SamSuka
smutcube

smutcube

patreon


smutcube activity

Weekend Update 04/14/24

This week I finished the Dialogue overhaul and made some small improvements here and there in the story dialogue. I'm also working on making improvements to the tutorial pop ups.

The changes to the dialogue are essentially reworks that were made possible with the new event system. For exam...

View Post

Weekend Update 04/07/24

This week I worked on overhauling the dialogue system from some of the oldest code in the game. I'm trying not to do overhauls, but the system completely broke last week for a reason that I couldn't figure out due to how difficult debugging the cobbled together system was.

Following th...

View Post

Weekend Update 03/31/24

This week I worked on making the workflow for adding animations more streamlined and compact over the default Unity editor's experience. I also worked on bug fixes and other small issues, one large bug I discovered recently however I'm still working on. Right now the dialogue system is behaving o...

View Post

Weekend Update 03/24/24

Finally, the sound overhaul is complete. I'm sorry for not having more frequent updates like I intended, but I was frankly ashamed at how little progress I was making daily. I'm not skilled at sound design in any meaningful way and the tools Unity has to handle sounds for animations is super tedi...

View Post

Weekend Update 03/17/24

This week I worked on moving every sex sound file over to the new collection. This was a lot more time consuming than I had anticipated mostly because the oldest sex scenes used the old system for calling sound effects.

The old system specifically called a single sound file without any mod...

View Post

Weekend Update 03/11/24

This week I finished the night cheat menu and started work on improving the sound design for the game by using the sound pack provided by OpenNSFWSP. As a side note that hopefully will go completely unnoticed I've updated that save file system to reduce save file size in half. I'm also changing u...

View Post

Weekend Update 02/25/24

This week I worked on improving the spectators so that they will look at different body parts as well as experimented with several other things including an upcoming new suite of cheats for eligible patrons. I'm still working on the experimental stuff and I didn't want to release a build that was...

View Post

Weekend Update 02/18/24

This week I mostly worked on fixing the voyeur feature, which was uploaded a few days ago to the previous update. Since then I've worked on fixing and improving features for it which is available in this build.

I've set every bot to play their "standing idle" animations when they're specta...

View Post

Weekend Update 02/11/24

This week I did a series of bug fixes and general polish and started work on a feature I had dreamed up a long time ago that would allow bots to appear as voyeur's in each other's scenes.

I'm still working on finishing the features for this weeks update, I will be posting the updated build...

View Post

Weekend Update 02/04/24

This week I finished the scripts and animations for the beginning and ending dialogue for the 3AM night. I've attached two builds, one with the time lock in place and one without to allow testing the 3 AM lock as well as the night in general.

The 3AM morning dialogue should now properly bra...

View Post

Weekend Update 01/28/24

This week I fixed a bug causing the Murder event to never appear as well as started work on making Murder's night more cinematic and distinct with night specific animations and events.

Attached is the build with the bugs fixed, so the event can now be accessed at the appropriate time. How...

View Post

Weekend Update 01/21/24

This week I worked on all the small features that need to go into making Murder as complete as the other bots including adding her to the toy box, giving her an idle animation, and making her appear during the story night before her game over scene. Additionally the game should now only show the ...

View Post

Weekend Update 01/14/24

First I want to apologize, I was in a hurry last week and did not stop to make sure the beta build was actually attached to the Patron post last week. This week's build will have everything that you guys missed out on and I will be double and triple checking it to make sure it gets properly share...

View Post

Weekend Update 01/07/24

This week I finished the animation portion of the game over scene, I just need to complete the events (sound effects, mostly) and it will be completely done. I've also done some background improvements to how props will be spawned which will allow the ribbon from the Bonnie femdom scene to return...

View Post

Weekend Update 12/24/23

This week I finished the animation part of the Murder game over scene, I just need to add sound and other effects to it which I'm currently working on.

I was previously using a custom made blender add on to record and export unity events in blender, however I recently moved to a new laptop...

