Map Inventory [PRO] plugin (update - v.1.2)
Changelog:
- New: Description text auto word wrap
- New: Support up to 8 party members (PRO)

- New: Direct using items with '... 2020-06-05 08:28:01 +0000 UTC View Post


These icons were purchased by me. Can be used in commercial and non commercial RPG Maker MV (only) projects
How i...
2020-06-04 16:30:54 +0000 UTC View Post
These icons were purchased by me. Can be used in commercial and non commercial RPG Maker MV (only) projects

These icons were purchased by me. Can be used in commercial and non commercial RPG Maker MV (only) projects

Information: https://www.patreon.com/posts/alpha-abs-dev-36524832&nb...
2020-05-30 17:42:16 +0000 UTC View Post
The new build 1190 has already entered the testing stage! And there will be a release this week. A lot of work has been done to optimize the whole system, huge interface optimization, remove and replace old components, and of course, a new, improved and configurable AI system for party members.&n...
2020-05-27 18:48:34 +0000 UTC View Post
Demo project from this video https://www.youtube.com/watch?v=ncW4RAWWggs&&nb...
2020-05-09 07:07:38 +0000 UTC View Post
These icons were purchased by me. Can be used in commercial and non commercial RPG Maker MV (only) projects
&n...
2020-05-07 10:29:20 +0000 UTC View Post
These icons were purchased by me. Can be used in commercial and non commercial RPG Maker MV (only) projects
How install: Copy .iwpk file to packages folder
Description: RPG Maker MV IconSet creation software.
Features:

Features:
I working on New Party System now. Because it's first big feature in TODO queue

Party UI

Changelog:

Required Alpha NET build 1320!
If you want fight against monsters in party, turn on Only PvE plugin parameter. Gamemode must be Multiplayer 2020-04-19 08:16:11 +0000 UTC View Post

I want to share some successes in NET ABS development. I'm working on a multiplayer PvE mode. This means that you can fight monsters together with your friends (in same party), and be on...
2020-04-07 15:21:36 +0000 UTC View PostAll these features will appear in the plugin with updates (and not only, some of the new features I keep in secret) I would like to find out which of them is more need at first?
Some of you talk to make compatible with MV 3D, i still think about it...
Those w...
2020-03-30 18:55:03 +0000 UTC View Post
Information: https://www.patreon.com/posts/alpha-abs-dev-35138379&nb...
2020-03-24 19:12:32 +0000 UTC View Post1) Visual Loot

Optional (by plugin parameter)
2) Teleport ability for enemies
Enemies can us...
2020-03-22 10:30:09 +0000 UTC View Post
Visual Inventory on Map. This plugin is separated part from Alpha ABS plugin.
Info...
2020-03-16 08:23:35 +0000 UTC View PostThe AA plugin has a development plan and i am already working on a new update. This plan is frequently updated with your offers. But in the moment, I would like to know what feature you think the plugin is missed in the first place? Perhaps some already existing function requires improvements or ...
2020-03-04 17:09:27 +0000 UTC View Post
Information: https://www.patreon.com/posts/aabs-dev-diary-3422...
2020-02-23 14:24:04 +0000 UTC View Post

This is "must have" update, many many bugs been fixed
Modified .JSON files:
Warning!...
2020-02-14 09:09:53 +0000 UTC View Post
Description: Absorb barriers images and settings for all default Elements (9)

Contents:
Description: Dark UI Theme
Contents:

Information: https://www.patreon.com/posts/aabs-dev-diary-33394089 2020-01-30 18:47:56 +0000 UTC View Post

1) Absorbing Barriers.
You can add enemy barrier for any Elements. Barrier have self HP and when your attack is...
2020-01-23 19:04:43 +0000 UTC View Post