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Saltyjustice

Saltyjustice

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Monday Cross Post

The usual update post is on ye old blog. Go check it out.

Patrons can expect prototype 3d sometime this week, with extra content. I have to do some more testing before it's ...

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Patron Bonus Content Time

Look at that thing! Yes, that's one of the bosses from Prototype 3. There's even a fun story behind it, so here it is:

One of the earlier projects I worked on with Chicken was called Project Sagittarius. It never got far enough along to warrant a non-codename. We do intend to finish it at some poi...

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Monday Update Crosspost

Today's development update is on the blog. Go read it.

A poll will be conducted next week on the Monday for all Patrons who played Prototype 3. It's just to find out what you...

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Patches for Prototypes

If you got prototype 3, I've issued a patch for it. This fixes the bug in the ghost mansion.

https://www.mediafire.com/file/nhoin5qg7gqoqg6/Pandemonium%20Prototype%203...

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Prototype 3b has been released

All patrons fitting the requirements should have received a link to the Windows and Mac version of Prototype 3b in their Patreon messages. If you didn't get one but should have, send me a message and I'll fix you right up.

These are some bugfixes and QoL improvements. Thanks to RepeatedMeme and Ch...

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Prototype 3 Is Now Going Out!

All right Comrades, Prototype 3 should be in your inboxes shortly.

If you believe you should have gotten a link but have not, I may have missed you. Just send me a message and I'll get you sorted out.

If you believe you should not have gotten a link but have... then it's probably best not to...

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Midweek Bonus Update Crosspost

We have a bonus update on the ol' blog. I've completed most of the bugs and the "Nice to have" additions that I wanted to get in before Prototype 3. I still need to add the Adventure Mode Options Menu (Urimas wants a way to change the music volume...) and I want to take another pass at the item upgr...

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Monday Update Crosspost and IMPORTANT PLEASE READ

So as usual, the development update is on the ol' blog. Since this is very important, I will repeat it here:

If you would like access to Prototype 3, you mus...

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Monday Patron Bonus Stuff

It's Monday so here's more sneak-preview stuff. I don't think I posted the full-body maid ghost anywhere yet, so here it is.

Next week there won't be a patron bonus because next week will be Prototype Freakin' 3.

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Monday Update Crosspost

As per usual, this week's update is on the development blog. Go read it! <...

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Monday Patron Bonus Stuff

In the interest of keeping you salivating for Prototype 3, here's a patrons-only image of Mei's ghost form dialogue portrait. It hasn't been inked yet, but hopefully it has you spooked solid.

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Design With a Grain of Salt: The Unrequested Map Discussion!

Are you one of those people who went to the laundromat today and thought, "I sure wish some pompous jerkwad would lecture me about a subjective topic that nobody can really claim to be an expert on"?

Well are you?

Answer me.

Or just go see 2017-08-12 01:50:32 +0000 UTC View Post

Monday Update Crosspost

The monday update post is up, so go read it if you want to know what's been coded latel...

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Patron Bonus Art (by CocoMint!)

As is so often the case, this week we have some bonus art. For those of you paying attention to the TFGS forums, this is the slime girl that appears on the new banner ad I got for the game there. It's 3$ a month to get said ad, and it supports TFGS who have graciously been hosting the game's discuss...

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Monday Update Cross-Post

If you'd like to see this week's update, here you go. Lots of fantastic work by the artists and by a certain coder.

I'll (probably) put up another Design With a Grain of Salt p...

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Monday Update Bonus Stuff

Here's some of the bonus content for patrons. This is Mei's Slime Neutral pose.

Here we have Septima, current leader of the Rilmani. Yes, she takes the parasol everywhere she goes, even though Nix Nedar does not...

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Design With a Grain of Salt

Comrades! I've decided I'm going to publish a periodical series at unpredictable intervals. It will contain musings on game design and advice for aspiring designers, as well as stupid jokes and obscure, pointless references!

2017-07-28 10:06:03 +0000 UTC View Post

Poll Results and Development Update

The poll results from last week have a post up on the ol' blog detailing the results and a bit of discussion. If you're one of the patrons who filled it out, THANKS! It means...

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Meet The Prisoner

So apparently the prisoner at the start of the game is very popular amongst the playerbase. Everyone wants to see more of her!

Meet Aquillia, fresh from Chickenwhite's sketchpad. She plays a pretty minor role in Chapter 1, and a much bigger one in Chapters 3 and 6. I like how this turned out so mu...

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Budget Stuff (Bonus Linework Video)

The budget information for May, June, and early July may be found at this link. Things are going all right on the budget front, but I may need to divert more funds...

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Poll for 5$ Patrons! Steer the game's development!

For those of you with a pledge of 5$ or higher, here's a survey for you to fill out. 

These questions are not asked of you idly: If a character is popular, I'll probably write more scene...

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Poll and Budget Next Week

As of Wednesday my schedule will be opening up and I will be able to resume development on Pandemonium at full pace. Yes, what you've been enduring for the past two months has actually been 1/3rd of the speed I normally work at.

Next monday will be the usual bi-monthly budget post so you can see w...

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Florentina Promotional Art (By CocoMint!)

As thanks for work on a certain other project, I've managed to convince an artist friend of mine to provide some Patreon Pal bonus content. Here it is!

If all goes well, Coco will also be helping as a colorist on Pandemonium, which should boost our production rate.

I'll also be putting up a ...

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Adventure Prototype 2

At long last, here it is. This is the second public prototype and probably the last one before Chapter 1 is complete (depending on how much testing I need done).

As always, provide bug reports here or on the View Post

Map Preview and more on the June Prototype

Right, so here's the in-game preview of the map. It can be scrolled using the arrow keys. Not sure if I want the colors finalized like this, I kind of prefer a parchment look and I want some edging. Still, it looks pretty keen.


As for a bit of an update, The June Prototype will be relea...

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Map Preview

So, as promised, here's a preview of the map Hund has been working on. The map was a fairly requested feature from the first prototype, because apparently people got lost a lot.

This is by no means the final copy, but we're keeping the stylized look. I'm going to ask him to change the tree density...

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News for the June Prototype (Crosspost)

So, Rune is now back to work and is promising to be able to complete one character per day, which is very welcome after having to wait for finals.

I'm still not sure exactly what my targets for the June prototype are going to be. I would love to be able to squeeze in the two remaining transformati...

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Spot of Bad News, Probably a June Prototype 2

So, our art is quite a bit behind schedule as Chickenwhite is busy working at a side-job drawing mundane corporate art. Rune completes finals this week, which should help get some things to a state where I can post them on here.

I'm currently going over the combat and re-implementing a lot of it. ...

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Blythe and Nadia Gifs

Rather than wait for Rune to finish his coloring work on these characters, I thought I'd show some of the sprite work instead. Here are animated gifs of Blythe and Nadia, two side characters from Chapter 1.

We're still at work on the rest of the game. Most of Chapter 1's maps are completed, and I ...

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April and May Budget Statement

Comrades! Here is the budget report for April and May 2017.

https://docs.google.com/document/d/1bVImXDmsS5clR_X5nBAwe-c1PMA2Y6Z7-ErHghWIWs4/edit

There is also a develo...

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