Remember how I said "unless something unexpected happens"? Well it did happened!
The animation is so big and haves so many frames my animation software did not allowed me to convert it in a GIF cause my computer just didn't had enough power to do it, unless I first manually merged the layers i...
2023-07-18 03:18:04 +0000 UTC
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if nothing unexpected happens, obviously!
But pretty much everything important is done
This animation will feature many new sprites, and some that will be able to be implemented in the game immediately
Here a list of the new things that will be included and are already completed:
...
2023-07-17 08:18:38 +0000 UTC
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Since "Jeaat" the phoenix is immortal I came up with this concept
She can reborn endlessly no problem, but she can't change the place where she died, so if she gets eaten by Pherl she would just die during digestion, and later reform still inside Pherl, and die again.
During the game af...
2023-07-12 04:23:29 +0000 UTC
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Hey there
I have many ideas for this section of the stage, like adding echo to the game sounds, waterfalls, dripstones
I also plan adding more variation to the tileset for it to not look so much like a corridor
Aside from that I already made one of the necessary sprites for Pherl's n...
2023-07-11 03:19:56 +0000 UTC
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Hey there
Everyone is working
We are planning the adaptative soundtrack with our musician, the song for Pherl's exclusive stage with asian themes has been completed, when I have some assets done for that stage I will show that here as an exclussive video
But that song will be replaced la...
2023-07-09 01:09:13 +0000 UTC
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This animation was already been seen with the other soldier, called "Soli" but not with this one
I think so far the two soldiers share 4 animations of being eaten, that will prevent the game from looking too repetitive, but I have other ideas to help with that too
2023-07-05 19:06:48 +0000 UTC
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Hi there, this animation has previously been seen, but not with this soldier
Aside from that, advances were made in some aspects, lets see:
The music for Pherl's exclusive stage with asian themes is being worked in, and more than half way done, it sounds very good
New additio...
2023-07-04 20:25:30 +0000 UTC
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Why hello there
What do we have here?
is it the robot army?
The designs are still a work in progress, but I do think they are pretty good already
This robots would be 2 generic enemies
Soldiers and prisoners forcefully transformed into cyborgs as a last resort to stop Pherl
...
2023-07-02 23:20:13 +0000 UTC
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Previously seen with Soli, the other soldier, but not with this one
Well hi there
Thanks to all who joined recently
I think this is our.....5th month?
What do we have coming for next
Well, next month will be a lot faster since I will not animate both a new character and...
2023-06-30 09:24:52 +0000 UTC
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In case you missed them:
Here the two Pherl showcases:
https://www.youtube.com/shorts/8kgJDT2mQOw
https://www.yout...
2023-06-28 08:31:42 +0000 UTC
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Well then
Everything for the new Lilac's showcase is all set
Every single animation, new sound effect, background, and music
I just need to set it all up frame by frame now
That will take a while, but the hardest part has already been done
You can expect to see the animatio...
2023-06-27 21:56:45 +0000 UTC
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Hi there, im a bit exhausted
Let me say that animating a giant character and a new character at once was a terrible decision!
For the following months the new animations for the giant characters will be made one frame at a time with long rests in between, while I make other easier anima...
2023-06-26 00:54:29 +0000 UTC
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Hi there
Was is the one-shot project?
Well I have many ideas and types of vore I want to animate, but im not coming out with ways I could implement them in the game
So I thought I could just make random complete animations with backgrounds from those concepts, and later submit them t...
2023-06-24 03:46:11 +0000 UTC
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Still thinking in getting a new artist
I already planned how I will use this character
I'm making many advances in the new showcase, I already have the music, new sound effects
And I just need to finish some animations to finish it
That animation will include some things that ...
2023-06-21 17:16:21 +0000 UTC
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I might need a new artists, current one is good with designs, but not so good with detailed drawings, so I end up having to edit them myself, taking time away from the pixel art
I know some people I can hire, or I could just make all the drawing myself, but that would take so much time
...
2023-06-20 20:00:26 +0000 UTC
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That is some quick thinking
But Lilac will be the one doing it in the finished one
I like how it is going
Expect the finished animation where Hant(the giant soldier) is eaten by Lilac(the little dragon in the banner) soon
Gotta go back to spriting now
We will have new from ...
