No requests today, apologies
I’ve been pretty sick yesterday, some kind of indigestion/nausea? I’m better now but i’d rather not exert myself too much. Thank you for your patience in advance ,peeps.
2024-05-02 12:28:15 +0000 UTC View Post
I’ve been pretty sick yesterday, some kind of indigestion/nausea? I’m better now but i’d rather not exert myself too much. Thank you for your patience in advance ,peeps.
2024-05-02 12:28:15 +0000 UTC View Post
well, that's a bit of a lie, the complete animation isn't done yet, but the next scenes are VERY easy to animate, and they're the last ones, I'll probably tackle them tomorrow when i have some free time so i can wrap this cutscene and start to work on the rest of the game.
2024-04-28 03:16:51 +0000 UTC
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the programmer is a bit busy this week so he didn't have an upate on fh ready just yet, so this post is mostly what i worked in these two days for the fantasy pixel art project-
we got spooky scary skeletons moving now!
2024-04-26 03:31:22 +0000 UTC
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aand we're back with hh! hope you peeps like the update!
if you have any questions about how the comic works you can check meek's faq here! https://docs.google.com/docume...
2024-04-23 22:00:18 +0000 UTC View Post
Meek(scrunkles) and jaredy1 asked for a dnd table undergoing a bit of hardcore roleplaying, with the dungeon master using an ancient artifact as a dice and wishing their players would get along better. After a burst of ancient magick the master finds his play...
alright, i managed to make three more scenes.
so , i suppose the plan to finish the whole animation by the end of the week went out of the window, but hopefully it's all downhill from here, the other sce...
last but not least, dom's turn!
cherry's turn!

ok, time to level up the boys! following, the usual refresher for how stats and the level up works - also, the poll will close on sunday! :
you can vote on the stats you want to grow, and the 4 st...
2024-04-13 02:05:43 +0000 UTC View Post
sooo , this one was requested by a bunch of people in the past batch , and it was more about the wrestling shenanigans of the characters than this post-timeskip leather social kind of thing , still, i thought it was cute enough to try and finish. So there you go, barry from dead end paranormal pa...
2024-04-12 03:11:54 +0000 UTC View Postdamn this thing got hands- I ended up being able to finish just a single scene , arguably the one that has the most unique frames in the animations.. well at least it's done!
there is going to be dialogue in this specific one , with andy initially asking if zap is ok and him nodding excite...
2024-04-10 02:49:58 +0000 UTC View PostSooo, maybe if you follow him on social media you might’ve heard but meek caught a bug and will probably be out of commission for a few days, this means i’ll have to skip this week’s work on hero’s heart. What i plan to do is instead hunker down and try to finish that animation for zap a...
2024-04-08 12:48:19 +0000 UTC View Post
sowly but steady we're getting there- really wanted to make at least 4 scenes this week, but
in the end i only managed to finish these three-
first off the scene with andy thinking about how much he always actually liked zap -that way- and slowly but inexorably reaching the climax 2024-04-07 04:01:11 +0000 UTC View Post
in the programmer's words , this isn't the most exciting fenris high update, but sounds are now back in the game , as you can see (hear) from the video
i also finished the animation of the small singing orcs and dwarves breaking down crying after something traumatic happens in their cerimo...
2024-04-05 03:16:57 +0000 UTC View Post
another late update- apologies peeps! hope you enjoy it nonetheless tho!
if you have any questions about how the comic works you can check meek's faq here! https://docs.g...
2024-04-03 01:11:40 +0000 UTC View Post
something on the simpler side this week - it's DWDruid 's request , who asked for a bad end where the gentlemen faction took over dusk acres! and well , it's what it says on the tin. Allister is converted into a one gentlemen alongside frank and then takes otis' place, convert...
2024-03-29 03:09:28 +0000 UTC View Post
back to this big animation right at the start of the fourth chapter!
zap takes a dive after noticing how pent up andy is-
--aand goes to town on him. I dunno if it's noticeable , and i don't even ...
augh, this update is even smaller than the last one! >_< i'm sorry peeps, not sure why these teensy weensy animations are taking so much out of me, maybe i'm just a bit burnt out?
anyways, for fenris high we made a nice title screen and the programmer is working as we speak to impleme...
2024-03-22 02:16:11 +0000 UTC View Post
alright, new week, new update! hope you peeps enjoy it!
if you have any questions about how the comic works you can check meek's faq here! https://docs.google.com/documen...
2024-03-19 23:07:10 +0000 UTC View PostSorry peeps, I’ve been feeling s bit meh these past two days, so I couldn’t really finish anything good , i think it’s better i take some time to rest. In the meantime, why don’t you drop here more requests, the old inbox is getting kind of old by now anyways-
2024-03-15 02:41:15 +0000 UTC View Post
hey peeps, things are proceeding smoothly with this big animation for zap & andy, altho a bit slower than i would've liked. I would've loved to at least get to the scene where zap gets down on andy but in the end i only managed to make 3 scenes this week. Maybe i'll compensate by doing some m...
2024-03-10 08:07:53 +0000 UTC View Postthis is an update on the smaller size ,at least on the pixel art side of things , since the programmer and i floundered around a bit about the correct implementation of an idea that took quite a lot of back and forth to finally get right.
On the fenris high side of things ,as you can see in...
2024-03-08 07:38:36 +0000 UTC View Post
apologies for the late post! as we did before, it's time for another STARCALL! so if you missed the last time we did one of these, let me paste down below what the concept for it is:
the concept for this is basically a summon that manifests the personification of...
2024-03-06 03:05:16 +0000 UTC View Post
later and later! apologies, i just was having fun going into minute details and didn't realize how late it was! anyways, this week it's Masquerade20 's turn , who asked a cute fast food worker getting ahold an animal smokes cigar. Seems the animal smokes salesman saw how overwork...
2024-03-01 09:00:40 +0000 UTC View Post
heyo peeps, last week on sunday i managed to sneak in a bit more work on the game, and i made a couple extra illustrations for andy's home, a hallway that leads to his room and the awful portrait that dominates it.
2024-02-25 04:34:14 +0000 UTC
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i doubt i'll have much to show for the pixel art project this week so ahh ... i think i'll just take the opportunity to rest a bit. I'll be back on saturday with the zap & andy update. Until then peeps!
2024-02-22 13:32:57 +0000 UTC View Post
oof, apologies for being so late this time! no idea why this update took so long! nevertheless i hope you enjoy what me and meek came up with!
if you have any questions about how the comic works you can check meek's faq here! 2024-02-21 01:47:28 +0000 UTC View Post
heyo ,sorry for the late update, but i was really mired in the details of this one, I'm still trying to find a balance with these illustrations, so please bear with me. Maybe let's say there's no fixed time at wich i'll post them , they'll just hover around thursday /friday . Anyways, once again ...
2024-02-16 07:45:47 +0000 UTC View Post
another week , another small update on zap & andy-
so... a lot of votes for the bouncer were cast and a lot of them went for the anubis guy and for the bartender lookalike. In the end though me and the programmer decided to go with the first design since he was the most fitting with the...
2024-02-11 06:54:52 +0000 UTC View Post
Heyo peeps, another fenris high / pixel art project update. For fenris high, we now have functional inventory systems for whatever entities populate the game. That means containters of whatever nature and characters- Maybe a stealing system could also be implemented with this? could be fun....
2024-02-09 04:21:46 +0000 UTC View Post