SamSuka
Sad_Crab

Sad_Crab

patreon


Sad_Crab activity

News January 2018

  

The 2017 is coming to an end. This year has been quite unusual for us. We had to throw out almost everything we have worked on and start almost from scratch. We would like to thank you for your continued support, and we wish that you just as us could continue to pursue your dreams in ...

View Post

Hermione's swimsuit


View Post

News 20.12.2017

 

Another 10 days have gone by and only 10 days left until our next release. During these past days we have continued to go through your reviews and were thinking how to solve the most annoying problems. It is to early to say anything conclusive, and so we would like to remind you that the up...

View Post

Some Luna in swimsuit


View Post

News 10.12.2017

 

Good time of the day to all of our followers, it is time for our post-release news update. In the course of the past ten days, we have enjoyed an active discussion of our latest version. The main goal of this winter season remained the same: to finish and polish all the major game-mechanics...

View Post

Release 0.0.4a

Here is a downolad link

 https://mega.nz/#!GMQQWJyI 

Take your code from pm!

Only for 20+ patron

View Post

Revolution and release 0.0.4

 

The winter is finally here. Cold on the streets locked us inside. And the black Friday had just passed. Life goes on…

As for the actual news, prepare for the long read, because Tobi needed an outlet to go on and on, since the ingame texts have become shorter.

To start us off, ...

View Post

News 15.11.2017

 Another week has gone by in intense development mode. Time is running short, and it is time to priorities. Next week will be the pre-test one, meaning that winter release is ever so close. All the work on text is now focused on the third act. First two are fleshed out, at lease to the point we...

View Post

News 08.11.2017

 

Winter is right behind the corner. Not so close that it is time to unpack and put up the christmas tree, but close enough to stop the muse. Only two more news updates separate us from joyous monthly news update: we are finally ready, to show what we have done. To be clear, we have decided t...

View Post

Monthly news October 2017

 

Tobi:

Ever coming winter is approaching, only one month separates us from the snow filled streets and bitting colds. At least that is what the calendars says. In real life, weather is rarely so stable, giving you snowfalls in September and rainfalls at New Years.

<...

View Post

Updated Slytherin's bedroom


View Post

News 18.10.2017

 

Tobi:

Worked on the workspace for the game economic system: work tasks, shops, balancing between earnings and spendings, and overall time management. Previously all that was separated between number of documents, now it is time to put it all together for coding purpos...

View Post

Some short news

 Short news update:   

We are working on restructuring of the third and fourth acts. From now own they will be combined, increase the non-linearity of the story progression. At the moment we are discussing the new dialogue web and the events for it. This means that we will need to w...

View Post

News 11.10.17

 

Tobi:

Was running flirtation and seduction techniques on the real-life female student. Still harder than the game version…

To keep it short - was busy all week, resulting in low overall productivity.

Artist:

Worked on the interface...

View Post

News 04.10.17

 

Tobi:

Creating a basis for new emotions system. The previous experience showed:

  1. Inputting emotions is a very long and tedious task.
  2. Not all combinations and not even all the elements are used.
  3. For the most part, players to not pay enough attention to emot...

    View Post

Monthly news September 2017

 

Tobi:

We ran multiple tests on the combined two acts, fixing many bugs found in the process. Further polishing will be done as the side-activity to the further development. We also came up with a few ideas for the gameplay optimisation, for the moment only as prototypes. For the momen...

View Post

News 20.09.2017

 

Past week:

Tobi:

Finishing the smaller dialogues, final cut and connection of the scenes of the first two acts. Organizing the TAs for further art and code. Working on sounds and music. Soon, all that will be left are the emotions.

View Post

Updated Griffindor's bedroom and some news

 Khan: And one more thing, we have just opened a new channel for 20$+ supporters. If you have previously tried connection the the discord server, try disconnecting and reconnecting again. 


<...

View Post

News 13.09.17

 

Past week:

Tobi:

Spent time on Protagonist’s biography. Created a branch through which player can find in high detail about the life of our Protagonist: childhood, upbringing, student years, and, most importantly the reasons for his desire...

View Post

News 07.09.2017

 

Past week:

Tobi:

Texts, TAs, structuring. Big and small adjustments to the texts.

Artist’s report:

Worked on the interface and the inventory. Made a few changes to Susan’s emotions, so it fits better her new imag...

View Post

Monthly news August 2017

 

August news:

Tobi:

The base of the game is finished. All the core art and sub options are ready. Text gets updated when needed, now it is time to focus on balance of the training mechanics. Finally, as the rails of the game are ready, we can add...

View Post

Interface


View Post

News 23.08.17

 

Past week:

Tobi:

Finished the second act, started working on the third. Started working on the dialogue engine, which would allow the player to customise the way he gets the dialogues. For the moment, keeps it secret even from the rest of the team. Seems like fo...

View Post

Сursors


View Post

News 19.08.2017

  

“Sad Crab” crew welcomes you with a batch of fresh news.

  1. Code news: First act has most of its code polished. Second is not far behind. Finished work on improving the items’ interface, work continues on the top panel (icons). Also we continue to improve various second...

    View Post

News 16.08.17

 

Past week:

Tobi:

Worked on TAs for the visual components of the game, on top of that worked on editing. For the time being further text has been frozen, until it becomes more urgent. At the same, we continue its adaptation to the updated system. New concepts and...

View Post

New Azkaban


View Post

News 02.08.2017

 

   

Past week:

Tobi:

Visited the mountain sage of Shangri La, cleared his mind, expanded his horizons, and in the the ascetic conditions of cold mountain halls worked on texts.

Artist’s report:

This past week, found the optimal...

View Post

Monthly news July

 

Translation:

Tobi

We continue to test, adjust and improve all the main gameplay mechanics. In order to improve the overall text, first and second acts have been re-written. We continue to work on both branches: one would allow for the deeper immersion into the universe and the o...

View Post

Azkaban inside


View Post