Ifrit XIV Premium for Blender 3
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Custom textures to improve model quality
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Custom textures to improve model quality
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Custom textures to improve model quality
•Shaders (Updated to 3.5)
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Custom textures to improve model quality
•Proc...
2023-07-04 02:31:06 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Custom textures to improve model quality
UPDATE: 7/24/23 - Fixed missing textures.
2023-07-04 02:28:53 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Custom textures to improve model quality
•Procedural Eyes (Edit...
2023-07-04 02:15:52 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Custom textures to improve model quality
•Procedural Eyes (Editable via Shape Key Editor)
Since I've been struggling with the privacy of the work posted here, all the models from now on will be behind a small password lock.
Everytime there is a new model posted, the zip will feature a password that will be sent to your DM's the moment the model is posted. Alternati...
2023-07-04 01:48:05 +0000 UTC View PostMany of you have asked me if I make some improvement layers to my renders, and well, the previews for the models don't, however, the other render sets I made every 40 years do have some improvements, like the example below:
2023-07-02 23:52:07 +0000 UTC
View Post
I have been informed that someone from here has been uploading a whole catalog of models from here to free sites :/
Not cool, I already give the models for free on my DA account, and only charge for the shader work (that has taken me years to improve) and the IK and animation + the other st...
2023-07-01 06:01:48 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-30 02:24:51 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Control the Lighting via the sun included in the blend file
2023-06-30 02:23:49 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-30 02:22:57 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-30 02:21:28 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Weapons in a separate folder
2023-06-29 00:18:38 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Weapons in a separate folder
2023-06-29 00:16:32 +0000 UTC View PostThe newborn discord server is now available. Not much to say as I'm pretty new to this stuff, anyone feel free to join, server is still under construction so I'll appreciate the help to finish the build,
Inv here:
2023-06-28 07:49:13 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2023-06-28 02:55:32 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2023-06-28 02:53:00 +0000 UTC View Post
•Shaders (Updated to 3.5)
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
â€...
2023-06-28 02:51:36 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
•Fixed cloth bones
•Weapon in a separate folder
2023-06-28 02:48:43 +0000 UTC View Post
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapons via the Outliner
•Fixed cloth bones
•Shuriken in a separate folder
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapons via the Outliner
•Fixed cloth bones
•Shuriken in a separate folder
2023-06-27 02:32:34 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Control the Lighting via the sun included in the blend file
2023-06-27 02:29:05 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Control the Lighting via the sun included in the blend file
2023-06-27 02:28:15 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Interchangeable Armor Sets via the outliner
•Interchangeable Colors via the outliner
•Weapon...
2023-06-24 03:03:45 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Interchangeable Armor Sets via the outliner
•Interchangeable Colors via the outliner
•Weapons available in different colors
2023-06-24 03:00:45 +0000 UTC View Post
•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis