Dust Shite - Some Mods
This is what I'll be using in game.
Includes: Filthy Lot Trait, No Route Events, No Foc...
2021-03-04 12:25:24 +0000 UTC View Post
This is what I'll be using in game.
Includes: Filthy Lot Trait, No Route Events, No Foc...
2021-03-04 12:25:24 +0000 UTC View Post
Why these two? Because when you consider the musical chairs we had from the beginning, the """logic""" behind some lifestyles, and now dust bunnies, it's easy to see who's behind Maxis ideas...
I got some complaints about some nonsenses in lifestyles, and this post is to collect them in one...
2021-03-04 04:19:15 +0000 UTC View PostYou know how vampires with this weakness autonomously grab food (more than others, I swear) and then feel sick about it, the geniuses?!
Yeah.
if you have this mod 2021-03-04 04:03:22 +0000 UTC View Post
One image is worth more than a million words:

According to Maxis, sims can't read a book outside, because doing it changes the "indoorsy like" commodity and decreases the outdoorsy one as a consequ...
2021-03-03 19:08:03 +0000 UTC View Post
Two minutes lockout time (six in Maxis default) are enough. You're not birdwatching.
2021-03-03 14:06:58 +0000 UTC View Post
This mod uses the Séance Circle system of Paranormal Stuff to allow Mages to perform Magic Rituals. There are 3 new runes you can draw on the floor and use to cast some special spells.
The ability to draw the runes is unlocked with the Motes Vision perk, becaus...
2021-03-03 10:16:53 +0000 UTC View Post
I started messing with the Mermaid Songs only to add one for the scared emotion... and ended up reworking them all...
They're very... lame in the game, and do nothing at all... SO...
1. I added the Kraken's Call, it will make the other sim very scared;
Thanks Maxis for not updating your stuff, took two minutes. Works like the others in the same category when you unlock the Manipulate Emotions.
Needs the Xml Injector
There are other things they didn't update (the Mastermind trait, Mermaids, the Insensitive trait....
2021-02-25 15:31:54 +0000 UTC View PostHere is another one I never use... and this is a bloody mess from start to finish, it's like they had no idea what kind of career they were doing and did a horrible mashup of FBI + Some kind of James Bond bullshit...
Let's give it a deep look:
2021-02-25 11:44:52 +0000 UTC
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Nothing can affect a person mood like weather, and if you live in a place where the weather is shit 364 days / year, you know how much rain and cloudy weather can put you in a bad mood...
In The Sims, everything affects mood, even taking a poop, but weather... I mean, it does but, very litt...
2021-02-25 05:35:07 +0000 UTC View PostThe Astronaut career is one of those, maybe just the one, I never, never use. I tried it once and I was surprised by it, it was all nice until I arrived to the point of choosing a track. After seeing the tracks open, I had my sim quit the job and go into business (because, at the time, it was the...
2021-02-24 06:21:52 +0000 UTC View PostJust tuned the autonomy down again, and...
Ok I did this some time ago... and I wasn't going to release it, but... since the government recently announced 9 further weeks of lockdown, I decided to just go ahead an make this bullshit public, it seems like a good time since the 9 weeks will i...
2021-02-24 00:00:46 +0000 UTC View PostBy Maxis Standards, Foxbury has a distinguished degree less than U-Brite. This means that Foxbury can have one degree more from me. I'm currently doing one for U-brite, one for Foxbury... here are the jollies I selected for Foxbury in addition to the ones I already have planned... I want to...
2021-02-16 23:06:41 +0000 UTC View PostI got many people telling me this... and tried to download a mod myself to have the same result... some files are being downloaded as 1. I don't know why, the issue seems to be Patreon... rename the file and it will be ok.
2021-02-16 22:45:19 +0000 UTC View PostI did this mod months ago to block the vendors from going about their businesses in the Realm, chat with people, grab a drink and do every fuck but their job... I never shared because I think the problem is mod related, doesn't happen with no mods, but I wasn't in the mood of 50/50... so I bombed...
2021-02-15 03:02:02 +0000 UTC View PostGTW tunings are quite messy... so there is this loot that runs basically in every social interaction and gives the chance to discover if a sim is an Alien. There are two, in fact, one if the Alien is the actor, one if the Alien is the target. As far as I can tell, the first one is well tested, an...
2021-02-15 02:18:33 +0000 UTC View Post25 new pointless animation interactions put in game with the sole purpose of borking the autonomy and do nothing at all for gameplay
The mod was causing a problem with the summoning of the Goetia Daemon, 'cause I left in a filter that shouldn't have been there. Solved. If you've been having problems with the Daemons, this was probably the cause. Thanks to Heron for finding out.
So, before you go on reading this:
That said, there are some gaps in Maxis University and I just got the whim of adding a Chemistry Degree. I need testers for this one, someone willing to go through all the University...
2021-02-12 17:14:03 +0000 UTC View Post
I finally put myself on this, this replaces the stupid Pokémon spectres with the more serious and, frankly, more spooky spirits from IL... I redid all the interactions so they work mostly the same as the default ones:
2021-02-12 00:27:03 +0000 UTC
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I gave up on the idea of ever being able to use NPCC again... so, this was requested. Now, read carefully:
This mod modifies the Magic Vendors in the Realm so the game doesn't pick your generic Market Stall Vendor that you can also find in other regions with the option of also removing the spectral look.
There are these interactions I never turned off the autonomy for with Scam, despite them being annoying, because there is a very logic reason for them to be pushed so aggressively, and the reason are: NPCs. These cannot be turned off without making the NPCs also ignore the toddlers in need, somet...
2021-02-06 18:31:16 +0000 UTC View PostI took a pause from writing the next ep. of Crossing, and I'm taking this time to continue our journey inside interactions, because they need a more extensive breakdown than other things.
And I have here a Spell, which is nothing else than an interaction:
2021-02-06 12:14:31 +0000 UTC
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Here is another feature (read: annoyance) I wish they never introduced.
This was originally part of the Job Finding mod, but I decided to take it out and make it standalone.
I was dealing with these with Unlisted Phone Numbers until now... the mod broke and I was forc...
2021-02-01 07:58:20 +0000 UTC View Post
This mod was huge and I'm very tired... anyway...
This is a complete rework of...
2021-01-31 22:14:18 +0000 UTC View PostI never use this course for the way Maxis set it up... like everything else it's supposed to be funny but just makes me cringe... by renaming it to Criminology I aim to bring it back into a more in real world meaning, I also changed slightly some descriptions.
English only. This only overri...
2021-01-31 08:18:25 +0000 UTC View PostA little update on how the system will work... I have a bit more of work to do but the interviews system is up and running:

this is my testing one, th...
2021-01-30 17:22:43 +0000 UTC View PostI decided to go with Resume because everything in Sims 4 is standard US, and make the Cover Letter take the place of a second CV
2021-01-30 01:02:07 +0000 UTC View PostSo, Maxis decided to scare your Sims with Paranormal...
I decided to scare them too...

Required Job Interview to get into more stable jobs. The outcome will depend ...
2021-01-28 06:59:05 +0000 UTC View Post