SamSuka
kyliestylishworkshop

kyliestylishworkshop

patreon


kyliestylishworkshop activity

Joker SS S1 Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig for the body

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activ...

View Post

Pathfinder (System Takeover) Premium for Blender 3-4

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Pathfinder (System Takeover) Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Deadshot S1 Premium for Blender 3-4

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

View Post

Deadshot S1 Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

View Post

Super Shredder Premium for Blender 3-4

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Super Shredder Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Y Sephiroth (Lethal Style) Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

View Post

Y Sephiroth (Lethal Style) Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a s...

View Post

Abyssal Fracture (FFXIV) for Blender 3-4

•Shaders

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

View Post

Paul Atreides (CoD) Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

View Post

Paul Atreides (CoD) Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

View Post

Kung Lao S1 Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure t...

View Post

Kung Lao S1 Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to us...

View Post

Homelander (CoD) Premium for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

View Post

Homelander (CoD) Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

View Post

Jun Kazama (Legacy I) Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

View Post

Jun Kazama (Legacy I) Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth,...

View Post

Regalia for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Ishgard (Foundation)

•Shaders 

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

View Post

Black Cat SM2 Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

View Post

Black Cat SM2 Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Mask View Post

Raichu SV Premium for Blender 3-4


•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny Ver in a separate folder

View Post

Raichu SV Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny Ver in a separate folder

View Post

King Shark S1 Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

View Post

King Shark S1 Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig for body

•Facial Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflect...

View Post

Tseng 7R [Shader Update] Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

View Post

Tseng 7R [Shader Update] Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

View Post

Kenshi S1 Premium for Blender 3-4

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space r...

View Post

Kenshi S1 Basic for Blender 3-4

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth,...

View Post