SamSuka
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Lineart from redjet

I don't feel good today, so I'll try to keep it short: here is a sneak peek at the lineart for this month's commission. A few details will likely be different (the expression of the main character, to name one), but I think it's fair to say this one is looking good already!

As I mentioned in the p...

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Weekly dev blog: ramblings and more

So the polls are over, and the jobs/random events/drunk events choice won, so that will be the focus until the release.
For most of the week, I worked on Rahib: the new area map is 90% done, I need one more room and then it's time to add NPCs. Since I'll focus on random events, I might have to ke...

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Weekly dev blog: internet sleuth edition

Between the last bugfix and today, I did some "generic" work: I tracked down a LOT of sprites and art free to be used in commercial projects by japanese artists (I was lucky, as I found someone who translated the terms of use). I think I have covered most of my future needs, actually. I also did som...

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Another bugfix (Third update is the charm?)

Here is another update, dealing with all the reported bugs (minus one which I couldn't reproduce). Here is the link:

https://mega.nz/#!IQRUHJrL!2Bes7sYhYdDARtz81dEgGZPaPi6qCjD2nHj_ezhvNkM...

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It's poll time (for the wealthy :^), part two.

Here are the extra votes for the higher echelons of Patreon erotic enablers! Enjoy! ^_^

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It's poll time!

I am working on the bugfixes (they are actually already done, but I am waiting for any new issues before releasing it later on today), and  also I am doing some more rebalancing on the combat (it should all work fine, but honestly, I am never 100% sure what's compatible with old saves or not, R...

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Super quick hotfix!

Sorry, I released with a game-breaking bug (that will teach me to add small stuff AFTER I finished testing). Anyway, here is the link:

https://mega.nz/#!NVQmlAIS!P7ssYr-Te5CRcxGpedJXqXKJNHlxV...

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March update!

 Sorry for the slight delay, playing around with combat mechanics took me on a detour which I wasn't expecting. Anyway, here is a link to the latest update:

https://mega.nz/#!ARJR2JDT!GN...

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New art for the game (NSFW)

So, this is the art I'll be using for the milking scenes from now on! To be honest, I have mixed feelings about it: while I think the quality is good, the artstyle might be too much of a departure from the rest of the game, so I am really struggling coming to terms with the look. Anyway, I tweaked i...

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Weekly dev blog: the temple is done!

The temple is now traversable from beginning to finish, the puzzles are in place, and as far as I can tell everything works as intended. I still need to place a few items, though, and I didn't make as much progress on the fighting system as I wanted to. I have started experimenting a little with som...

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Weekly dev blog: actually on sunday edition!

("Write like there is no tomorrow", says Patreon, making my title even funnier ^_^)

Hi everyone, I am here with the usual weekly report! First of all, I finally managed to hire someone for the milking scene. It has been a nightmare, I contacted several people and most of them didn't even bother to...

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Bugfixing incoming! and polls results!

I think it's about time I release the bugfix:

https://mega.nz/#!AcZnzYCC!mqdqKgNUFquF0GMWkPrLDD9mv18s1N8n8LbnU0tJUZA 

here is the changelog:

Janet's picture now properly ...

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February update finally ready!

I wasted a few extra days, but I managed to change the portraits as well (it was a bit of a pain, because I forgot a few of the expressions I needed, so I had to do edit myself). A handful of the edits are probably not as good as they should be, but will likely get rotated out as the new art commiss...

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Second eye candy vote

Here is the usual second vote for those who like to rig the system ;p

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Next eye-candy

Development is progressing as usual. I did convert the layered system to the new look (but I am not 100% sure I'll be able to convert the portraits in time, sorry for the inconvenience).

Anyway, with the new release drawing close, I wanted you guys to vote on something that won't involve my work, ...

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Weekly dev blog: super short edition

I'll try to keep this short, because it's late over here, and I need to go to sleep badly! XD

Anyway, I made 3 more hypno-pendant scenes, and I changed some text to give some rules about how it activates: to avoid having to write alternative dialogues for everything and everyone, I have made it so...

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Doing some tests with the new art

I haven't started switching the images to use the new art yet, but I tried to see how jarring it would be if I mixed old and new. It shouldn't happen too often anyway, but it doesn't seem awful. I will probably commission new art for NPCs as well, but I don't think I'll change all of them, so it's g...

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Here is another preview of the new look

What do you think? I find it pretty cool! ^_^

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Weekly dev blog: lots of maps!

So, I added 2 scenes related to the hypnotizing pendant (one is brand new, as the sexy interaction only happens if you have the pendant on), and I did some more work to prepare the temple. Turns out I might need to prepare several screens for it to be worthwhile.

This time around, you don't have A...

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(NSFW) New look for the protagonist

So, here is a little teaser for the new bust I'll use for the main character! This is with the largest breasts available, as you might have noticed! ^_^

She looks a bit like her earlier appearance (I didn't want to completely cut ties with her "old self" and I plan on using the current sprite anyw...

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Weekly dev blog: back on track + poll results

Hey guys, it's nice to be back here (and not having to worry about freezing to death!). Things are still a mess in my country, but at least my city is mostly back to normal. Still, we are not here to discuss the weather, so let's move to the weekly report:

I added another floor to the new temple (...

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Things are slowly getting back to normal

 I don't want to jinx it, but it seems like the worst is over in my part of the town, and we *should* have electricity as normal, from now on. Phones seem fine too, and even if water pipes might be broken, we have a reservoir, so we should be ok for a while (as long as we aren't freezing to dea...

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PSA buried in the snow

I think enough people know, but I live in Italy, and right now I am without electricity nor water, almost completely isolated by the snow (thankfully, the fucking earthquakes were just scary in my area, but no significant dangers so far). We managed to procure ourselves a small generator, and since ...

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Hotfix for the 0.25 version

Here is an update to tackle a few of the issues in this release:  

https://mega.nz/#!YVBSiK5T!Aji0nSnn6ood4jcIWMAxRVu2gEzAS5DQNL9j0o_k1EM

I fixed all the reported bugs, which i...

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Aaaaand the second vote!

You know the drill: same poll, second vote for the more generous of you! With great powers come great responsabilities, etc.

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This month's poll (first vote)

As I anticipated earlier, here is the new poll! I want to focus on one thing AND work toward expanding the main storyline, which means expanding/finishing the new temple, and then try to bring to a good level one of the chain of events. If I manage to, I'll also work a bit on the combat system, to s...

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January update!

Grab it here!

https://mega.nz/#!EQREmAYD!keGGxYoieSZxvWVzok__d98xzlcYwrXcW5cPA9XA7t4  

Here is the changelog:

Work at the brothel (needs lowered inhibitions, of course);<...

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Dev blog: A few things still missing

Hi everyone, sorry again for the delay with the status report, hopefully I'll catch up once the new version is released. Speaking of which, I should have it out in a couple of days, because I am a little behind with testing the new content. I can always fix it later, but I should at least do some ba...

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Good news!

Just wanted to let people know I finally found an artist. Right now I have only commissioned a new protagonist (while my edits were okay, I think it's better to get a new one, done professionally), next month, I'll probably start asking for specific sex scenes to be portrayed, so we'll be able to do...

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Happy new year!

So, it's 2017, and we have (probably) all recovered from our new year's eve parties. I hope everyone had a good time! As for myself, it was the usual stuff, but it's always nice when you hang out with friends.

As for the game, I added 4 new scenes to the vampire path (I also had to rewrite and mov...

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