Hello, wonderful supporters 👋
This week has been monumental for us. The initial response of VoidBound's EA launch has been fantastic, and we are thrilled to see so many of you diving into the game.
Current Focus: 🎯
As we bask in the exci...
2024-05-31 16:39:19 +0000 UTC
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Hello Patrons,
The Exclusive Art Pack for the month of May featuring the newest content and other selected artwork has been mailed to you.
Here's a sneak peek at what you can expect to find in the art pack:
2024-05-30 16:30:13 +0000 UTC
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Salutations Patrons,
Hope you're all doing well~ Today we've an update in regards to the STEAM Pre-Release Build that was floated here on May the 14th, 2024.
In short, the build has been p...
2024-05-25 10:38:14 +0000 UTC
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Hi everyone,
Voidbound is available now for Early Access on Steam with a launch discount of 15%!
We at Cursed Atelier want to thank everyone who has supported the game's development so far. This is a momentous event and it wouldn't have been possible without your help and a lot of ha...
2024-05-24 14:00:16 +0000 UTC
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Hi Everyone!
It's finally here- VoidBound's official Early Access launch on Steam is now mere hours away! 🥂
Before we dive in to this Progress Report for this pivotal week, we want to truly thank you for all of your support over these past few years. We are so happy to be able to c...
2024-05-23 16:33:58 +0000 UTC
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Hi everyone,
One more week left before VoidBound makes its Early Access debut on STEAM! 🎉 Are you excited? Cause we are both nervous and excited!
But before that, lets discuss this week's highlights:
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Navigation just got easier! We've implemented a new map g...
2024-05-17 17:18:03 +0000 UTC
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Hi everyone!
Our latest offering, Patch 0.6.0 is out of the testing! Get ready for a brand new experience in the Tripteen Dungeon! We will release another update on May 24th that will update this build to the official Steam Early Access build. We hope to add at least 1 more scene and the co...
2024-05-13 23:01:21 +0000 UTC
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Greetings StarWalkers,
Another productive(and busy) week has flown by, and it's time to quickly reflect on our progress and challenges.
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Introducing standing art and sprite of ...
2024-05-10 18:06:35 +0000 UTC
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<...
2024-05-02 23:02:54 +0000 UTC
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Adventurers,
Welcome back to our quick overview of VoidBound's development journey for the month of April.
Let's start with some art related updates:
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As the upcoming release draws nearer, our artist is diligently wrapping up the remaining concept tasks. At the forefr...
2024-04-30 16:30:23 +0000 UTC
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Dear Supporters,
The Exclusive Art Pack for the month of April featuring behind-the-scenes sketches and other selected artwork has been mailed to you.
Inside this exclusive art pack, you'll find a curated collection of sketches, concept art, and other goodies, but we've refrained from...
2024-04-29 16:31:28 +0000 UTC
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Greetings, Intrepid Void Explorers!
We're thrilled to share with you all that after years of hard work and dedication, VoidBound has passed STEAM's review process with flying colors!
This marks a significant milestone in the development journey of our game as the game will now...
2024-04-28 15:01:00 +0000 UTC
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Hello, everyone!
Welcome back to another edition of our weekly progress report. This one has a quite a bit to unpack, so lets get right into it!
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Continuing on the tasks from last week, new sprite work was developed for NPCs, including for The Warden, the formidable mini-...
2024-04-23 16:30:35 +0000 UTC
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Ahoy Spacers,
Ready for our quick weekly brief on VoidBound's development? Great, then lets dive!
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The line art depicting Caly's defeat by the Tripteen Boss has been finalized. While maintaining the core design elements of the original boss, we've infused it with a fresh ...
2024-04-16 16:45:32 +0000 UTC
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Hello everyone!
We enter April with good vibes and the knowledge that some of the last scenes to be added for Tripteen have begun. The lineart for these new scenes is being produced and it's already making for some new delicious scenes, including the Big Boss defeat scene, if you should...
2024-04-09 16:34:22 +0000 UTC
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Salutations VoidObservers,
It's that time of the week again where we reflect on our progress and share the highlights of our ongoing efforts to bring the update to life.
