Having to deploy, zip, and upload files for all the different version of the game anytime I want to update something takes quite a bit for me, and is inconvenient to have to re-download, but as it turns out, patching the game is quite easy. There is a new folder in the download folder named “pa...
2020-05-11 07:04:41 +0000 UTC
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There are two features I’ve considered putting into the game, that I wanted to check the demand for. If not many people care about them, then I’ll just skip over them to save time, maybe come back to them at a later date. First off, is an auto text feature. I personally really enjoy the abili...
2020-05-06 04:20:50 +0000 UTC
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Important:
Well, it’s been several months longer than I’d hoped, but I’ve finally ported most of the game over to RPG Maker. This is going to be a long, rambly post, so I’ll lead with things you should know going into it. First, is the image pack. You can download t...
2020-05-06 04:20:00 +0000 UTC
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This link will lead to the folder where version 0.10 of the game will be hosted. There’s nothing in there right now, but if you have cancelled or decreased your pledge and won’t be in the $5 tier going into May, be sure to save this link so you can continue to access the folder even after you...
2020-04-29 01:18:18 +0000 UTC
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So, my last post about releasing the game before the end of March was obviously a bit off, partly due to things outside my control, but also due to me not realizing how much still needed to be done. I was hoping to get the update out today, but I encountered a bug in my third test run of the game...
2020-04-29 01:16:50 +0000 UTC
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I’ve already gotten artwork for Beatrice, Katie, Claire, Daisy, the barkeep, the lizardman, and the Alraune done (or in progress), but which character would you like to see next? I’ll probably do characters in groups, which is why one of the options is “Elves” and not a specific named Elf...
2020-03-30 03:38:03 +0000 UTC
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I hope to release version 0.10 before the month ends. If I can’t, I’ll pause payments one more time to finally get this out, to make sure everyone who paid this month is able to access it.
2020-03-30 03:35:15 +0000 UTC
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Figured I’d give a bit of an update, as I’d hoped to have version 0.10 out by now. Unfortunately, checking things has taken me longer than I’d hoped. It’s still coming along decently, I’ve just got to check skirts and more, the second dungeon, and a bit more of Beatrice’s content. I...
2020-03-14 00:25:51 +0000 UTC
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Since my last post, I’ve been working on moving the game over into RPG Maker MV, and it’s been going fairly well. I originally predicted I would be finished around February 10th, but I think it will likely take a bit longer than that now. So far, I’ve basically completed recreating the cont...
2020-01-27 00:33:22 +0000 UTC
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Disclaimer: This is a really long post, so if you want to skip me talking about the issues I’ve had with Twine, look for the bold text halfway down. If you want to skip even further, you can go down to the bullet points on the pros and cons of switching to RPG Maker. I’ve included a demo you ...
2019-12-31 20:57:29 +0000 UTC
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Edit 4: Made the anime style of Katie transparent, I'm surprised nobody mentioned it, especially considering the transparent version was in the images folder the whole time.
Edit 3: Fixed a small bug that might have resulted in sleeping at the bar not causing time to pass.
Edit 2: I s...
2019-12-17 09:04:48 +0000 UTC
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Edit: Looks like the main content hadn't been double checked enough, because the church just spent several hours whooping my ass with the slew of bugs it had. There were also a few small things I had forgotten to complete as well, which took a bit of time to do. The update should come out later t...
2019-12-15 14:04:11 +0000 UTC
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I’m bringing back a poll a did a few months ago, which is basically a collection of ideas I have written down that I want to do at some point, but don’t know when I’ll get to doing them. I more or less have an outline of what I want to get done for this update, so this poll might not direct...
2019-11-26 07:06:05 +0000 UTC
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So, if you haven't noticed, we've hit the $500 goal, which is fantastic news! Once again, thank you for all your support. I've begun to look for an artist to work on drawn artwork, but I don’t want to rush into things with that, so I’ll be spending a bit of time making sure I find a good fit ...
2019-11-24 06:35:15 +0000 UTC
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As I mentioned in my last post, the art style for the 3D renders was changed, so the artist did a sample up of Beatrice so I could show off the new style, and we can get feedback on it. As I said before, I will still be getting drawn artwork commissioned at least once per month once we reach the ...
