Update: Bug's fixed, uploaded final public release including apk file.
There's currently a bug in this build regarding Fredrika not attacking the player. I'm trying to track it down but I ran out of time today, I'll post the updated build when I get a...
2019-08-03 02:29:28 +0000 UTC
View Post
This week I finished Mangle's implementation for arcade mode, started Mangle's story night, and added some audio cues. I also think I fixed a long standing issue with audio clips sometimes having a very compressed/staticy sound to them.
Mangle, Fredrika, and The Puppet will now queue up in ...
2019-07-26 22:24:30 +0000 UTC
View Post
This week I finished Mangle's game over animation as well tried to address a couple bugs.
Some users reported that Mangle was not active through the night, I wasn't able to reproduce the issue but I did notice there were some issues with AI navigation that would cause Fredrika to sometime...
2019-07-20 00:54:16 +0000 UTC
View Post
This week I mostly worked on animations for Mangle.
Tipping Mangle $5 or $20 now has a new animation, I'd like to add one more small animation for $20 specifically. This animation will be specifically for $5 after that animation is added.
I also completed a transition and a new loop...
2019-07-12 23:13:58 +0000 UTC
View Post
Since this is the first build of the month access codes have been reset, you'll need to get a new one from the usual source before accessing this build.
This week I animated Mangle's "Receiving a tip", "Walk Cycle", "Waiting at Door", and "Jump Scare" animations. I also implemented her ...
2019-07-05 17:44:19 +0000 UTC
View Post
This week I fixed one last localization issue in the last public build and started implementing Mangle's AI into the game.
Mangle's game play will revolve around requesting "tips" periodically throughout the night in denominations of $1, $5, or $20. $1 tips will be the cheapest way to...
2019-06-29 03:55:13 +0000 UTC
View Post
This week I attempted to fix some lingering bugs related to positioning and saving items on the player's desk. Several players complained that they were still experiencing issues such as furniture being stacked on top of each other in the middle of the desk, furniture facing the wrong way, or fur...
2019-06-21 13:41:37 +0000 UTC
View Post
The attached beta has no DRM attached, if you're a $1 patron you can snag it here a few hours early from the actual public release.
Update: I found/was notified of a couple more bugs to iron out (right clicks not working in desk setup, and the "purchase sound" in Ma...
2019-06-14 22:22:59 +0000 UTC
View Post
Since this is the first beta build of the month all of last month's access codes have expired, you will need to get a new one from the usual source.
This week I worked on some final bug squashing and polishing in anticipation for a public release in the next few days. I als...
2019-06-08 00:42:13 +0000 UTC
View Post
This week I started work on Mangle's shop that will be available at the end of each night. You'll notice that all of the items except for the alarm clock and the monitor have been removed from the player's desk. These items will now need to be purchased from Mangle after working a night. Mangle's...
2019-06-01 01:53:09 +0000 UTC
View Post
This week I added 5 color coded dildo's that will "disable" each of the animatronics already in the game for the rest of the night. These items will eventually be single-use and intended to help players get whichever game over animation they're looking for, or to reduce the difficulty of the game...
2019-05-25 01:57:15 +0000 UTC
View Post
This week I finished adding the posters that will eventually be added to Mangle's shop. The posters have the effect of increasing the difficulty level of their pictured characters by one (easy to normal, normal to hard, hard to "nightmare"). I'm still figuring out exactly how I would like the ite...
2019-05-11 02:15:37 +0000 UTC
View Post
This week's beta build was mostly hammering out the final bugs that were left behind from the recovery process.
I also added new animations to Mangle's Game Over scene.
The right click menu in the Desk Setup (and in the toy box) will now "grow" away from the edge of the screen, ...
2019-05-03 23:38:36 +0000 UTC
View Post
I had to resort to rebuilding the last beta build from a back up but I was able to recover everything pre-corruption. I'll try and be more careful around updating the Unity Editor next time, most of the issues arose from old code and the way that old animations and models were imported. I also th...
2019-05-01 01:44:50 +0000 UTC
View Post
Important: as a last minute thing I tried to update the unity editor to address an issue with other software. The update to the editor made a complete mess of my files and as a result there will be no beta build this week. This could take me hours to fix or I may need to resort t...
