•Shaders
•Renamed bones
•In-game rig + custom rig for clothes
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapons in a separate folder
•Optional Weapons via the outliner
2022-10-22 18:14:35 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation + Custom Rigging for Clothes
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapons and Kitsune in a separate folder
2022-10-21 04:10:10 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig + Custom Rigging for Clothes
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapons and Kitsune in a separate folder
2022-10-21 03:51:15 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation + Custom Rigging for Clothes
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-10-20 05:25:38 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig + Custom Rigging for Clothes
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-10-20 05:23:40 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
•Weapon in a separate folder
2022-10-18 22:41:15 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
•Weapon in a separate folder
2022-10-18 22:39:49 +0000 UTC
View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional shoes, vest and patch via the outliner
•Weapon in a separate folder
UPDATE - 3/29/23 - Fixed the IK in...
2022-10-17 23:18:00 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional shoes, vest and patch via the outliner
•Weapon in a separate folder
2022-10-17 23:15:43 +0000 UTC
View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-15 14:43:44 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-15 14:36:57 +0000 UTC
View Post
All the models that work with both eevee and cycles will have the "cycles" tag added. :)
2022-10-13 19:28:00 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-13 19:15:23 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-13 19:05:21 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-11 19:06:55 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-11 19:05:20 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-11 03:03:53 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-11 03:02:39 +0000 UTC
View Post
•PBR Shaders
•Lighting Preset (you can remove it and /or edit it at will)
•At least 8 GB of Ram are recommended for its use
2022-10-09 05:24:18 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Enhaced and Cleaned textures
2022-10-08 04:07:29 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Enhaced and Cleaned textures
2022-10-08 04:05:35 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-07 01:33:26 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-07 01:27:32 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-06 03:24:19 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-06 03:22:54 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-04 19:28:46 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-04 19:26:52 +0000 UTC
View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-03 20:31:16 +0000 UTC
View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-03 20:29:30 +0000 UTC
View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-02 01:22:25 +0000 UTC
View Post