SamSuka
taboossy

taboossy

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taboossy activity

Blending

Hey.

Blender. 

It's pretty cool.

I've been using it for about a year. 

Mostly for backgrounds. 

This is my first actual render/animation.

I'll be doing more to get better at it. 

That's all.

Post over.

Now, I leave.

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The learninging and gallerying

Hi :)

This one is going to get long. I can feel it.

Before I begin explaining why the gallery is a marvel of engineering. I'll talk about something slightly more complex: Unreal Engine 5.

I've been poking around the engine and watching several hours of tutorials this past week, ...

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The Future

Alrighty. Get comfy. Grab a snack Here comes a long post.


But before we begin, I hope you all enjoyed the latest update.

Now let's talk what's next.

Regarding Statues: I want the next update to be released on steam. I'll work on the SFX and a handful of other small th...

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0.9 Update out!

Oh my goodness what a day!

Lost internet yesterday morning and it quite literally just came back about one hour ago.

Right now it's really, really late so I'm going to bed.

I'll make a better post and my future plans tomorrow or Sunday.

Until then enjoy what I've been cook...

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Release date! wow

Yep it'll be friday 5th

(Unless something absolutely catastrophic happens)


I'm still finishing some things up but it should take one or two more days. After that I'll make some post on the social medias and maybe make a discord server before release. Maybe. The idea of havi...

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News and stuff

I make post, you read post. 

I got some big, medium and small news this week. 

TL,DR: Release date: Friday 5th, probably. 

First let's talk steam release and steam in general. Even though I looked this up a while ago I greatly underestimated how long everything wo...

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The future changelog

Everyone gather around I'm making a post, it's happening. Grab a snack.

Hi, it's been while.

First for some good news. 

These past few weeks I've had practically no work so I've been working on the game basically full time. 

And I'm finally on the play testing st...

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The boring update 2.0

I'm alive!

These past few weeks I've been working on a few cool things.

A common complaint from players was the "garden ending" feeling underwhelming because it just ends abruptly, and in hindsight it definitely does.

So I've been adding a continuation to this branching path, ma...

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The boring update

This past couple of weeks have been a bit poopoo.

Between work, a couple of fun surprises and helping someone move. I've had little free time. But I'm still chipping away whenever I can.

The image is a rough mock-up of what I want the gallery to look like. Essentially the "character" ...

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Statues Devlog 10

Good news: I'm done with the outside.

Bad news: It's because I'm giving up ¯\_(ツ)_/¯

After trying a bunch of styles and iterations I'm not really finding something I'm happy with. So I'm cutting my loses before I spend another week or two on this. 

Not too thrilled abou...

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Statues Devlog 9

That... Took a minute.

One thing led to another and I ended up doing a lot more than I originally intended.

But I like the result. Changed some of the overall layout and added some things. I still got a bit more to do but it's mostly done.

Next up the outside areas.


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Statues Devlog 8

And so it begins. Map updates. From the concept to the (probably) finished version.

It's not a huge change but it adds a bit more immersion. The rest should be be done in no time.

There's also a little teaser for what I've got planed. No spoilers yet :)

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Statues Devlog 7

Aaaaaaaalrighty

With this. I've completed the bulk of the animations. I'll keep messing with them and improving them here and there. But it's pretty much done. 

Next up is maps. I want to add some more detail and what not. That shouldn't take tooo long but I've been awful at esti...

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Two Months later

Sounds like a bad romcom movie tbh

Hi. Hello. Greetings. 

I decided to take a short break this past couple of weeks, mostly this one. Between work and the holidays I wasn't going to get much done anyways.

I'll keep this one brief. Next year is going to be big. I'm positive ...

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Statues Devlog 6

Not a ton of free time this week but I managed to get some progress done. 

Next week I'll probably share the game statistics after the browser release. It ended up being a fantastic time investment. 

And with that, I'll be back next week.

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Statues Devlog 5

Toilet update!

Everyone get excited for the toilet update!

...

Not super exciting I know. I worked on the animations some more this week but felt like taking a break from that. So I worked on this instead. Something that I've been putting off for a while. So it's nice to have it...

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Statues Devlog 4

Hi.

In this weeks update we got: more animations WIPs.

Other than that, I've been working on some behind the scenes stuff.  I got a rough mock up of the how the gallery is going to work, and some other eventing related things that I think will make the game way cooler.

Also...

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Itch release post-mortem

It's been almost a whole month since the initial release. So I wanted to do something a little different for this weeks update. Not just to give you guys some insight but also for me, to smooth out my thoughts on this game dev thing. Technically I am now officially a game developer. Wow.

Po...

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Statues 0.8.1 The browser update

Huhhh wee... That took way longer than expected.

Changing just the garden map from parallax(static image) to the tile system was a pain. But it's done and I think it looks alright.

I've added the browser version to itch and released the 0.8.1 on itch as well.

This update has the...

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Statues Devlog 3

Heyo!

This was a very busy week so I couldn't work on the game as much as I'd like. 

Still I did managed to make a little progress.

Next week should be the browser release, almost guaranteed.

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Statues Devlog 2

Alrighty another week down. 

There's not a whole lot to report. I've just been working on the animations.

The 1st two are almost finished, and the other two are very roughs ones.

I should be done with these around the end of the month or early December.

For the inmidi...

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Statues Devlog 1

Before we begin I'd like to extend my thanks to everyone that took a liking to my little weird idea. I wasn't expecting this much support. I figured that I was making a hyper niche game that only a few people would enjoy. So thanks for joining the ride.

As for the gifs, 1st one is the 2 fra...

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