All the boring stuff for the game is finished. Now I get to do the creative stuff and deal with that pain in the ass getting it working in game. But, progress is shmoving. Wanted to do something quick for animation practice before jumping into the game stuff, so enjoy this pissed off Poppy.
2024-04-20 18:44:30 +0000 UTC
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The game project is having it's hiccups, but nothing too bad. I'm trying to get some of the pain in the ass stuff out of the way first; such as the dialogue system, animation locomotion and save states. From prior experience, it's best to get these things ironed out first before the creative stuf...
2024-04-06 21:38:25 +0000 UTC
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I didn't want to spend too much time on it but lo and behold UE5 wanted me to suffer. Regardless, here's a bit more Poppy. More Poppy in the future with the game project.
v Butt Angles v
https://mega.nz/file/IGIF...
2024-04-02 21:49:12 +0000 UTC
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Alright, didn't want to spend too much time on it but lo and behold UE5 wanted me to suffer. Regardless, here's a bit more Poppy. More Poppy in the future with the game project.
v Butt Angles v
2024-03-26 12:00:46 +0000 UTC
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Small change of plans. The current game project will be using Poppy rather than goblins. The original characters will be used for something bigger.
Also a small animation with even more Poppy banging will be finished this week. So look out for that.
That's really all I got for updates...
2024-03-24 19:51:52 +0000 UTC
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I want to do a quick, tiny, consenting, loop of sorts animation before putting Poppy on the shelf for a bit.
2024-03-20 23:39:24 +0000 UTC
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Alright, I need a tiny bit of testing. I need to make sure the camera doesn't bug out like it did with my Holiday thing a few years ago.
Left-Click is interact, Right-Click is move in the direction you're facing, Middle Mouse-Click is change from 1st/3rd POV.
2024-03-18 22:57:39 +0000 UTC
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Well, for just a few days of work on the game, I'd say progress is going pretty well. The game is just going to be something small at first just to get my sea-legs going again. But, the overall premise of it will be something greater. Think of it like a dating simulator kind of thing. Not sure ho...
2024-03-10 14:39:08 +0000 UTC
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Enjoy
https://mega.nz/file/gCRFlRiD#ggmK0yykqBguGhnNjAbYgyDbATwCVfCZYy_5CDvBHSs
2024-03-03 14:20:50 +0000 UTC
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So, the animation is finished. It will be making it's rounds to the tiers soon. Thank you all for the support and patience to finally get this thing done.
After several days I still don't truly feel that it's finally completed, so I'm going to be taking a few more days off and see wha...
2024-02-25 22:13:49 +0000 UTC
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Enjoy
EDIT: copy paste the link and it will work now or copy and paste the white text at the end of the URL for the key. Mega links have been acting up.
https://meg...
2024-02-20 19:40:47 +0000 UTC
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I planned on getting everything done by the end of this week, but I severely under-estimated how much sound I was going to be doing. Along with all the events that went on this week; it definitely didn't speed things up. But, I do know that I'm at a point where it can be finished up this week. I'...
2024-02-17 15:37:30 +0000 UTC
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All that's left is editing and sound.
2024-02-04 14:44:15 +0000 UTC
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In the render process right now. Been running into snags trying to get it done ASAP, but it'll get there eventually. I don't have a WIP since I don't want to bother my PC while it renders. Once all the scene are rendered, all that's left is editing the clips, sound, polish, done. The rendering is...
2024-01-21 15:42:46 +0000 UTC
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Just so people are aware of what the hair simulation will look like so there's no false hope.

2024-01-07 23:24:57 +0000 UTC
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Progress is still steam rolling ahead. The only things left are fluid simulations, hair simulation corrections, some environment polish, rendering, sound and done. Still struggling a bit with the simulations altogether, but I'm hoping to get all that ironed out this week and then some. I've also ...
2024-01-07 15:40:52 +0000 UTC
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Hey ya'll, progress is still going. Right now the voice lines and such are still in the VA's hands, but should have it soon. I did animate all of the dialogue that was handed to me so far, but there's still a few lines left. Shouldn't take more than a few hours to animate the rest of it once I ge...
2023-12-24 10:23:44 +0000 UTC
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Things are moving pretty well, nothing too bumpy other than some simulations. The dialogue is still in the VA's hands but should be done soon. Nothing much to expand on other than things are staying under control for the time being. Should have more to talk about on the next update.
2023-12-10 02:22:16 +0000 UTC
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Alright, had a lot of software issues these past couple weeks. This week I managed to fix it, I had to redo A LOT for scene preparations, but I'm back on track. Got a voice actress for Poppy who is currently doing the dialogue and such right now. Made a bunch of texture tweaks to the model and po...
2023-11-26 01:02:02 +0000 UTC
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I want to thank everyone again who helped my ass out with getting my PC back. Y'all rock. Since I've gotten it back, progress sky rocketed. Did a whole bunch of polishing and animating and all that's left to animate is 2 more things and we start a whole new process.
The plan is to get...
2023-11-05 15:32:57 +0000 UTC
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The files are safe. Just need to reinstall everything and get the PC back to normal.
2023-10-24 21:54:05 +0000 UTC
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As you all may or may not have seen, my PC drives have failed and the data is seemingly lost. I brought it to a tech guy in town and he has been working on the issues for the past week. Some data is gone and some is not. But, the big problem is that my dumbass hasn’t made a backup in a good 6-8...
2023-10-22 21:56:04 +0000 UTC
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So, this may be the last update that will show a preview of the animation to prevent anymore spoilers of sorts. I am very sorry that I did not manage to meet my goal of getting the animation part done by Sunday, but the last thing I want to do is rush anything being this deep into the project. Th...
2023-10-08 09:14:53 +0000 UTC
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We are close. I am going to try my best to get the animation part of this thing done by next Sunday. There's still a lot more to do to get this fully done, but the rest of the processes won't take NEAR as long.
2023-09-24 17:27:11 +0000 UTC
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Had a bit of a big scare this week. A constraint in the project broke which caused the wiener to not go into the hole anymore. I did manage to find a work around but now the project is remaining in a fragile state and will still need polishing to get it as accurate as before the break. On the ups...
2023-09-10 14:43:39 +0000 UTC
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These 2 weeks kind of kicked my ass. Been going back and forth on this particular part of the animation, but I've settled on a direction. She's going to be a bit in your face, but I think it's fine.

<...
2023-08-27 18:15:47 +0000 UTC
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Unfortunately, Poppy still wants her fill. So, she's going to be taking a ride, maybe try something new and see where it goes from there.

This animation will officially be longer than GYYO2. The fi...
2023-08-12 19:57:43 +0000 UTC
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A pretty damn weird two weeks on my end. Was quite busy but unfortunately it pulled me away from my desk a lot. But, on the plus side, the animation is pretty much all laid out. Just need to get er' done.
2023-07-30 13:20:46 +0000 UTC
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just a little survey
2023-07-19 16:40:54 +0000 UTC
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Last week was a bit slow with 4th of July shenanigans. This week had a lot of distractions as well. But, we are past the 18 minute mark. The goal is in sight for the animation part of things.
My two...
2023-07-16 02:34:08 +0000 UTC
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