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The Deep Spire: 5th Level

This part of the Deep Spire looks a little different from the rest. I'll talk about why in the DM notes, which will be coming with the next map, but I'll explain it a bit here.

So, this part of the spire is o...

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The Deep Spire: 5th Level - Patrons' Edition

This part of the Deep Spire looks a little different from the rest. I'll talk about why in the DM notes, which will be coming with the next map, but I'll explain it a bit here.

So, this part of the spire is o...

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The Deep Spire: 4th Level

Higher and higher we go! I usually crop my maps closer to the edges, but I want to leave in all of the background so you can see the lower levels spiraling below. It should be fine, since this is only 44x43 anyway, which is fairly small as my maps go.

This level of 2021-02-23 02:37:24 +0000 UTC View Post

The Deep Spire: 4th Level - Patrons' Edition

Higher and higher we go! I usually crop my maps closer to the edges, but I want to leave in all of the background so you can see the lower levels spiraling below. It should be fine, since this is only 44x43 anyway, which is fairly small as my maps go.

This level of 2021-02-23 02:37:13 +0000 UTC View Post

The Deep Spire: 3rd Level

I haven't written the DM notes for the Deep Spire yet, but I have been thinking about what will be in them. Particularly the lore.

My story about this place-- and, of course, everyone is welcome to replace any or all of it with their own-- is that it's a community of exiles. Drow, duergar, ...

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The Deep Spire: 3rd Level - Patrons' Edition

I haven't written the DM notes for the Deep Spire yet, but I have been thinking about what will be in them. Particularly the lore.

My story about this place-- and, of course, everyone is welcome to replace any or all of it with their own-- is that it's a community of exiles. Drow, duergar, ...

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The Deep Spire: The Grotto - Also, the next big project: The Black Loch

Three maps in nine days feels like a pretty good pace. Although, to be fair, all three maps are actually part of a larger map of the Deep Spire. Which is, itself, part of an even larger map of the Black Loch. Speaking of which, I haven't mentioned the loch in a while, so let's go over it again fo...

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The Deep Spire: The Grotto - Patrons' Edition - Also, the next big project: The Black Loch

Three maps in nine days feels like a pretty good pace. Although, to be fair, all three maps are actually part of a larger map of the Deep Spire. Which is, itself, part of an even larger map of the Black Loch. Speaking of which, I haven't mentioned the loch in a while, so let's go over it again fo...

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The Deep Spire: The Harbor Tower

This is a hollowed-out column of rock overlooking the entrance to the Deep Spire's harbor. There's not too much going on here. Some artillery, some guards' quarters and, most notably...

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The Deep Spire: The Harbor Tower - Patrons' Edition

This is a hollowed-out column of rock overlooking the entrance to the Deep Spire's harbor. There's not too much going on here. Some artillery, some guards' quarters and, most notably...

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The Deep Spire, 2nd Level

There's a bunch of stuff I want to tell you about this, so let's get started. This is the trade district of the spire. Most of the shops are here, the tavern is here... basically, this is the part of town where traders come to do business and get sloppy drunk before heading off.

The annotat...

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The Deep Spire, 2nd Level - Patrons' Edition

There's a bunch of stuff I want to tell you about this, so let's get started. This is the trade district of the spire. Most of the shops are here, the tavern is here... basically, this is the part of town where traders come to do business and get sloppy drunk before heading off.

The annotat...

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The Deep Spire, 1st Level - Unfurnished

Here's the "I've got my own ideas for this place" version of the map. I think I might start doing unfurnished versions for all of my bigger projects from here on. I know some people use my maps in sci-fi settings and some people would want to use this as an abandoned ruin, so I think the extra ti...

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The Deep Spire, 1st Level - Unfurnished - Patrons' Edition

Here's the "I've got my own ideas for this place" version of the map. I think I might start doing unfurnished versions for all of my bigger projects from here on. I know some people use my maps in sci-fi settings and some people would want to use this as an abandoned ruin, so I think the extra ti...

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The Deep Spire, 1st Level: The Harbor

This is the first of six levels of the Deep Spire. The next few will be much bigger, since the harbor doesn't go all the way around the column and the other floors do. I'm not sure how long this will take overall, but I've got a lot of it planned out already and this has taken much less time than...