2019-04-27 01:21:30 +0000 UTC
View Post
This week I added the first stage of Mangle's game over animation. The results for the poll are in and the winner was vaginal/amazon so that will be the position Mangle. It's definitely going to be the most logistically challenging position I've animated so it will be a good litmus test for the n...
2019-04-19 22:55:43 +0000 UTC
View Post
There's a new poll up on Smutcube.com to determine what position mangle will be performing for her game over. This one will function slightly different to other polls in that it's essentially two polls in one: First you can cast a vote between Vaginal or Anal, then you can cast a vote for which p...
2019-04-13 19:53:40 +0000 UTC
View Post
The poll results for Mangle's game over scene are in and the winner was vaginal/anal, a subsequent poll will be posted tomorrow to determine the specifics of that animation.
This week I mostly did some modeling for "F*NAF 2" , experimenting with baking normal maps and practicing retopology....
2019-04-12 22:36:03 +0000 UTC
View Post
Over the past year the SmutCube Patreon has been substantially more successful than I ever anticipated. Last April I was making less than $100 a month; to my surprise that number has grown 16 fold over the past 12 months and I'm quickly approaching the $2,000 milestone which is when I advertised ...
2019-04-07 02:59:11 +0000 UTC
View Post
This week I built a new rig for Mangle and started animating her. The new rig uses a lot of constraints to automatically do some of the animation work for me, so theoretically I should be able to animate faster. Whether or not that proves to be the case or I just end up fixing errors done by the ...
2019-04-05 20:25:13 +0000 UTC
View Post
This is going to be a long rambling post, and it's largely irrelevant for most patrons, but if you used to get my games at GameJolt you might want to know why you won't be able to anymore.
The tl;dr is that I closed the GameJolt account due to how I personally felt about GameJolt's user bas...
2019-03-30 02:23:20 +0000 UTC
View Post
This week I started working out how the new items from mangle's shop will be implemented into the existing gameplay. The first of these items will be the radar which was partially implemented as a cheat previously so naturally it was the easiest to add. I also closed my GameJolt account, I'll be ...
2019-03-30 01:31:26 +0000 UTC
View Post
This week I did a few bug fixes and reworks in anticipation of the character poll closing. The winning option was Mangle the shop keeper, she's been added to the game map but she still needs to be animated.
I also fixed a couple of the cheats not working in Bonnie/Fredrika's scene (Go...
2019-03-22 18:16:45 +0000 UTC
View Post
The poll to determine what gets added in V0.09 has concluded and the winning option is a new character. There's a new poll up on smutcube.com to determine which character it is that will be added.
2019-03-19 15:01:01 +0000 UTC
View Post
There's a new poll to determine what gets added in V0.09, go to http://smutcube.com/VotingHome.php to vote!
This week's beta build is mostly fixes for bugs such as incorporating the new "oversized breast" cheat into...
2019-03-15 17:26:53 +0000 UTC
View Post
I finished Version 0.8 this week and also added a new reskinned Bonnie to the toy box: Golden Bonnie. I'm still looking out for bugs before the official public release which should happen very soon (likely tomorrow). I want to thank everyone who supported the development of 0.08, without you this...
2019-03-09 00:17:29 +0000 UTC
View Post
This week I worked on finishing up the Bonne and Fredrika scene. I finished the "climax" animation and started adding sounds to the animation. I just need to add a post climax scene, finish adding sounds, and then attach the animations to the toy box. Then I'll be ready for a public release. I'm ...
2019-03-03 00:39:41 +0000 UTC
View Post
So Patreon has sent out an e-mail to all creators letting us know that they're expecting payment processing to take two days this month. They also let us know that unprocessed patrons will still have access during the processing window and have suggested that we postpone pledge fulfillment until ...
2019-03-01 09:09:11 +0000 UTC
View Post
Sorry for the later than usual update, I usually try and have them out a few hours earlier than this. The biggest set back was actually trying to break apart that asset I had recently added for the new map. However, after I had dismantled the entire file and separated it into over a hundred new f...
2019-02-23 01:52:19 +0000 UTC
View Post
This week I finished work on the 3rd animation stage for the Fredrika/Bonnie threesome and finished the transition animation for the 5th stage. I'll try to add more stages than the usual one on one animations have since the threesome animations will be inherently more difficult to get.
I ...
2019-02-15 22:09:59 +0000 UTC
View Post