2019-11-17 05:20:52 +0000 UTC
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Most of the info for this update can be found on the TfGamesSite page for it, especially the changelog. It’s mainly focused on the second dungeon though, so you could just go through the crack in the wall on the left side to find all the new stuff.
There are a few things I had to te...
2019-11-15 22:40:42 +0000 UTC
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Version 0.8.4: Fixed some small bugs and spelling errors, made the dungeon trial through the hole in the wall reflect whether or not you have the "status effect" from the statue.
Version 0.8.3: Updated the walk-through, added in some text to the start of the Incubus defeat scenes.
Ver...
2019-11-14 16:15:47 +0000 UTC
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Edit 2: I'd planned on staying up until I finished this update, but I ended up forgetting about two things I needed to do before releasing this update, and it's currently 6 A.M., so I'm going to have to delay another day. It probably only needs a few more hours though, so I think I'll be able to ...
2019-10-29 07:20:12 +0000 UTC
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While I mention in the game that I’d like to come up with different events for using the transformative potions Beatrice sell, I didn’t have a firm idea of what to do for that until now, other than just having Beatrice toy with you most of the time. I’ll probably end up doing one of each to...
2019-10-25 04:45:54 +0000 UTC
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I frequently come up with new ideas for things to add to the game while trying to go to sleep, which is somewhat annoying because it keeps me up for a while, but is also how I came up with both this idea and the options for the poll I’m posting right now as well. So first off, I wanted to see i...
2019-10-25 04:42:40 +0000 UTC
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So, we haven't yet hit the goal at which I've said I'd start looking at commissioning art, but I've had someone contact me with an offer to make art for the game, so I thought I'd share their samples with all of you and see what you thought. I personally intended to look for a 2D artist for the g...
2019-10-17 04:18:22 +0000 UTC
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Version 0.7.6: Fixed the map bugging out if you fell victim to the hypnosis trap in the second dungeon, also made it so you can actually go back through the hole in the wall if you wish to return to the extra section on the eastern side of the dungeon.
Version 0.7.5... again: The first 0.7....
2019-10-11 16:41:21 +0000 UTC
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Edit 2: I underestimated how long it would take to finish everything up. The main reason for this is because I used a to do list I had to judge how long everything would take, but I didn’t account for all the little things I forgot to put on the to do list. On the bright side, that probably mea...
2019-09-29 00:54:07 +0000 UTC
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I plan to have the next full release come out at the start of October, so I won't be charging in September. After that releases should start coming out each month. As I've said before, I'm currently working on implementing empowered magic, a sprite to represent the player, and an improved UI for ...
2019-08-20 06:43:28 +0000 UTC
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This poll will determine one of the enemies for the next dungeon. For the second dungeon, I am probably going to segment it into smaller chunks so there isn't so much of a wait for one big update to come out. So, using the first dungeon as an example, I would maybe create the Imp and Slime areas ...
2019-08-19 05:11:26 +0000 UTC
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I just wanted to post something for reaching the first goal on this Patreon. I was honestly super anxious about whether or not we would be able to reach that goal, so the fact that we got there in almost a single day means a lot to me. I hope I can continue to create content you all think is wort...
2019-08-07 21:26:36 +0000 UTC
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Here it is. I fixed a bug with the first version and updated the walkthrough, I'll leave some older versions on here just in case but you should always download the newest one.
Version 0.6.4 fixes some bugs with the butt plug, adds in little bits of flavor text for anytime your butt is plun...
2019-08-02 12:50:14 +0000 UTC
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I told myself I was going to get this out today, and I don't consider the day done till I go to sleep, so it's coming out at 6:30 in the morning now. This update adds the first dungeon, and is 68k words altogether, which makes it the largest update yet. I'll add a full change-list tomorrow, after...
2019-08-02 12:49:20 +0000 UTC
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I haven't fully planned either of these, so I reserve the right to change things if they need changing, but here's a brief outline of what I'm thinking for these two ideas.
The Beatrice event would basically be a date between the two of you, as part of your training to feel more like a girl...
2019-07-30 21:35:28 +0000 UTC
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I hope to release version 0.6 later today, but I won't promise anything, because I am terrible at predicting how long things will take. Everything is done, and everything has been tested, but now I have to make sure all the pieces fit together in the dungeon, and ensure the enemies are somewhat b...
2019-07-30 21:23:32 +0000 UTC
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