The high-poly sculpt is complete, and I'm currently working on retopology.
However, it doesn't look like I'll be able to finish it in time for the October animation, so I'll continue working on AO and GENN animations in October.
I adjusted the overall silhouette, including the boar's face, and then placed the fur temporarily.
I adjusted the overall silhouette, including the boar's face, and then placed the fur temporar...
2025-09-24 05:46:05 +0000 UTC
View Post
I've begun work on a boar character. I'll start with sculpting using existing high-polygons (Ao's high-polygon).
From there, I'll proceed with retopology, rigging, and texturing.
Boar in the image is still a rough outline, but the final character will have a lot of fur.
In my ex...
2025-09-21 19:17:32 +0000 UTC
View Post
It's the same animation that was posted on social media.
2025-09-20 16:40:20 +0000 UTC
View Post
Hello!
September animation is now complete. Please download animation from link below.
*Link in this post will be removed at end of month, but I will send link via DM at a later date to everyone who has a payment history during September.
Please download from Google Drive within...
2025-09-19 20:12:30 +0000 UTC
View Post
Hello!
September animation is now complete. Please download animation from link below.
*Link in this post will be removed at end of month, but I will send link via DM at a later date to everyone who has a payment history during September.
Please download from Google Drive within...
2025-09-19 20:11:17 +0000 UTC
View Post
I finished rendering everything the other day, and I'm now working on producing the SFX.
I use software called Cubase to mix the sound effects and voices, and the image shows the operation screen.
It's rare to find the sound effects I want on the internet, so this software is invaluab...
2025-09-18 18:49:27 +0000 UTC
View Post
All keyframe work for September animation has been completed.
Also, starting this month, I've introduced a new fluid simulation.This add-on is designed for small- to medium-scale fluid simulations and offers lightweight preview functionality (though it's a bit pricey).
Attached file i...
2025-09-16 01:33:12 +0000 UTC
View Post
High-resolution version of a simple rendered animation for posting to social media.
2025-09-06 15:05:11 +0000 UTC
View Post
This warehouse background is scheduled to end this month.
As soon as a new background is ready by next month, the stage will move to that.
2025-09-03 05:56:04 +0000 UTC
View Post
Thank you for vote on next create character.
Next character has been decided to be boar.
I tried to sketch a rough illustration of the character I wanted to create.
I wonder how well I can recreate it?
Appearance may change.
2025-08-31 09:27:38 +0000 UTC
View Post
I have sent August reward URL via DM to all supporters with August payments.
If you made a payment in August but did not receive DM, please contact me directly via DM and I will assist you.
Additionally, URL for post will be deleted on 8/31 at 24:00 (PST).
Files in cloud storage...
2025-08-31 02:10:44 +0000 UTC
View Post
It's the same animation that was posted on social media.
2025-08-30 08:48:27 +0000 UTC
View Post
Sorry for delay.
Here is a link to the August reward. Please download the animation from Google Drive.
Link in this post will be deleted at a later date, but for those who were unable to download it in time, I will send a link via DM.
Please download from Google Drive within one...
2025-08-30 08:12:23 +0000 UTC
View Post
Sorry for delay.
Here is a link to the August reward. Please download the animation from Google Drive.
Link in this post will be deleted at a later date, but for those who were unable to download it in time, I will send a link via DM.
Please download from Google Drive within one...
2025-08-30 08:11:12 +0000 UTC
View Post
I'm late again this month. Originally, it was planned to be a 3-minute animation, but before we knew it, it had become 5 minutes.
Download link will be sent via DM at the end of August or early September. This is available to those with payment history in August.
Please wait a little ...
2025-08-24 17:31:17 +0000 UTC
View Post
It took longer than expected, but I've finished inputting half of the animation keyframes. I've also roughly decided on the pose for the second half.
I also found out that I can render with solid shading, so I tried rendering a part of it. This method renders extremely quickly, so it's very...
2025-08-15 16:46:57 +0000 UTC
View Post