SamSuka
doxiastudio

doxiastudio

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Stay Home

Cool illustration by our 2D instructor André! 

What do you guys think about this artwork? 


Stay home, stay safe my friends :)

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Houdini Tutorial: Recursive Growth

Hi everyone! hope you are good! Finally, we get to know and learn how to do recursive organic growth! 

For this growth effect we are going to learn how to displace a volume, find its normals and select to displace only a few parts of the surface! We will learn a few tricks with volumes...

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2D Tutorial: Create and Animate Character Part 1

 Hey guys !How are you? Here is our first tutorial in 2D! 

In this first part of the Illustration and Animation tutorial, we are going to learn how to use only simple shapes and paths from Illustrator , in order to create detailed characters! You’ll see that you don’t need to ...

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BIG NEWS! New awesome content!

Hello everyone! Big AWESOME news! It's been one year of Patreon!!! And we've decided to increase our team and our content! It's been a wonderful year and we want to keep up with you and your amazing support! 

André Ferreira, illustrator and animator, has joined us to start making tuto...

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Cave Speed Level Design: Unity + Quixel

Hope you enjoy this study exploring Unity HDRP and Quixel Megascans.

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Dedicated Patreon's Webpage

Hi everyone! 

Finally had some time to create a dedicated Patreon's webpage! Where I pay a small tribute to all our Patrons! Go check it out and leave me some feedback!

Thank you all for your amazing support!

 2020-02-25 23:05:13 +0000 UTC View Post

Unity Tutorial: Intro Real-Time Render

Hi everyone! Welcome to our very first tutorial in Unity.

In this tutorial, we will learn how to export our animation done in Houdini into Unity. 

We are going to explore Unity powerful High Definition Render Pipeline and its amazing Real-time render. If you don't know, real-time...

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Houdini Tutorial - Vellum Soft Bodies

Hello everyone! 

In this tutorial, we are going to learn how to create and play around with vellum soft bodies inside Houdini.

You will see with only 3 parameters we can change our soft bodies behaviors and it is pretty easy to start playing around with vellum. 


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Houdini Tutorial: Intro PyroFx Part3 Advect Particles & Fluids

 Hello everyone! 

In this tutorial, we are going to learn how to control particles and fluids simulations with pyro and custom volumes. 

 

I hope you enjoy this video if you have any question or request for future tutorials, feel free to ask and comment on th...

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2020! New Year, More Content!

Hello everybody, Happy New Year and do not forget to check the new tutorial tomorrow! hehe :D


With this new year, I want to start by changing a few things in my work's organization. 

First, I have started a Trello board to share my goals and future / ongoing tutorials ...

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Houdini Tutorial: Intro PyroFx Part2 Custom Velocity

 Hello everyone!  Hope you had an amazing christmas!  Here is the new second part tutorial about pyro simulations.

In this tutorial, we are going to learn how to control our smoke simulation with custom velocity. You will see this is really easy with volume vop and simple mat...

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Houdini Studio HDA

Hey! How are you?

As I have told you, one of the assets I was about to create was a Studio mode for Houdini with Redshift. Luckily, I have found this amazing one made by Tobias Steiner. 

I am sharing this with you guys so you can use it too :) 

He has good videos in Ho...

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MDC Cult: Finalists

Proud to be one of the finalists! Check this montage! Really awesome works done by other artists! 🤘

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Houdini Tutorial: Intro PyroFx Part1

 Hello everyone!

 In this tutorial, we are going to learn how to emit smoke from a character and edit our pyro simulation the way we want. this video is the first part of a series about Pyro Simulations. 

On the next one we are going to learn how we can add custom veloc...

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NET.CULT

Hi everyone! I am back! Hehe
I have finished my short story! Hope you enjoy it! It was a nice challenge to explore the workflow between houdini, cinema4d, quixel and redshift for this animation. I even did the voice over 😂.
I am going to do a series of small videos explaining all the p...

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MDC Cult: Stills #1

Hi everyone! First Stills from my animation for MDC Cult.

What do you guys think? 

After the project, I will do a series of videos explaining the process and workflow between Houdini, Cinema4D, Quixel, and Redshift.

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MDC Cult Contest: Net.Cult (Animatic)

Hi everyone! As I have told you, I'm going to enter on Motion Designer Community's Contest: Cult.


I'm going to share all the work process for this animation on Patreon.

First, let me explain the concept of my project. A few years ago, I have heard or read, I can't remember,...

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Houdini Tutorial - Intro Cloth: Make and Simulate (Similar to Marvelous Designer)

Hello everyone!
In this tutorial, we are going to learn how to create and simulate cloth with vellum. We are going to explore the same workflow as Marvelous Designer and you will see it is pretty simple to create and simulate cloth in Houdini.

Hope you enjoy the video! <3

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News and Upcoming Projects

 

Hi everyone! How are you?

These past months have been super exciting and with a lot of work. 

I want to put you up to the last events and what I'm going to do.


First of all, BIG THANKS to all of you for the amazing support! We have reached the second...

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Houdini Tutorial - PopLines

Hi everyone! Here is our new tutorial: PopLines!

This tutorial is a follow up from the Pasta tutorial made by Maxime on Motion Designers Community's Patreon. Big thanks to him for making this awesome video, really recommend you to check out their Patreon page. They have really good tutorial...

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Houdini Tutorial . Liquid Sand and Mix fluids

 Hi everyone. 

In this tutorial, we are going to learn how to use Particle or Popnet Knowledge inside fluid simulations. You are going to see how easy it is to apply particle force that we already explored in other tutorials into fluid simulations and mix fluids with differents pa...

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Changes!

Hello everyone! I want to apologize for not releasing content for the past 2 weeks. I'm changing home and work. It has been a good and big change in my life and I'm super happy and excited about it!

This Friday I will have internet and will be connected to the world again! :D

I will b...

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Houdini Tips and Tricks - Draw an Image with Particles

Hi everyone! Here is our very first Houdini Tips and Tricks!

In this video we are going to learn how to use the cache system to do this little trick and paint an image using particles (Pop or Fluids sims).

Hope you enjoy it!

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Spline Vortex HDA - How to use

Video explaining how to use the Spline Vortex digital asset with different types of simulation.

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Content Improve

Hello everyone. Every month, I take some time to think about what I can do and improve to help the community and my art. 

This month I have decided to ask you for your opinion. 

What would you love to see on this Patreon Page and my Youtube channel? 


I ...

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Houdini Tutorial - Intro Rigid Body Dynamics

Hi everyone. In this tutorial, we are going to learn the basics of Rigid Body Dynamics inside Houdini. If you come from Cinema4D, it will be really easy to understand the process. 

You can do powerful and complex destruction systems with Rigid Body Dynamics and I hope this video will h...

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July Work Plan

Hi everyone. I have some big news to tell you about happy changes in my life and work. But for now, as you can see, I'm going to release 3 tutorials this month and develop one Digital Asset to release in August.

I'm still thinking about what we should explore for the advanced tutorial so I ...

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Houdini Digital Asset - Swarm & PopGrid

How to use our new digital assets: Swarm & PopGrid!

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Houdini Tutorial - POP Grid

Hey everyone! On this tutorial, we are going to learn how to emit particles and move them in a grid kinda like L-systems. If you have worked with x-particles, this work is similar to the xp-network modifier.   

This tutorial will be really simple to understand!

Hope you enjo...

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Houdini Tutorial - Dancing Spheres

Hello everyone :) 

In this tutorial, we are going to learn how to emit particles and stick them to a moving surface, in our case a dancing character.   

Hope you enjoy this tutorial and don't forget to share your results with us!

 Have a nice day!

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