Quick update this week.
I spent almost all week in Renpy, doing scripting. More than 4000 lines of dialogue were done, and as of yesterday, I fully caught up with all the visuals. I also posed and rendered additional supplementary images to the existing scenes where I felt more visuals were...
2025-04-25 12:00:15 +0000 UTC
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With easter arriving, I had plans to put in some good work hours and get a lot of renders out of the way.
My family had other plans, though, so work became a trip instead.
In short, I let my render queue continue rendering and brought my laptop so I could catch up on the scripts and d...
2025-04-18 12:01:01 +0000 UTC
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Another week of steady progress.
I'm working through some lewd scenes, and while they are fun to make, general progress always seems slower on the lewd'er weeks even though the hours put in are the same. Two weeks of animation work can amount to one or two minutes of playtime and doesn't ma...
2025-04-11 12:00:43 +0000 UTC
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Heavy focus on the animations this week. In fact, that's all I've done. The final animation was completed, post-worked, and saved right before writing this, which wraps up Nyah's special moment.
As mentioned earlier, Nyah is based on the Genesis 9 model, so this was the first time I've anim...
2025-04-04 12:00:17 +0000 UTC
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Oh boy, this was a fun week. I had a basic idea of how spending a night with Nyah was going to be, but I let the scenery and chemistry between the MC and Nyah decide what happened. And she's got some fun quirks you haven't seen yet, so hopefully, you'll have as much fun playing it, as I did makin...
2025-03-28 13:06:55 +0000 UTC
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As I've mentioned before, not every week is spent entirely in Daz Studio, posing renders. This week, I had to attend to several other matters.
In short, I've renewed my music licenses, completed the accounting report for last year, and had some initial talks with voice actors for the game. ...
2025-03-21 13:00:18 +0000 UTC
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As we're getting close to our little undercover mission with Samantha and Celeste, we'll obviously have some fun, too. And by that, I mean a whole lot of fun.
Or, to echo Sam, let's go wild.

2025-03-14 13:00:18 +0000 UTC
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I'll try not to take too much of your time today. Judging by some of your profile pictures, I suspect you may be busy elsewhere. :)
I've been putting in extra effort as I'm getting closer to the inevitable animation bottleneck, so I got quite a few renders done. 189 story renders and 610 an...
2025-03-07 13:00:15 +0000 UTC
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So, I'm back on track after being sick for a while and have been working full hours all week. 139 story renders, and 1202 frames of animation were done.
I had planned this one scene for several years now, and I knew it would be difficult to make because it packs a powerful emotional punch. ...
2025-02-28 13:00:19 +0000 UTC
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Uh, I hate being sick. But I still completed more than 100 renders, which means we've surpassed the 1,000 mark, so it's not a complete dud week.
That means I'm just about done with the first of three days in the episode, which has several unique paths you can pick and choose from. I only ha...
2025-02-21 13:00:14 +0000 UTC
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Got about 100 renders done this week. The reason for the lower-than-average numbers is that I got sick earlier in the week. Decided to go to the doctor and got the results back yesterday. Seems I have the Rhinovirus. And as ridiculous as that sounds, I haven't got any horns growing anywhere recen...
2025-02-14 13:00:18 +0000 UTC
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This was another week where rendering animations took almost all of it. The result was 2,350 new frames of animation and 59 new story renders.
I'm shifting my focus back to story renders for now so that I feel I'm making some headway with the actual story. Rendering animations is a nice bre...
2025-02-07 13:00:18 +0000 UTC
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This week was all about Roxy and the shenanigans you two are up to in her store, and I've mostly finished posing it. 123 story renders and 1223 frames of animation were finished.
I think I measured my maximum output capacity for one week at some point, which is about 260 story renders or 2,...
2025-01-31 13:00:16 +0000 UTC
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After the big wall of text last week, I'll try to keep it short and to the point this week. But thanks for all the nice comments and feedback.
I've put most of my efforts into animations, as I posed and rendered the first lewd scene of the chapter. It got me a bit worried since it was nine...
2025-01-24 13:00:19 +0000 UTC
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Seeing as today is pretty much exactly 5 years since I sat down with Daz Studio and Ren'Py and decided to make a Visual Novel, I thought I'd take a little trip down memory lane with you all, and look back at how it all started. I also encouraged you to send me questions for an AMA, which you'll f...
