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Gentiana Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bahamut 7R Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Wing Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bahamut 7R Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Magna Defender Premium for Blender 3

•Shaders

•Enhaced and Clened textures

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Sheate via the outliner

•Weapons in a separate folder<...

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Magna Defender Basic for Blender 3

•Shaders

•Enhaced and cleaned textures 

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Sheate in a separate folder

•Weapons in a separate folder


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Ultimecia Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner


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Ultimecia Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

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Gabranth judge Magister Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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Gabranth Judge Magister Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapons in a separate folder

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Rocket Raccoon (Conquest) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons via the Outliner

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Rocket Raccoon (Conquest) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons via Outliner

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Black Panther (Fortnite) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Cape via the Outliner

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Black Panther (Fortnite) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Cape via Outliner

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Exdeath Root of Evil Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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Exdeath Root of Evil Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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Young Cloud Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Young Cloud Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Abzu Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Abzu Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Golbez Bad Blood Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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Golbez Bad Blood Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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Shader Update!

After doing some stuff here and there, I updated the shaders so they can look more clean than before, all the previous models will be updated and will also have some other stuff added that you might find useful.

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Small voting...

As I approach a milestone with the models I would like to know, from which game would you like to see more things done? 

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Ultron MUA3 Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Ultron MUA3 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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The Emperor Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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The Emperor Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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Mercy Royal Knight Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapons in a separate folder

•Optional Wings via the outliner

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Mercy Royal Knight Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapons in a separate folder

•Optional wings via the outliner

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Garland Hardened Zealot Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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