's been a fun week, and it went by too fast.
I've been working on content for all major branches an...
2022-03-25 15:58:48 +0000 UTC
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2022-03-24 14:08:54 +0000 UTC
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According to the survey, most want to see a lewd scene poll first, so here it is.
I will design a lewd scene with the winning options in mind with an unknown Vixen.
What I can tell you about this girl is that she doesn't have a lewd scene with the MC yet.
Vote on the option you ...
2022-03-19 13:03:15 +0000 UTC
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According to the survey, most want to see a lewd scene poll first, so here it is.
I will design a lewd scene with the winning options in mind with an unknown Vixen.
What I can tell you about this girl is that she doesn't have a lewd scene with the MC yet.
Vote on the option you ...
2022-03-19 13:03:14 +0000 UTC
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According to the survey, most want to see a lewd scene poll first, so here it is.
I will design a lewd scene with the winning options in mind with an unknown Vixen.
What I can tell you about this girl is that she doesn't have a lewd scene with the MC yet.
Vote on the option you ...
2022-03-19 13:03:12 +0000 UTC
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According to the survey, most want to see a lewd scene poll first, so here it is.
I will design a lewd scene with the winning options in mind with an unknown Vixen.
What I can tell you about this girl is that she doesn't have a lewd scene with the MC yet.
Vote on the option you ...
2022-03-19 13:03:10 +0000 UTC
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Being a DIK - Season 3: Interlude
The Interlude is now available for the Mini DIK tier ($5). Get it here.
It'...
2022-03-18 15:40:30 +0000 UTC
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The walkthrough covering the Interlude is now live.
Download the guides for Season 1-3 here:
Go to post
2022-03-15 12:21:55 +0000 UTC
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Post-release status
The release went smoothly, so I've been able to work on episode 9 this week. I will release any changes to the Interlude in the form of bug fixes and typos together with episo...
2022-03-11 09:20:25 +0000 UTC
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2022-03-08 16:36:32 +0000 UTC
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Testing is going well. We are currently evaluating the save transfer system and haven't encountered any big bugs yet.
Because of the current state, I feel confident enough to announce the release date for the Interlude.
The release dates of Interlude - Riding the Waves here on Patreon...
2022-02-24 10:10:09 +0000 UTC
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2022-02-21 14:42:37 +0000 UTC
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We are getting closer to the release.
Animations for the Interlude are complete, and beta testing and proofreading will start partly today.
The biggest task during beta testing is to te...
2022-02-18 12:55:10 +0000 UTC
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We have arrived at the final part of the Patron milestone reward.
I have attached all comic book pages to the post and full-resolution versions of a couple of renders used to make the comic book.
I hope you have enjoyed the reward as much as I have.
Thanks again...
2022-02-16 09:44:12 +0000 UTC
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PCs have been rendering animations this week, and the speed is decent.
As I've mentioned before, I've been exploring SFW animations more than usual, but I've also tried utilizing a different kind o...
2022-02-11 12:20:08 +0000 UTC
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Part twelve of the Patron milestone reward series. Just two parts are remaining.
4k and Full HD versions of the custom renders are attached to this post below.
Enjoy!
2022-02-08 12:56:49 +0000 UTC
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It was a productive week. I have finished posing all art and completed most coding tasks as well.
What remains now is waiting for animations to render, polishing, and playtesting.
After...
2022-02-04 10:38:10 +0000 UTC
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In this second part of the Q&A, I will answer your questions about game development. You can find the first part of the Q&A here if you missed it. Once again, thank all of you for your questions. I tried answer...
2022-02-02 14:03:34 +0000 UTC
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2022-02-01 17:25:42 +0000 UTC
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I've been working on art and menu/GUI stuff this week.
I'm done with adding music/sound effects. Coding is shaping up too, there's some left to do. I will be spending time working on animations in ...
2022-01-28 17:53:07 +0000 UTC
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Thank you for all of your questions; there were a lot of them this year. So many that I had to split the Q&A into two parts.
I've read them and compiled the ones I wish to answer. Many questions would require me to spoil the game's future, so I haven't answered those. My about section P...
2022-01-27 11:05:38 +0000 UTC
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I'm checking in to let you know it's starting to turn around for the better with the covid.
For the last three days, I've been having intermittent 40C/104F fever, and today it's the first day...
2022-01-21 15:37:28 +0000 UTC
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I have some bad news; I tested positive for covid today (Omikron variant).
I need to rest and can't work as usual this week. PCs are rendering animations, though, so there's still progress being made, thankfully.
I hope I will feel better soon and be back at it. I'm feeling ok, given ...
2022-01-18 17:11:55 +0000 UTC
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Part seven of the Patron milestone reward series.
4k and Full HD versions of the custom render are attached to this post below.
Enjoy!
2022-01-16 18:40:51 +0000 UTC
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This week I've been working on several different areas of the game, including renders, animations, and GUI/main menu updates.
I'm almost finished with the writing, I have a couple of more scenes le...
2022-01-14 15:03:56 +0000 UTC
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It's a new year, and it's time for a new Q&A post.
The purpose of the Q&A is to be able to ask me questions about my games and the game development that you've wondered about, and I'll be able to answer them publicly for all to see.
It's a good way to reach out to many people ...
2022-01-12 13:29:49 +0000 UTC
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Part five of the Patron milestone reward series.
4k and Full HD versions of the custom render are attached to this post below.
Enjoy!
2022-01-11 17:50:03 +0000 UTC
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2022-01-10 15:22:06 +0000 UTC
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Time for part four of the Patron milestone reward.
This order was the most liked submission out of all submissions in the request post, so I created something very special for you. A short comic book that you can look forward to. Here is the first part of it and one of the renders used to c...
2022-01-09 12:33:18 +0000 UTC
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It was an amazing week, and right now, I'm drained. Releasing the game on Steam and GOG was such a relief in many ways, and I could feel how my stress levels have reduced since yesterday.
The launc...
2022-01-07 12:05:27 +0000 UTC
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