Amy's animation is flirting with the idea of being done in less than 40 hours.
I just send out player files for the animation to about 2/3rd of you. I'll get to the rest of you before the rendering is done.
I am SUPER pleased with how she turned out. I am going to put a s...
2016-02-15 08:03:42 +0000 UTC
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So as the camera has closed in on Amy the rendering estimate is up to 200 hours remaining. 9% is complete. Should I let it keep trucking or should I stop it and reduce the quality to get it done faster? I'd like your opinions.
2016-02-13 03:22:05 +0000 UTC
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I am pleased to report Amy's animation is now rendering. Right now it is estimating 97 hours to complete but it's not too accurate as things slow down and speed up as the camera distance changes. I'll get back with you later with an ETA update.
2016-02-12 11:00:43 +0000 UTC
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Thought you all would get a kick out of this... This is 20 seconds of Amy's animation rendered so far.. Her hair render pass.
2016-02-11 18:30:30 +0000 UTC
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I am REALLY close. I got a lot done today. Fixed many last minute issues and even made some minor improvements on her rigging. You know.. Final polishing up.
Rendering HAS begun, but only while I am sleeping or away. I can start rendering the hair because that is finali...
2016-02-11 09:21:40 +0000 UTC
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Hello!
I've just finished adding Amy's dynamic hair. I wasn't originally intending to make her hair dynamic. I was going to make it like a "helmet" wig. But I gave into temptation and rigged her hair to flop around as she moves / shaker her head. It took the better part...
2016-02-10 03:34:43 +0000 UTC
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Just finished animating Amy's hands. Her arms, legs and feet are done. Just need to animate her fingers (simpler than it sounds), neck and head.. I think it's clear I need a bit more time.. I'm now estimating the 12-15th for completion. :/
More to come!
2016-02-07 16:40:05 +0000 UTC
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Helloooooo!
First of all I want to thank you all for being so generous and allowing me to keep making more and more amazing art, stories and animations for you all! This is like a dream job!
There are some things I want to get.. Some "big ticket" software and hardware that will...
2016-02-03 22:21:57 +0000 UTC
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Hey everyone!
Here's a progress report on the "Amy's Strong Debut" animation. I am still cleaning up (or in some cases re-animating) the motion capture data. I told you is a long animation! ;)
Her torso, legs and shoulders (clavicles) are pretty much done. Remaining are her arms, ...
2016-02-03 05:38:21 +0000 UTC
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Hey everyone,
I looked on my Patreon account and noticed that there was some new money added.. Which means at some point during the month someone's donation pledge that was initially declined was later successfully charged. So if your charge worked successfully on the last animation (Bic...
2016-02-01 14:59:43 +0000 UTC
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Amy makes her first bulky appearance in release #027. The animation is still getting finished up, estimated delivery date around the 8th. I will keep you all posted on her progress.
I'm really loving the look of this new animation, partially in thanks to the new rigging technique u...
2016-02-01 02:22:31 +0000 UTC
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Hey everybody,
Just hit a milestone.. I recorded the motion capture and transferred the motion capture data to Amy's rig. Now I have a metric-ton of mocap clean-up to perform; for all 2,780 frames of animation. Stay tooned!
2016-01-30 22:30:31 +0000 UTC
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OKay... I just ran a test with the new rigging tech I had in my head. I finally got to see how it work work. And I LOVE it!
Extremely geeky details to follow. Skip the rest of the message unless you have an interest in 3D character rigging stuff:
In previous animations.. Prior to...
2016-01-28 13:18:52 +0000 UTC
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Just letting you know what's going on... Amy is MOSTLY all rigged from heel-to-toe. One more day and she will be fully rigged and ready for animation.
On one hand, I think this rig is looking (moving/deforming) really good.. But on the other hand, when I activate my new riggi...
2016-01-28 07:05:36 +0000 UTC
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Hey... You're gonna be mad at me. I initially intended to create a very simple animation with Amy... I would pose her in ZBrush and do some simple but fun flexing.. Kind of like a 3D version of "Peaking" or "Special Guest Star" (with Kira).
The problem is... I really lo...
2016-01-24 09:37:30 +0000 UTC
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I've finished retopologizing her massive body. And I created her hair. You can see a peek at her progress here:
http://cgman.deviantart.com/art/Amy-Work-in-progress-585734194
<...
2016-01-21 04:32:04 +0000 UTC
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I'm streaming as I make Amy's hair... If anyone is bored and wants to watch.
https://picarto.tv/CGMan
(Yeah, I finally switched to Picarto)
2016-01-20 23:49:42 +0000 UTC
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Here's another look at her.
2016-01-16 22:26:03 +0000 UTC
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Howdy!
I'm trying to get caught up this month.. Not have a project lingering long after the month ends. What I will be making is a sculpt of a (huge) blonde gal. The above image is an early look at her. Those who donate $6 or more will get some animated effects.. Don't have t...
2016-01-16 05:43:26 +0000 UTC
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Bicep Drops is finally rendering. And it's estimating 16 hours until completion (facepalm). What a fool I was to think that 2D animation would get done quicker than 3D animation. In any case, I think it turned out nice. I hope you all enjoy it. Be watching your emails s...
2016-01-11 00:38:39 +0000 UTC
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Hey all.. I've just finished the primary animation.. The length just tipped over 2 minutes. I have a bit of secondary animation to finished. I can probably finish that tonight. But since we have more than 3,700 frames to render, that might the release a bit further. The...
2016-01-10 02:10:18 +0000 UTC
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The animation is getting long.. I need through tomorrow to finish it up... So sorry about the extended delay!!!!!!!!!!!! :/
2016-01-09 01:42:04 +0000 UTC
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Good news.. Everything is done except for the actual animation. Barring any emergencies (knock on wood), the animation will be done tomorrow (later today). Woohoo!
2016-01-08 08:36:32 +0000 UTC
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Hey all! Just letting you know how I'm coming along. The 2nd gal is drawn and mostly coloured.. As well as mostly rigged. So... Pretty close now!
2016-01-07 04:57:52 +0000 UTC
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Hey everyone!
Thanks for your patience with me as I am running late yet again. :/
I'm really close to finishing our "hero" girl for the animation. Probably another day to finish her up. There is one other girl I planned to provide the catalyst for the animation's.. story ...
2016-01-04 06:17:34 +0000 UTC
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Bicep Drops is a hybrid of 2D animation using 3D animation tools. Expected completion date is January 5th. I'll keep you all updated on it's progress.
Happy New Year!
Thank you all so very much!!!!!!!!!!!!!!!!!!!!!!!!!!!
2015-12-31 22:25:21 +0000 UTC
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Hey everyone,
I've received a number of compliments on the last animation.. Thank you. :) Glad you liked it. I was not happy with some of the results on the final steps (rendering and skin sim) but I have some ideas how to improve those for next time.
As much as I would love to dig...
2015-12-20 13:06:50 +0000 UTC
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I assembled this while I was waiting for Maggie to render. Enjoy!
2015-12-20 10:11:57 +0000 UTC
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Final render pass is 63% complete.
2015-12-16 12:28:32 +0000 UTC
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The final rendering pass is 43% complete. Seems pointless to give hour estimates because the rendering times vary as the camera pushes in and pulls away. Thanks for your patience!!!!!!!!!
Tomorrow I'll start sending out the players so when the anim is done I will update you with th...
2015-12-15 08:41:22 +0000 UTC
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