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Kiriko (K-2000 Blademaster) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Easy Posing Cloth System

•Weapons in a separate folder

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Kiriko (K-2000 Blademaster) Basic for Blender

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

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Null Sector Red Charger Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Arms & Legs via th outliner

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Null Sector Red Charger Basic

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Arms & Legs via the outliner


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Lili S1 Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

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Lili S1 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth,...

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Bartz I Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

•Switch between standard and broken parts in...

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Bartz I Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

•Switch between standard and broken parts in the outliner

•Procedural Eyes - Fully Editable...

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Satoru Gojo (Fortnite) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Satoru Gojo (Fortnite) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Luminos Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Luminos Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Tonitrus The Fierce Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Tonitrus the Fierce Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Sylveon SV Premium for Blender3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny Ver. in a separate folder

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Sylveon SV Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shivy Ver. in a separate folder

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Inteleon SV Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny Ver. in a separate folder,

•Optional Capes via the outliner

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Inteleon SV Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny Ver. in a separate folder

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Jun Kazama Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure t...

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Jun Kazama Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

•Procedural Eyes - Fully Editable via the Shape Key...

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Kazuya Mishima S1 Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure t...

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Kazuya Mishima S1 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to us...

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Yda Hext Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Improved Mesh Quality

•Custom textures to improve model quality

•Procedural Eyes - Fully Edi...

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Yda Hext Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Improved Mesh Quality

•Custom textures to improve model quality

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate re...

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Nina Williams S1 Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Optional Glasses via the outliner

•Procedural Eyes - Fully Ed...

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Nina Williams S1 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Optional Glasses via the outliner

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate r...

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Link (Ancient Hero Aspect) Premium for Blender 3


•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Control the Lighting via the sun included in the blend file

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Link (Ancient Hero Aspect) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Control the Lighting via the sun included in the blend file


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D.va (Infinite Ace) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

•Procedural Eyes - Fully Editable via the Sh...

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D.va (Infinite Ace) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in scre...

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