Let's dive into the art:
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New progress was made this week rendering cut-ins for Tripteen combat....
2024-03-31 17:34:35 +0000 UTC
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Greetings, dear supporters!
We hope you enjoyed the exclusive sneak peek we shared with you yesterday into the upcoming update for VoidBound.
As a token of our gratitude for your continued...
2024-03-30 16:43:37 +0000 UTC
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Hey Voidseekers,
We're thrilled to give you an exclusive sneak peek into what's coming in our next patch update for VoidBound! Your support means the world to us, and we couldn't be more excited to share these upcoming features.
New Maps
2024-03-29 18:10:03 +0000 UTC
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Welcome back, Spacers!
Join us as we take a peek behind the curtain of VoidBound development and uncover the highlights of this week's progress.
Starting off, with a variety of artistic updates:
Hello everyone 💜
Welcome to the second progress report of March!
This week we are showcasing some in-game footage of how the first section of the new Tripteen dungeon plays out with the lighting systems.
Let’s get into the deets below ⬇️
First up, w...
2024-03-18 22:49:01 +0000 UTC
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Greetings Spacers 🧑🚀
Following our successful Winter sale in 2023, we're back for the 2024 Itch Spring Sale!
🌟 For a limited time only, grab our game at a 20% discount!
🚀 Blast off into a captivating journey filled...
2024-03-13 22:06:26 +0000 UTC
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Hey everyone,
Welcome to the first progress report of March!
As always, let's start with a peek into the artist's world 👀
Inspiring new progress has been made with Caly's combat style! The new poses are shaping up nicely, and a significant portion of her 'nude' versions...
2024-03-10 18:06:33 +0000 UTC
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Welcome VoidDivers, to another exciting glimpse into the development journey of VoidBound!
Let's begin as usual, with some brushwork 🖌️
The artist this week was hard at work finalizing the visuals of the Tripteen Dungeon. And, we're glad to report that the third section map has b...
2024-02-29 16:31:00 +0000 UTC
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Welcome, beloved supporters, to another edition of our exclusive monthly art pack! It's that time again to dive into the trove of exclusive artwork curated just for you!
Let's sample some 🥒
2024-02-28 16:30:01 +0000 UTC
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Welcome back, everyone!
As we go through another week of Voidbound development, join us in reflecting upon the groundwork for exciting features yet to come.
As always, lets begin with Art 🎨
Render tests on Section 2 are now largely finished with some minor work still remainin...
2024-02-22 16:30:25 +0000 UTC
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Calling all Voidlanders 📡
Ready to continue the journey towards the upcoming release? Great, let's start off with Triptastic Renders!
We are excited to announce that Section 1 is undergoing render tests (woot!) and additional areas are bei...
2024-02-15 16:30:15 +0000 UTC
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A Happy Valentine's Day, VoidLovers!
Sending virtual hugs and a little bit of (game) chaos your way this Valentine's Day! 💌
Enjoy this adorable little comic from us as thanks for supporting our journey ❤️
-Love,
Cursed-Atelier Team
2024-02-15 01:51:28 +0000 UTC
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Hi everyone,
The lunar calendar turns a new page, welcoming the powerful Year of the Dragon.
May the celestials illuminate your path with good luck, prosperity, and the unwavering spirit of the dragon.
From everyone over at the CA Team: Sending warm wishes for a joyf...
2024-02-11 02:53:44 +0000 UTC
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Ahoy Spacefarers,
From concept to code, the development journey continues! Let's peek under the hood and check out what got tackled this week 🖥️
Kicking off February, our artist and coder joined forces to put the new Tripteen maps through a gauntlet of technical ...
2024-02-08 16:30:22 +0000 UTC
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Hi everyone,
Welcome to the centenary coverage of VoidBound's weekly journey through its development cycle. Lets open up with some neat artistic updates.
Our artist is nearly finished with the robot defeat scene, hinting at a slew of stunning new renders depicting Caly's struggles aft...
2024-01-31 16:54:51 +0000 UTC
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