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The Deep Spire, 1st Level: The Harbor - Patrons' Edition

This is the first of six levels of the Deep Spire. The next few will be much bigger, since the harbor doesn't go all the way around the column and the other floors do. I'm not sure how long this will take overall, but I've got a lot of it planned out already and this has taken much less time than...

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The 29th Cartographic Congress Vote Runoff

The vote has tied with three proposals at seven votes each. Unfortunately, the Catrographic Congress is not a Reno Airport slot machine and triple sevens is not a jackpot. So, on to round two!

Senator Jon proposes a map of the Barre Sinister, a Spelljammer pirate port built into the palm of...

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The Deepspire (Work-In-Progress)

So, this is the basic design I've settled on for the Deepspire. There's a long walkway that spirals around the column of rock, with homes, stores, temples and so forth leading off from it, carved deeper into the stone.

Underneath it all is the harbor, where ships can come to trade. Keep in ...

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A Dark Place

This is the most grim, surreal place I could come up with. While it's meant to be an estate on the Plane of Shadow, I think it could be good for a nightmare or someplace in hell.

People always depict hell with fire and lava and, you know what? That's just not scary. When I send my players t...

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A Dark Place - Patrons' Edition

This is the most grim, surreal place I could come up with. While it's meant to be an estate on the Plane of Shadow, I think it could be good for a nightmare or someplace in hell.

People always depict hell with fire and lava and, you know what? That's just not scary. When I send my players t...

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The 29th Cartographic Congress Vote

We have four contenders this month, but first, I want to talk a bit about the Cartographic Congress and game theory. You may have noticed that you can vote for multiple maps. Judging by the number of votes each month, I don't think very many people do this, but it is allowed and I want to explain...

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A Dark Place (Work-in-Progress)

Here's a look at the map I'm working on of an estate in the Shadowfell. This idea was chosen by the Cartographic Congress and I was asked to make it "dark and surreal." Hopefully it's a sufficient degree of...

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So, I forgot to post this. It's the floating market, except with nothing floating and no market.

Also, there's boat tokens, in case you liked the boats, but you didn't like where I put the boats and you want them to be somewhere else. Or on another map.

I made t...

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So, I forgot to post this. It's the floating market, except with nothing floating and no market - Patrons' Edition

Also, there's boat tokens, in case you liked the boats, but you didn't like where I put the boats and you want them to be somewhere else. Or on another map.

I made t...

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Windward Point Rookery: An Aarakocra Village

Windward Point is a place that isn't meant to accommodate the non-flying. There are no stairs between levels and no paths to walk between them, which might make things interesting for your players. The rogue and the wizard will be fine. The rogue can climb reliably well and the wizard can fly fro...

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Windward Point Rookery: An Aarakocra Village - Patrons' Edition

Windward Point is a place that isn't meant to accommodate the non-flying. There are no stairs between levels and no paths to walk between them, which might make things interesting for your players. The rogue and the wizard will be fine. The rogue can climb reliably well and the wizard can fly fro...

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The dynamic lighting for Brazenthrone is finished.

With the rest of Brazenthrone taken care of, patrons using Roll20, Foundry or EncounterPlus will never have to draw wall segments for any part of the city ever again. And neither will I. THANK GOD.

Anyway, I'm ...

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Mind Flayer Dreadnought Spelljammer

You've gotta love Spelljammer. Want to travel into space? Just duct tape a spelljamming helm to the deck of a stolen fishing boat and you're off to explore the stars.

Mind flayers, however-- former masters of the universe that they are-- tend to be a bit more sophisticated about interstella...

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Mind Flayer Dreadnought Spelljammer - Patrons' Edition

You've gotta love Spelljammer. Want to travel into space? Just duct tape a spelljamming helm to the deck of a stolen fishing boat and you're off to explore the stars.

Mind flayers, however-- former masters of the universe that they are-- tend to be a bit more sophisticated about interstella...

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This Machine Jams Spells (Work-in-Progress)

Say what you will about mind flayers, but they understand the need for a well-funded space program.

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