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Kam'Lanaut (Archduke of Jeuno) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Amaterasu S1 Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shield via Driver (Click armature -> item -> properties)

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Amaterasu S1 Basic

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shield via Driver (Click armature -> item -> properties)

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Kiriko (Rainy Day) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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Kiriko (Rainy Day) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Mei (Rainy Day) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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Mei (Rainy Day) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Mercy (Rainy Day) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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Mercy (Rainy Day) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Hela (Goddess of Death) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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Hela (Goddess of Death) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Ada Wong (RE2) Basic for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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Ada Wong (RE2) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Black Panther (Bast Chosen) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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Black Panther (Bast Chosen) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Bayonetta (Alruna) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Bayonetta (Alruna) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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T-800 Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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T-800 Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Charizard SV Premium for Blender 4.x

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Charizard SV Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Urshifu SV Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Urshifu SV Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Umbreon (SV) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Umbreon (SV) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Mew SV Premium for Blender 4.x

•Shaders

•Renamed bones

 •IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Mew SV Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Shiny Ver via Driver (Click armature -> item -> properties)

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Absol (PU) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Mouth & Eye options via Drives (Click mesh part -> item -> properties)

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Absol (PU) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Mouth & Eye options via Drives (Click mesh part -> item -> properties)

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Scarlet Witch (Emporium Matron) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

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