View Post

Weekend Update 12/17/23

This week I continued to work on the Murder animation, finishing the transition between the latest two loops. I also finished the update to the achievements UI so that achievements will now have a "?" icon in the achievements list that will give a brief tutorial on how they can be achieved (i.e. ...

View Post

Weekend Update 12/10/23

This week I worked further on the Murder maledom scene, all that is remaining to be done is the 4th stage transition to the third loop, then a climax, and finally a post climax loop. 

I also took the time to polish some long standing oversights:

Added and updated the tool tips fo...

View Post

Weekend Update 12/3/23

This week I think I finally tracked down the soft lock bug caused by game over scenes failing to load, I also fixed an issue with the desk setup loading items incorrectly after using a dildo or a battery.

Thanks to some helpful reports from several patrons I was able to recreate the problem...

View Post

Weekend Update 11/26/23

This week I've been busy with real life stuff, namely the Thanksgiving holiday and moving my entire operation over to a new laptop, but I was able to hopefully fix some bugs that were present in the last build.

The issue of game over scenes not triggering, causing the game to soft lock, sh...

View Post

Weekend Update 11/12/23

This week I've been working on animating the Murder scene as well as attempting to track down some pesky game breaking bugs that keep resurfacing. I also reanimated Springtrap's walk cycle to a slightly smoother/bouncier version as a small bonus.

Murder's transition from the first loop to ...

View Post

Weekend Update 11/05/23

This week I continued working on getting Murder's game over scene into the game. Right now two loops have been completed, the beginning idle loop and the first "slow pump" loop. The scene can be previewed from the Patron Rewards menu in game.

I didn't make as much progress this week as I w...

View Post

Weekend Update 10/30/23

This week I mostly worked on finishing Murder, which was detailed in the update to last week's post a couple days ago. This update is a bit smaller since it contains the work done over just the past
few days.

This weekend I focused on trying to make the night more doable and ended up ...

View Post

Weekend Update 10/22/23

This week I started finalizing the Helloween event in preparation for a hopeful release before Halloween. I'm going to be working on a crunch time schedule between now and then to try make that possible. It's probably not going to be a healthy schedule so I won't be doing this often, but consider...

View Post

Weekend Update 10/15/23 Poll Results/New Poll

This week I did some bug fixing on the poll system, fixed a bug causing Helloween to sometimes be inaccessible, and further worked on Murder, including adding the dialogue to the night. There's also a new poll on Smutcube.com, so head over to 2023-10-16 06:57:27 +0000 UTC View Post

New Poll 10/10/23

There is a new poll on Smutcube.com to determine the specifics of Murders maledom scene. This scene will be part of the reward for completing the Helloween event along with an item that unlocks quick swapping and receiving her as a toy in the toybox.

You can vote at:
2023-10-11 03:40:47 +0000 UTC View Post

Weekend Update 10/08/23

This week I further worked on Murder, giving her head most of its textures and remaking and re-rigging the mesh to make her more emoteable. She's now got a new quick demo animation in the toybox along with her new detailed beak and face, and a preview of her new feet.

Currently Murder is t...

View Post

Weekend Update 10/01/23

This week I've been really focusing on making the star of Helloween, Murder. She's been placed in the toy box along with Goldie, doing a small animation test with her current (in progress) head/face rig.

Her head is about 75% done and will be on display with a basic black body until the re...

View Post

Weekend Update 09/24/23

This week I worked on polishing up and (hopefully) finishing all the balancing and mechanics necessary to make Helloween beatable.

Springtrap will now teleport while in boss mode and stop various boss mechanics of the other bots. Foxy and Chica's forced Camera swap and Bonnie's teleportati...

View Post

Monday Update 09/19/23

This weekend I was mostly planning about about the potential transition off of Unity's platform towards Unreal and learning the new engine. However, before that and since then I have been working on fixing and polishing up Helloween.

As some pointed out in the Discord only Bonnie is curre...

View Post

About Unity's Recent Changes

This post is going to be a long winded rant, feel free to skip to the "So what are you doing" section if you just want an update.

I'm sure most of you are aware of Unity's change to their pricing plans by now as it's become mainstream news. For those unaware the basic gist is that Unity an...

View Post