2023-06-17 22:39:43 +0000 UTC
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Unlike the rest of small enemies, she can't be juggled around being kicked in the air, she just lays down for a bit, and eventually gets back up if left unbothered
Well what animations do we need for her to be implemented, and which ones for next showcase?
For showcase we need:
S...
2023-06-15 04:08:43 +0000 UTC
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For when she gets knocked out, but actually it will be Lilac the one that will eat her in the next animation
This will be good for variety cause it will be a mashing section
You would have to press buttons repeatedly or she would break free
But she being a Spawner enemy there might b...
2023-06-14 01:39:35 +0000 UTC
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I will call her Hanth, cause she is a giantess
I still think the animation could be made better, but it is ok for now
This one will actually be easy and fast to implement
Since unlike Soli she doesn't need 10 eating animations, movements and attacks
She will only have one animation of...
2023-06-13 03:28:29 +0000 UTC
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To save money in vehicular production costs, the soldiers with giantism were trained to carry troops on their backpacks
Not big enough for Pherl tho
In Lilac's new animation that will be part of her first showcase she will be eating one of this
The sprite is still a wip, but ...
2023-06-12 03:33:51 +0000 UTC
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Well finally!
I think drawing is not my forte!
But you can still get the idea
Well, now I just wanna rest for a bit
Next time I might ask for help to my friends that draw better than me
But enjoy
I was thinking how to implement Stil in the game too
It would feel very ...
2023-06-10 23:37:00 +0000 UTC
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Pherl's arms back then were not so strong
Today they are still kinda weak, but her sumo training gave her a better grip
I made this animation as practice back then
Well what's new:
Lilac's theme is pretty much complete, soon we will have a new animation showcase for her
Som...
2023-06-07 22:14:54 +0000 UTC
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This one has already been seen in the Winsol animation, but im tweaking it further since it has been rushed the first time I used it
The good news are that Pherl already haves every necessary belly size to use this animation in the game
I think that would be 4 animations ready to be used fo...
2023-06-06 13:13:43 +0000 UTC
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They are meant to be the hazards one can find in the city Pherl and the rest lives in
One of them is pretty easy to figure out, she is a gang member that will randomly ambush you if you are in her territory and will also attack you if you find her
The other is an escaped convict, co...
2023-06-04 18:04:10 +0000 UTC
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Hi there
Nice way to start this month
She is Laclee the dragon, from Lilac's species
Like Lilac, she was awakened by the soldiers to be used against Pherl, but they were unable to control her
She will be Lilac's exclusive boss, and like every other exclusive boss she will be a...
2023-06-03 11:26:04 +0000 UTC
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Finally
And in time!
Sadly I think I used too much colors, that ended up being compressed-out in the gif
But that will not be an issue in the game, it will look even better in there
Thanks a lot for staying another month with me
I'm doing my best to provide content while I mana...
2023-05-31 23:56:52 +0000 UTC
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I'm still working in the new animation
Another thing I plan on showcasing there is Pherl's butt tackle
A new drawing for the conversation parts has been finished by my artist friend, but I still have to touch up some details
And I got help from another friend of mine that will he...
2023-05-30 06:43:04 +0000 UTC
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Hi, I plan on having one last animation done for this month, there I showcase the breakable walls gimmick, and the looking up to catch falling prey gimmick
This are the sprites from an old idea I planned years ago
originally Pherl had the hability to steal the looks of the bosses she de...
2023-05-28 21:28:04 +0000 UTC
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In case the link doesn't work cause the age restriction:
https://www.youtube.com/shorts/8kgJDT2mQOw
In case you didn't watched Pherl's showcase 1:
2023-05-27 02:11:18 +0000 UTC
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Hi there
Remember what I said of that old animation? here you can see how Pherl seems to just sucks her prey in like a vacuum cleaner
You can compare it with the newer version to see the upgrade
New video with sound and music coming very soon
Our programmer is still polishing ...
2023-05-24 20:08:05 +0000 UTC
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