SamSuka
kyliestylishworkshop

kyliestylishworkshop

patreon


kyliestylishworkshop activity

Chun-Li S4 Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

Chun-Li S4 Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Panda (Bee) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Fur (Not Recommended to use on Cycles)

View Post

Panda (Bee) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Fur (Not Recommended to use on Cycles)

View Post

Sagat S2 Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

Sagat S2 Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Magik (Phoenix Demon) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

Magik (Phoenix Demon) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Junker Queen (Black Metal) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

Junker Queen (Black Metal) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Shinryu NT [Rework] Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Shinryu NT [Rework] Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Tracer (Polar) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

Tracer (Polar) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Hela (Yami no Karasu) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen ...

View Post

Hela (Yami no Karasu) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Wicked Thunder Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optonal Wings & Cannon via Driver (Click armature -> item -> properties)

View Post

Wicked Thunder Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optonal Wings & Cannon via Driver (Click armature -> item -> properties)

View Post

Superman (Pen & Ink) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Physics for Cape

View Post

Superman (Pen & Ink) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Genji (Snake Eyes) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shuriken in a separate folder

View Post

Genji (Snake Eyes) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shuriken in a separate folder

View Post

Squirrel Girl (Symbiote) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Physics for Tail

•Optional Weapon via driver (Click armature -> item -> properties)

View Post

Squirrel Girl (Symbiote) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon via driver (Click armature -> item -> properties)

View Post

Mr. Fantastic (First Steps) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

Mr. Fantastic (First Steps) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

Invisible Woman (First Steps) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

Invisible Woman (First Steps) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post

The Thing (First Steps) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in scre...

View Post

The Thing (First Steps) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) View Post