2025-01-17 13:00:14 +0000 UTC
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I worked myself through a few more scenes and finally got to the animation stage by the end of the week, giving me a bit of a breather due to the time they take to render.
Setting up the girls has been slightly trickier than usual, as, in addition to new clothes, some also have new hairdos ...
2025-01-10 13:00:17 +0000 UTC
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Happy New Year to you all, and thank you for the one that just ended. It seems we all survived another trip around the sun.
I thought I'd start the new year by giving some insight about this mechanic you've most probably seen by now.
2025-01-03 13:00:11 +0000 UTC
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I suppose it wouldn't be a proper Christmas before Cece stops by. I think she stole one of Santa's deer this time. Misc versions of the images are attached.
Have a nice rest of the year, and I'll see you all again early in the next one.
And once again, thank you for the support!
...
2024-12-23 22:47:45 +0000 UTC
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I just finished post-work on the completed renders and animations a few minutes ago, so I've caught up on that end. The work folder shows 401 completed renders and 995 frames of animations.
The pacing of the start of this episode is quite fast, and to show the difference between the start o...
2024-12-20 13:27:25 +0000 UTC
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FRIDAY THE 13TH! - but no hiccups yet.
Since I'm working on the last episode of the season where everything leads down to one singular event that's the same for everyone, I realized I had to do a lot of wardrobe preparations for it.
Fun fact: in episode 3, if you played it, the MC ch...
2024-12-13 13:00:14 +0000 UTC
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I've been continuing working on the story before it leads to some serious pathing. One of the reasons for the pathing is, of course, getting serious with the girl(s) you want to and continuing the actual story.
So I had to make some changes to the episode roadmap to make sure that both the ...
2024-12-06 13:00:16 +0000 UTC
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The render marathon has definitely begun. The numbers are at 154 story renders, and 729 animated frames so far, and I've worked my way through the prologue and all the versions of the intro.
For the preview this time, it's you and Nyah on the bench again. This time the roles are reversed.
2024-11-29 13:00:14 +0000 UTC
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Not too much exciting to report this week, but I still kept me busy the whole week.
I started off by making some changes to the already released ep3, where I added shortcuts to the mansion and beach free-roams. This should make replays a little less tedious, or more enjoyable if you're not ...
2024-11-22 13:00:18 +0000 UTC
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Just dropping by with a quick post today.
First of all, I hope you enjoyed the release.
Of course, it became extremely eventful with all the bug reports. The odd thing was that I couldn't see the bugs myself, so it took a lot of people to help me test and try to fix bugs I couldn't se...
2024-11-15 15:29:14 +0000 UTC
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Important - Please Read!
If you downloaded or played any previous U4iA - Episode 3 release, your current saves are not usable in the current (v3.1p) or future versions. Your current persistent file (seen dialogue blocks, gallery unlocks etc) is also corrupt, and will be delete...
2024-11-12 22:51:37 +0000 UTC
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You decide to leave your old life behind and set a course for this mysterious island you've been hearing about. Settling down comes with its own set of problems. But as you make new friends, your pa...
2024-11-08 15:35:55 +0000 UTC
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You decide to leave your old life behind and set a course for this mysterious island you've been hearing about. Settling down comes with its own set of problems. But as you make new friends, your pa...
2024-11-08 15:35:35 +0000 UTC
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Last week's poll
You romantic lot, you. The winner of last week's poll is Sea and the MC in a romantic setting, and should be very much in line with Sea's personality. It's going to be a fun set to render, and will be unlocked by finding one of those collectibles thr...
2024-11-01 14:00:19 +0000 UTC
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Dev Diary
I'm not going to focus too much on the details around development this time, but I'm keeping a good pace, and the beta will be sent to the testers today. I have one major cinematic scene to render, and it will keep me occupied until the release date.
Release information
2024-10-25 12:00:17 +0000 UTC
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It gives me great pleasure to announce the release date for the biggest release I've ever done.
U4iA - Episode 3: Femme Fatale will be released on November 8th.
3,400+ renders
120+ animations
59 new so...
2024-10-24 20:13:23 +0000 UTC
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